Lokkij Level 1 of the Dungeon (0, 0, D:1) a +0 whip (38, 1, D:1) 16 stones (34, 2, D:1) a +0 whip (-1, 6, D:1) 5 arrows of frost (-11, 9, D:1) a +0 whip (33, 9, D:1) 16 stones (30, 13, D:1) a +0 ring mail (37, 20, D:1) a cursed -3 club (13, 24, D:1) a +0 club (10, 32, D:1) a +0 robe (18, 38, D:1) 29 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-9, 3, D:2) a +0 chain mail (-10, 8, D:2) a +0 dagger (17, 16, D:2) a +0 chain mail (-13, 20, D:2) 10 stones (37, 22, D:2) 25 bolts (20, 34, D:2) a +0 dagger a +0 hunting sling 19 stones (26, 34, D:2) a stone (12, 36, D:2) 21 arrows (27, 36, D:2) a stone (11, 39, D:2) a +0 whip (16, 41, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (35, 9, D:3) a cursed +0 club (39, 9, D:3) a +0 flail (40, 9, D:3) a +0 leather armour (42, 10, D:3) a +0 leather armour (9, 11, D:3) 16 stones (53, 11, D:3) a +0 ring mail 18 stones (54, 12, D:3) a stone (54, 13, D:3) a stone (54, 14, D:3) 3 stones (54, 15, D:3) a stone (52, 17, D:3) 4 stones (6, 22, D:3) 22 arrows (30, 22, D:3) a +0 spear (7, 24, D:3) a +0 dagger (26, 26, D:3) 13 arrows of flame (11, 27, D:3) a +0 scythe a +0 robe (44, 32, D:3) 5 stones (28, 34, D:3) a +0 mace (28, 36, D:3) a +0 whip (28, 38, D:3) a +0 mace (24, 42, D:3) a +0 dagger (14, 43, D:3) a +0 centaur barding (36, 50, D:3) a +0 spear (38, 50, D:3) a +0 spear 5 stones (39, 50, D:3) a +0 halberd a +0 club 13 stones (42, 50, D:3) a +0 club (46, 50, D:3) 2 stones Level 4 of the Dungeon [Shop] Loar Mam's Armour Emporium a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 plate armour (276 gold) a +3 scale mail of magic resistance (312 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a cursed +0 ring mail (36 gold) a +0 robe (8 gold) a +0 cloak (54 gold) a +0 robe (8 gold) the +0 pair of boots of the Hurricane {Contam rN++} (196 gold) It greatly protects you from negative energy. It causes magical contamination when unequipped. a +0 helmet (54 gold) a +1 plate armour of poison resistance (384 gold) (0, 0, D:4) a +0 dagger (16, 2, D:4) a +0 giant club (6, 8, D:4) 16 arrows (14, 8, D:4) 16 stones (14, 11, D:4) a +0 dagger (21, 12, D:4) a -2 hand axe (21, 13, D:4) a +0 leather armour a +0 dagger (12, 14, D:4) a stone (10, 23, D:4) a +0 buckler (19, 27, D:4) a +0 leather armour (13, 30, D:4) a stone (13, 33, D:4) a stone (13, 34, D:4) a stone (22, 34, D:4) 12 poisoned needles Level 5 of the Dungeon [Shop] Woxiff's Distillery a potion of flight (45 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of might (60 gold) a potion of poison (15 gold) a potion of flight (45 gold) a potion of poison (15 gold) a potion of cure mutation (525 gold) 2 potions of heal wounds (150 gold) 2 potions of heal wounds (150 gold) a potion of invisibility (120 gold) (0, 0, D:5) a +0 club (35, 1, D:5) a +0 leather armour (19, 3, D:5) 14 stones (20, 3, D:5) a +0 morningstar a +4 mace a +2 dagger of flaming (-7, 7, D:5) a +0 hand axe (17, 8, D:5) a +0 dagger (7, 13, D:5) a +0 trident (-21, 