Loudmushroom Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -2, D:1) a +0 leather armour (14, -4, D:1) a +0 club (27, 14, D:1) 14 arrows (29, 23, D:1) a +0 ring mail (36, 22, D:1) a +0 dagger (38, 30, D:1) 16 arrows (40, 18, D:1) a +0 scale mail (41, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 dagger a cursed -2 dagger a +0 dagger (12, 14, D:2) a +2 rapier of protection (20, 19, D:2) a +0 ring mail (28, 3, D:2) a +0 club a +0 dagger (29, 3, D:2) a cursed +0 animal skin a +0 club (29, 5, D:2) a +0 club (30, 3, D:2) a +0 club (33, 9, D:2) a +0 club a +0 hunting sling (34, 9, D:2) a +0 dagger a +0 club a +0 dagger a cursed +0 club (34, 10, D:2) a +0 club (35, 9, D:2) a +0 dagger a +0 hunting sling (35, 11, D:2) a +0 club (42, 18, D:2) a +0 robe (53, 6, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 2, D:3) a +0 club (7, 3, D:3) a +0 whip (13, 4, D:3) a +0 short sword (14, 50, D:3) a +0 club (15, 49, D:3) a +0 club a cursed -3 club (20, 40, D:3) a +0 club (23, 16, D:3) a +0 falchion (23, 17, D:3) a +0 whip of venom (25, 27, D:3) 19 arrows (27, 18, D:3) a +0 shortbow (34, 34, D:3) a +0 club a +0 dagger of draining a +2 whip of electrocution a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour (1, -19, D:4) a +0 leather armour a cursed -3 whip a +0 leather armour (1, -16, D:4) a +0 robe a +0 dagger (11, 8, D:4) a +0 dagger a +0 robe (12, 6, D:4) a +0 dagger a +0 leather armour (12, 7, D:4) a +0 short sword (21, 14, D:4) a +0 dagger a +0 scale mail (23, 13, D:4) a +0 short sword a +0 leather armour (24, 13, D:4) a +0 leather armour (24, 14, D:4) a +0 flail (37, -28, D:4) a +0 trident (38, -32, D:4) 11 potions of degeneration a +0 mace a +0 trident a +0 spear (41, 14, D:4) a scroll of noise Level 5 of the Dungeon (4, -14, D:5) a +2 whip of distortion a +0 leather armour (4, -13, D:5) a cursed -1 club (7, -4, D:5) a +0 leather armour (8, -4, D:5) a +0 whip (8, 16, D:5) a +0 dagger (9, -4, D:5) a +0 flail (14, -14, D:5) a +0 flail (18, -17, D:5) a +0 dagger a +0 scimitar (19, -17, D:5) a +0 whip a +0 leather armour (33, 10, D:5) a +0 long sword (36, -2, D:5) a +0 hand axe (40, -24, D:5) a +0 dagger (40, -16, D:5) a +0 falchion (40, 14, D:5) a +0 mace (40, 20, D:5) a +0 leather armour (52, -2, D:5) a +0 giant spiked club (54, -7, D:5) 28 arrows Level 6 of the Dungeon (0, 0, D:6) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. (0, 5, D:6) a +0 robe (9, -19, D:6) a cursed -1 giant club (13, -19, D:6) a +0 ring mail (45, -30, D:6) a scroll of amnesia Level 7 of the Dungeon (1, 25, D:7) a +0 hand axe (4, 18, D:7) a +0 club (17, 1, D:7) a +0 mace (18, 0, D:7) a +0 short sword a +0 leather armour (18, 1, D:7) a +0 flail a +0 leather armour (19, -1, D:7) a +0 glaive (23, 31, D:7) a +0 robe a +0 dagger (24, 32, D:7) a +0 robe a +0 dagger (26, -2, D:7) a +0 centaur barding Level 8 of the Dungeon (6, 1, D:8) a +0 dagger (8, -27, D:8) a +0 leather armour a cursed -1 flail (13, -7, D:8) a +0 plate armour (13, -3, D:8) a +0 falchion (14, -27, D:8) a +0 short sword (17, -6, D:8) a +0 short sword a +0 hand crossbow (17, -5, D:8) a +0 short sword (18, -6, D:8) a +0 club (19, -12, D:8) a potion of ambrosia (21, -18, D:8) 2 curare-tipped needles (21, -14, D:8) a +0 falchion (21, -13, D:8) a +0 giant club (21, -12, D:8) a +0 mace (22, -37, D:8) a +0 ring mail (22, -16, D:8) 19 arrows (23, -17, D:8) a +0 flail (27, -25, D:8) a +0 pair of gloves (32, -7, D:8) 2 potions of brilliance a -2 hunting sling (35, -22, D:8) a +0 ring mail (37, -18, D:8) a +0 flail a +0 club a +0 whip (37, -17, D:8) a +0 club a +0 whip a +0 leather armour (38, -16, D:8) a +0 club (39, -34, D:8) a +0 great mace (44, -30, D:8) 2 large rocks (53, -18, D:8) a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 short sword a +0 leather armour (8, -19, D:9) a +0 spear (9, -18, D:9) a +0 spear (10, -18, D:9) a +0 spear (15, -4, D:9) a +0 shield (22, -28, D:9) a +0 falchion (22, -27, D:9) a +0 falchion (23, -30, D:9) a +0 whip a +0 scale mail (25, -50, D:9) a +0 pair of gloves (35, -19, D:9) a +0 giant spiked club (42, -8, D:9) a +0 robe a +0 falchion (44, -44, D:9) a +0 hunting sling (47, -8, D:9) a +0 mace (47, -1, D:9) an uncursed amulet of guardian spirit (49, -16, D:9) a large rock (49, -15, D:9) a large rock (49, -14, D:9) a large rock (52, -27, D:9) a +0 rapier (52, -17, D:9) an uncursed ring of poison resistance Level 10 of the Dungeon (5, 34, D:10) 17 arrows (13, -5, D:10) a +0 whip (17, -3, D:10) a +0 chain mail (19, -4, D:10) a +0 dagger a +0 robe (24, -2, D:10) a +0 war axe a +0 chain mail (30, 24, D:10) a +0 dagger a +0 robe (31, 25, D:10) a +0 dagger a +0 robe a +0 dire flail a +0 giant spiked club (33, -2, D:10) a +0 dagger a +0 robe (36, 22, D:10) a +0 mace (41, -6, D:10) a +0 war axe a cursed +0 chain mail (41, -5, D:10) a +0 club a +0 club a +0 short sword (41, -4, D:10) an uncursed staff of wizardry (42, -5, D:10) a +0 trident (53, -2, D:10) a +0 battleaxe (55, -4, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (5, 6, D:11) a +0 ring mail (9, 53, D:11) a +0 ring mail (10, 43, D:11) an uncursed staff of wizardry (14, 12, D:11) a +0 flail of holy wrath a +0 scale mail (14, 13, D:11) a +0 trident a +0 chain mail (14, 15, D:11) a +0 dagger a +0 robe (14, 37, D:11) a scroll of noise (15, 12, D:11) a cursed +0 club (23, -1, D:11) a +0 naga barding (36, 12, D:11) a +0 ring mail (47, 25, D:11) a potion of flight (50, 20, D:11) a potion of degeneration (53, 26, D:11) a +0 dagger of electrocution a cursed -2 robe Level 12 of the Dungeon [Shop] Kuocwun's Book Shoppe a book of Alchemy (1125 gold) a book of Flames (525 gold) a book of Maledictions (375 gold) a book of Beasts (825 gold) a book of Power (675 gold) a book of Conjurations (450 gold) a book of Necromancy (450 gold) a book of the Earth (975 gold) a book of Maledictions (375 gold) a book of Dreams (1125 gold) the Volume of Flamy Air (880 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Silence Hexes/Air 5 c - Deflect Missiles Charms/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 [Shop] Cigilale's Antique Weapon Emporium the cursed +0 shortbow of a wizard's laboratory {freeze, +Fly Int+7} (838 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+7). It lets you fly. It has a curse placed upon it. a +3 fustibalus of velocity (1264 gold) a +0 great mace of protection (313 gold) a +0 rapier (128 gold) a +1 great sword of holy wrath (598 gold) a +0 scimitar (128 gold) a +0 hand crossbow (112 gold) a +0 scimitar (128 gold) [Shop] Halepeef's Antique Weapon Shoppe a +0 flail (108 gold) a +0 battleaxe (201 gold) a +0 arbalest (139 gold) a +2 battleaxe of draining (734 gold) a +0 hand axe (93 gold) a +0 club (31 gold) a cursed +0 long sword (15 gold) a +0 dagger (62 gold) a +1 glaive of protection (458 gold) the +3 hunting sling of Incongruity {flame, MP+9 Dex+3} (1546 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It affects your magic capacity (+9). a +0 broad axe (124 gold) a +3 morningstar of protection (675 gold) the +7 longbow "Piercer" {penet, EV-2} (1432 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). [Shop] Funo Meh's Weapon Emporium a +0 rapier (44 gold) a +0 club (11 gold) a +0 quarterstaff (44 gold) a +0 arbalest (49 gold) a +2 rapier of draining (211 gold) a +0 short sword (33 gold) a +0 hand axe (33 gold) a +8 shortbow of velocity (511 gold) a +0 short sword (33 gold) a +0 club (11 gold) a +0 falchion (33 gold) a +0 hand axe (33 gold) (0, 0, D:12) 27 poisoned needles (3, 20, D:12) a large rock an arrow (4, 19, D:12) a +0 giant club (4, 20, D:12) a +0 shortbow (5, 19, D:12) a large rock 2 arrows (6, 19, D:12) a large rock an arrow (7, 19, D:12) 2 arrows (8, 12, D:12) an arrow (8, 13, D:12) an arrow (8, 14, D:12) an