Loudmushroom Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -22, D:1) a +0 club (15, -23, D:1) a +0 short sword (25, -9, D:1) a +0 buckler (29, -32, D:1) a +0 club (29, -6, D:1) a +0 whip (32, 2, D:1) a +0 club (33, 1, D:1) a +0 whip (39, -25, D:1) a +0 robe (40, -7, D:1) a +0 dagger (45, -14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 28, D:2) a +0 dagger (6, 10, D:2) a +0 quarterstaff (10, 35, D:2) a +0 scale mail (11, 12, D:2) a +0 robe (17, 13, D:2) a +0 dagger a +0 dagger (24, 0, D:2) a +0 shield (31, 43, D:2) a +0 scale mail (34, 3, D:2) a +0 club (34, 14, D:2) a +0 club (35, 11, D:2) a +0 falchion (35, 37, D:2) a +0 plate armour (38, 2, D:2) a +0 robe (39, 16, D:2) a +0 whip (40, 5, D:2) a +3 whip (43, 40, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 12, D:3) an uncursed ring of attention (6, 37, D:3) a +0 club (12, 20, D:3) a +0 whip of venom (13, 20, D:3) a +0 leather armour a +0 club (13, 21, D:3) a +0 robe a +0 dagger (15, 17, D:3) a +0 dagger (42, 11, D:3) a +0 robe (47, 19, D:3) a +0 dagger (49, 37, D:3) a +0 chain mail Level 4 of the Dungeon (8, -3, D:4) a +0 leather armour a +0 dagger (18, 0, D:4) a +0 giant spiked club (34, 36, D:4) a +0 ring mail (35, 30, D:4) a +0 ring mail a +0 hand axe (40, 19, D:4) a +0 shield (41, 12, D:4) a +0 trident a +0 leather armour (41, 13, D:4) a cursed -1 dagger a +0 robe a +0 chain mail (41, 15, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (17, -3, D:5) the +3 scale mail of the Nine Nights {rF- Dex+7 SInv Stlth-} It affects your dexterity (+7). It makes you vulnerable to fire. It lets you see invisible. It makes you less stealthy. (27, 5, D:5) a +1 flail of draining (29, -1, D:5) a +0 club a +0 leather armour a +0 hand axe a +3 leather armour a +0 club (36, 1, D:5) a +0 whip (41, -10, D:5) a +0 dagger an uncursed staff of power a +0 robe (50, 12, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Fothrastro's Assorted Antiques a scroll of random uselessness (24 gold) a +0 long sword (84 gold) a scroll of identify (48 gold) a cursed +0 trident (12 gold) a +0 robe (16 gold) a scroll of random uselessness (24 gold) a potion of curing (72 gold) a scroll of identify (48 gold) a +0 flail (84 gold) a +0 hand crossbow (84 gold) a scroll of noise (24 gold) a +0 rapier (96 gold) a scroll of teleportation (72 gold) an uncursed ring of poison resistance (480 gold) the +9 long sword of the Snake Pit {venom, Str-2 Int+3 Dex+5 Stlth+} (1718 gold) It poisons the flesh of those it strikes. It affects your strength (-2). It affects your intelligence (+3). It affects your dexterity (+5). It makes you more stealthy. a scroll of remove curse (72 gold) (0, 0, D:6) a +0 flail (4, 9, D:6) a +0 spear (4, 49, D:6) a +0 short sword (5, 10, D:6) a +0 hand axe (6, 9, D:6) a +0 dagger a +0 robe (6, 10, D:6) a +0 flail a cursed +0 scale mail a +0 war axe (7, 22, D:6) a +0 whip (7, 34, D:6) a cursed +0 ring mail (7, 42, D:6) a +0 short sword a +0 leather armour (9, 42, D:6) a +0 dagger a +0 robe of magic resistance (14, 17, D:6) a +0 rapier (24, 35, D:6) a +0 rapier a +0 leather armour (27, 56, D:6) a +0 giant club (30, 54, D:6) a +0 club (39, 28, D:6) a +0 scale mail (44, 42, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (7, -4, D:7) a +0 leather armour a +0 dagger a +0 robe an orc skeleton (8, -4, D:7) a +0 hand axe a +0 leather armour (10, -4, D:7) a +1 war axe (15, -5, D:7) a +0 pair of gloves the Ecumenical Temple