Loge Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 40, D:1) a +0 club (9, 12, D:1) a +0 club (10, 41, D:1) a +0 dagger (14, 16, D:1) a +0 club (15, 36, D:1) a +0 ring mail (20, 21, D:1) 13 sling bullets (30, 25, D:1) a +0 club (33, 50, D:1) a +0 whip (36, 17, D:1) a +0 pair of gloves (42, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (1, 24, D:2) a +0 robe (14, 33, D:2) a +0 scale mail (18, 36, D:2) a +0 dagger (26, 18, D:2) a +0 club (26, 36, D:2) a +0 short sword (36, 2, D:2) 14 bolts (39, 18, D:2) 19 sling bullets (40, 18, D:2) a +0 club a +0 hunting sling (42, 26, D:2) a +0 flail (50, 38, D:2) a +0 leather armour (53, 10, D:2) 21 arrows (53, 18, D:2) 27 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 1, D:3) a +2 centaur barding (8, 1, D:3) a +0 chain mail (27, 12, D:3) a cursed -1 hunting sling (37, 3, D:3) a +0 leather armour (40, 26, D:3) a +0 leather armour (41, 19, D:3) a +0 dagger a +0 ring mail (45, -12, D:3) a +0 buckler (48, -13, D:3) a +0 club a +0 club (55, -1, D:3) 2 potions of haste Level 4 of the Dungeon [Shop] Wisynukk's Armour Boutique a +0 robe (9 gold) a +0 robe (9 gold) the cursed +0 chain mail of Hairiness {rElec rF+ rC- MR+ SInv} (328 gold) It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 pair of boots (58 gold) the +2 pair of gloves "Mylib" {Int+5} (416 gold) It affects your intelligence (+5). (7, -16, D:4) a +0 dagger (8, -34, D:4) a +0 ring mail (10, -46, D:4) a +0 flail (10, -45, D:4) a +0 chain mail (15, 0, D:4) 23 sling bullets (19, -31, D:4) a cursed +0 leather armour (20, -29, D:4) a +0 hand axe a +0 dagger a +0 chain mail a +0 flail a +0 leather armour a +0 dagger a +0 whip (20, -28, D:4) a +4 hand axe of freezing a +0 leather armour a +0 hand axe (24, -35, D:4) a cursed +0 chain mail (24, -6, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) an uncursed amulet of magic regeneration (2, 45, D:5) a cursed -3 hand axe a +0 dagger a +0 robe (5, 43, D:5) a +1 shortbow of flaming 7 arrows (5, 44, D:5) a +0 mace (19, 11, D:5) a +0 giant club (19, 44, D:5) a +0 trident (19, 45, D:5) a +0 flail a +0 leather armour (21, 41, D:5) a +0 dagger a +0 robe (21, 44, D:5) a cursed -2 falchion a +0 leather armour (23, 45, D:5) 15 sling bullets (41, 7, D:5) 10 bolts (41, 34, D:5) 5 arrows (45, 32, D:5) a +0 club (51, 0, D:5) a +0 rapier of holy wrath Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (25, -40, D:6) 22 poisoned needles (32, -21, D:6) a +0 flail a +0 shortbow 13 arrows a +0 robe (33, -22, D:6) a +0 scale mail (35, -20, D:6) 2 arrows (36, -38, D:6) a +0 leather armour (36, -19, D:6) a +0 giant spiked club an arrow (39, -18, D:6) 2 arrows (44, -30, D:6) a +0 ring mail a +0 mace (44, -29, D:6) a +0 shortbow 20 arrows a cursed +0 robe a +0 dagger (44, -26, D:6) a +0 dagger (45, -30, D:6) 3 arrows (45, -29, D:6) an arrow (45, -24, D:6) a +0 chain mail a +0 club Level 7 of the Dungeon [Shop] Bolumyer's Distillery a potion of curing (30 gold) a potion of berserk rage (50 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of flight (30 gold) a potion of brilliance (40 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) a potion of brilliance (40 gold) (0, 