arrow (8, 15, D:12) a +0 dagger a +0 shortbow 12 arrows (8, 17, D:12) an arrow (8, 18, D:12) 2 arrows (9, 13, D:12) an arrow (9, 14, D:12) 2 arrows (10, 13, D:12) an arrow (10, 17, D:12) 18 arrows (10, 46, D:12) a +0 dagger a +0 chain mail (11, 13, D:12) 2 arrows (12, 15, D:12) a +0 chain mail (15, -6, D:12) a scroll of noise (31, 16, D:12) a +3 shortbow of freezing (31, 21, D:12) a +2 battleaxe of freezing (31, 35, D:12) a +0 dagger (35, 20, D:12) a +1 buckler of protection (42, 50, D:12) an uncursed ring of attention (48, -4, D:12) a +0 dagger a +0 leather armour (48, 25, D:12) the cursed +0 quarterstaff "Nag Nuq" {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It has a curse placed upon it. (55, 38, D:12) a +0 plate armour (58, 2, D:12) a +0 flail a +0 ring mail (59, 21, D:12) a +2 great sword of flaming (60, 2, D:12) a +0 flail a +0 ring mail (61, 24, D:12) a +0 helmet (66, 36, D:12) an uncursed ring of resist corrosion (68, -5, D:12) 22 arrows (68, 5, D:12) a +0 helmet the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (3, 21, Lair:1) a +0 club (9, 15, Lair:1) a +2 dagger of venom a +2 robe of the Archmagi (12, -14, Lair:1) a +0 ring mail a +0 battleaxe (13, -14, Lair:1) a throwing net (14, -23, Lair:1) a potion of degeneration (22, 12, Lair:1) a +0 chain mail (31, -18, Lair:1) a +0 great mace (34, -16, Lair:1) a cursed -2 trident (36, -19, Lair:1) the +2 ring mail of the Pits of Slime {Int+4} It affects your intelligence (+4). a cursed +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (2, 36, Lair:2) a potion of degeneration (17, 20, Lair:2) a +0 falchion (18, 7, Lair:2) a wand of random effects (54) (21, 5, Lair:2) a +0 robe (23, 12, Lair:2) a +0 quarterstaff (25, 11, Lair:2) a +0 broad axe (28, 20, Lair:2) a +0 club (35, 5, Lair:2) a scroll of vulnerability (36, 11, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 18, Lair:3) a +0 morningstar (0, 26, Lair:3) a +0 ring mail (15, 20, Lair:3) a +0 shortbow of flaming (15, 25, Lair:3) 7 tomahawks of returning (16, 26, Lair:3) 3 scrolls of amnesia (28, 19, Lair:3) a cursed -1 arbalest (30, 1, Lair:3) 4 potions of flight (30, 38, Lair:3) a +0 plate armour (31, 32, Lair:3) a +0 long sword (33, 0, Lair:3) a +0 flail (35, 6, Lair:3) a +0 flail (35, 13, Lair:3) a +0 war axe (38, 40, Lair:3) a +0 plate armour (58, 27, Lair:3) 7 needles of paralysis 2 needles of sleeping Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (10, 40, Lair:4) a +0 dagger a +0 robe a +0 plate armour (18, 41, Lair:4) a +1 long sword of electrocution (21, 26, Lair:4) a +0 chain mail (24, 47, Lair:4) a +0 rapier a +0 robe (29, 47, Lair:4) a +2 vampiric dagger a +0 robe (32, 13, Lair:4) a +0 vampiric morningstar (40, 32, Lair:4) a +0 spear (45, 20, Lair:4) a curare-tipped needle (46, 20, Lair:4) 3 curare-tipped needles (46, 43, Lair:4) a +0 mace (47, 19, Lair:4) a cursed -1 battleaxe (49, 11, Lair:4) a wand of random effects (22) (50, 18, Lair:4) a +2 short sword of distortion a +0 blowgun (52, 0, Lair:4) a +5 ring of intelligence Level 5 of the Lair of Beasts (18, 13, Lair:5) a +0 rapier (21, -20, Lair:5) a +0 falchion (24, -9, Lair:5) a +0 mace (24, 13, Lair:5) a +0 leather armour (31, -4, Lair:5) a +0 plate armour (32, -21, Lair:5) the +1 triple crossbow of Lyuriss {freeze, rPois Dex+7} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+7). It protects you from poison. (41, -9, Lair:5) a +0 leather armour (44, 18, Lair:5) the +4 ring mail of the Salamander {rPois Regen+} It protects you from poison. It increases your rate of regeneration. (45, 5, Lair:5) a +0 scale mail (47, -2, Lair:5) a potion of brilliance Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed amulet of guardian spirit a +1 scimitar of flaming (21, -9, Lair:6) an uncursed amulet of rage (21, -8, Lair:6) a cursed amulet of inaccuracy (22, -8, Lair:6) an uncursed staff of poison