Loudmushroom Level 1 of the Dungeon (0, 0, D:1) a +0 whip (11, 48, D:1) a +0 hand axe Level 2 of the Dungeon (4, -2, D:2) a +0 animal skin (8, -10, D:2) a +0 mace (14, -14, D:2) a +0 club (15, -6, D:2) a +0 club (19, 6, D:2) a +0 short sword (22, -3, D:2) a +0 club (29, 13, D:2) a +0 robe (31, -4, D:2) a +0 ring mail (39, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of distortion a +0 ring mail a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 short sword 4 tomahawks (0, 1, D:3) a +2 dagger of draining a +0 robe (14, 33, D:3) a +0 whip (16, 31, D:3) a +0 flail (16, 33, D:3) a +0 dagger (17, 1, D:3) a +0 leather armour (28, 26, D:3) a +0 ring mail (37, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, 35, D:4) a +0 chain mail (15, 4, D:4) a +0 robe a +0 dagger (16, 4, D:4) a +0 dagger (16, 5, D:4) a +0 club (17, 5, D:4) a +0 mace a +0 short sword (25, -9, D:4) a +0 falchion (31, 13, D:4) a +0 ring mail a +0 falchion (31, 14, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Efaesab's Distillery a potion of curing (39 gold) a potion of agility (52 gold) a potion of cancellation (104 gold) 2 potions of might (104 gold) a potion of berserk rage (65 gold) a potion of magic (104 gold) a potion of heal wounds (65 gold) a potion of haste (130 gold) (0, 0, D:5) a cursed -1 mace (15, 1, D:5) a +0 spear (19, -16, D:5) a +0 hand axe a +0 dagger a +0 robe (19, -8, D:5) a +0 dagger (20, 4, D:5) a +0 giant club (21, -8, D:5) a +0 dagger a +0 robe (22, -8, D:5) a +0 giant spiked club (23, -7, D:5) a +0 rapier (23, 16, D:5) a +0 long sword (25, -30, D:5) a +0 robe a +0 dagger (26, -30, D:5) a +0 leather armour a +0 short sword (30, -24, D:5) a +0 quarterstaff (32, 4, D:5) a +0 mace of holy wrath (36, 11, D:5) a +0 giant club (39, -7, D:5) a +0 rapier (40, 23, D:5) a +0 leather armour (56, 7, D:5) a +0 whip a +0 club (56, 8, D:5) a +0 spear Level 6 of the Dungeon (4, -16, D:6) a +0 cloak (17, -18, D:6) a +0 plate armour (18, 7, D:6) a +0 leather armour (28, 8, D:6) a +0 chain mail (38, 12, D:6) the cursed +0 quarterstaff "Nejaem" {flame, rPois Str+3 Int-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (-5). It protects you from poison. It lets you see invisible. It has a curse placed upon it. (42, 2, D:6) a goblin skeleton (44, -3, D:6) a +0 blowgun 8 poisoned needles (44, 4, D:6) a goblin skeleton (45, -7, D:6) a +0 dagger (46, -13, D:6) a kobold corpse (46, -11, D:6) a +0 short sword (46, -3, D:6) a poisoned needle (47, -12, D:6) a +0 whip (47, -11, D:6) a +0 club a big kobold corpse (47, -3, D:6) a poisoned needle (48, -11, D:6) a +0 short sword a kobold corpse (48, 4, D:6) a goblin skeleton (49, -3, D:6) 2 poisoned needles (50, -4, D:6) a poisoned needle (50, 2, D:6) a hobgoblin skeleton (50, 4, D:6) 28 bolts (unseen)