19, D:5) a +0 dagger a +0 robe (-20, 19, D:5) a +0 dagger (unseen) (2, 19, D:5) a +1 dagger of flaming (6, 19, D:5) a +0 club (2, 21, D:5) a +0 club (9, 23, D:5) a +0 club (-2, 26, D:5) a +0 club (38, 28, D:5) a +0 robe (-13, 31, D:5) a +0 mace a +0 scale mail (-8, 32, D:5) a +0 club a +0 leather armour (36, 36, D:5) a +0 cloak (19, 46, D:5) an arrow (19, 47, D:5) an arrow (20, 48, D:5) a +0 shortbow 12 arrows Level 6 of the Dungeon [Shop] Naschasu's Distillery a potion of magic (80 gold) 2 potions of curing (60 gold) a potion of ambrosia (80 gold) a potion of invisibility (80 gold) a potion of lignification (30 gold) a potion of heal wounds (50 gold) a potion of haste (100 gold) a potion of lignification (30 gold) a potion of curing (30 gold) a potion of might (40 gold) (0, 0, D:6) 9 stones (-2, 13, D:6) a +2 vampiric trident a +0 whip (-2, 16, D:6) a +0 giant club (30, 18, D:6) a +0 ring mail (-2, 19, D:6) a +0 short sword a +0 leather armour (33, 21, D:6) a +0 robe a cursed +0 dagger a +0 trident (35, 21, D:6) a +0 dagger (42, 22, D:6) a +0 club (35, 23, D:6) a +0 dagger (44, 23, D:6) a +0 mace (3, 24, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (31, 24, D:6) a +0 trident (35, 24, D:6) a +0 leather armour a +0 flail (3, 25, D:6) a +0 plate armour a +0 battleaxe a +0 trident (1, 27, D:6) a +0 leather armour a +0 whip (0, 28, D:6) 3 tomahawks a cursed -1 mace (0, 29, D:6) a tomahawk (-2, 30, D:6) a +0 dagger (-1, 30, D:6) a cursed -3 war axe (35, 35, D:6) a +0 robe a +3 scimitar (40, 35, D:6) 5 poisoned needles (43, 37, D:6) 19 arrows a +0 shortbow of flaming (-3, 39, D:6) a +0 hunting sling (39, 39, D:6) an arrow a +0 robe a cursed +2 scimitar (39, 40, D:6) a +0 robe Level 7 of the Dungeon [Shop] Seypead's Jewellery Shoppe an uncursed ring of protection from magic (250 gold) a cursed ring of loudness (45 gold) an uncursed ring of flight (175 gold) a cursed ring of teleportation (145 gold) an uncursed amulet of resist corrosion (200 gold) a +2 ring of dexterity (75 gold) an uncursed ring of stealth (175 gold) an uncursed ring of invisibility (300 gold) an uncursed amulet of guardian spirit (300 gold) the ring "Wuzyamo" {Int+3 Stlth+} (308 gold) [ring of stealth] It affects your intelligence (+3). It makes you more stealthy. an uncursed ring of ice (250 gold) a cursed amulet of inaccuracy (20 gold) an uncursed ring of protection from magic (250 gold) a cursed ring of teleportation (145 gold) (0, 0, D:7) a cursed +0 dagger a cursed +0 club a goblin corpse (-2, 6, D:7) a +0 mace (-2, 7, D:7) a +1 dagger of venom (-2, 8, D:7) a jackal corpse (still there?) a giant frog corpse (still there?) (-3, 9, D:7) a +0 giant club (-2, 17, D:7) a rat corpse (-3, 18, D:7) a +0 robe (-29, 25, D:7) 17 stones (-28, 27, D:7) a +0 whip (-42, 28, D:7) a +0 mace (-37, 29, D:7) 3 stones (-29, 29, D:7) a +0 whip a stone (-28, 29, D:7) a cursed +0 short sword (-35, 31, D:7) a +1 dagger of flaming (-16, 35, D:7) a +0 rapier the Ecumenical Temple