0, D:7) a +0 falchion (15, 9, D:7) a +0 whip a +0 blowgun (17, -9, D:7) a +0 giant spiked club (18, 9, D:7) an uncursed staff of wizardry (20, 7, D:7) 23 sling bullets (33, 29, D:7) a +0 rapier (38, -14, D:7) a +0 falchion (49, -3, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 whip (2, 2, D:8) a +0 shortbow 13 arrows (3, 2, D:8) a cursed -3 spear (6, 4, D:8) a +0 ring mail (9, 1, D:8) 13 arrows (12, 28, D:8) a wand of random effects (23) (22, 2, D:8) a +0 giant spiked club (27, 13, D:8) a +0 leather armour (43, 8, D:8) 20 arrows (45, 19, D:8) an uncursed ring of teleportation a +2 ring of evasion Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant club (6, 10, D:9) a cursed +1 flail a +0 robe a +1 long sword of freezing a +0 robe (7, 15, D:9) a cursed +5 hand axe a +0 robe (8, 14, D:9) a +0 spear a +0 robe (30, 11, D:9) a +0 spear (50, 28, D:9) a +0 robe (54, 31, D:9) 29 sling bullets (59, 36, D:9) a +0 chain mail (60, 11, D:9) a +0 robe Level 10 of the Dungeon [Shop] Yfehicw's Distillery 2 potions of curing (90 gold) a potion of lignification (45 gold) a potion of heal wounds (75 gold) a potion of ambrosia (120 gold) a potion of might (60 gold) a potion of degeneration (15 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of degeneration (15 gold) 2 potions of brilliance (120 gold) (0, 0, D:10) 27 arrows (2, 0, D:10) a +0 leather armour (6, -29, D:10) a +0 club a +0 blowgun (6, -24, D:10) a +0 short sword (6, -22, D:10) 14 arrows a +0 shortbow (6, -18, D:10) an arrow (10, -25, D:10) a +0 short sword a +0 dagger (10, -24, D:10) a +0 robe a +0 flail a +0 shortbow (12, -27, D:10) a +0 whip (12, 1, D:10) a +0 hand crossbow (27, 13, D:10) a cursed -2 trident (28, 13, D:10) a +0 club (29, 14, D:10) a cursed +0 robe a +0 dagger a +0 war axe a +0 leather armour (29, 15, D:10) a +1 flail of draining a +0 scale mail a +0 glaive a +0 chain mail (41, 2, D:10) a +0 chain mail a +0 flail a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -1 spear (13, -26, Lair:1) a +0 leather armour (13, 17, Lair:1) a +0 ring mail (33, -27, Lair:1) an uncursed amulet of the acrobat Level 2 of the Lair of Beasts (0, 31, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (1, -20, Lair:3) 2 potions of berserk rage (20, -14, Lair:3) a +0 spear Level 4 of the Lair of Beasts (19, 36, Lair:4) a wand of random effects (38) (25, 10, Lair:4) a +0 robe (25, 33, Lair:4) a +0 scimitar (40, 14, Lair:4) the +1 robe of Creativity {+Inv rPois rN+ Str+3 Int+3} It affects your strength (+3). It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It lets you turn invisible. (43, 19, Lair:4) 9 bolts (48, 4, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (24, 1, Lair:5) a +0 spear (26, 4, Lair:5) 3 scrolls of noise (31, 5, Lair:5) a cursed -1 dagger a +0 robe (34, -25, Lair:5) a crocodile skeleton (35, -27, Lair:5) a +0 buckler Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of fear (1, -8, Lair:6) a water moccasin corpse (5, -5, Lair:6) 14 gold pieces (7, -2, Lair:6) Magic, Part Five Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Agony Necromancy 5 e - Summon Forest Summoning/Translocation 5 f - Blade Hands Transmutation 5