Loading the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 robe a +0 mace (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +10 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 28, D) an inedible chunk of flesh (59, 37, D) a +2 spear of venom (60, 25, D) a chunk of flesh (60, 37, D) the Papyrus of Lethal Ice Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ice Form Ice/Transmutation 4 (61, 0, D) an uncursed staff of wizardry (61, 3, D) a +3 flail (unseen) (61, 8, D) a phial of floods (61, 16, D) a +2 robe (61, 26, D) an inedible chunk of flesh (still there?) an uncursed staff of fire (still there?) (61, 33, D) an inedible chunk of flesh (61, 37, D) a +0 dagger (61, 44, D) an arrow (62, 0, D) the cursed +1 dagger "Killer Klown's Peril" {elec, rN++ Int+2 Stlth-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It greatly protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. (62, 1, D) the Guide on the Traveller Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Recall Summoning/Translocation 3 e - Gell's Gravitas Translocation 3 f - Lesser Beckoning Translocation 3 g - Dispersal Translocation 6 (62, 8, D) the +9 plate armour of Elyvilon's Benevolence {MR- rCorr Stlth+} It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It makes you more stealthy. (62, 9, D) a +2 robe of magic resistance (62, 17, D) an uncursed staff of poison (62, 18, D) a +4 demon whip of electrocution (62, 26, D) a +3 plate armour of magic resistance (62, 27, D) a phantom mirror (62, 29, D) a cursed -3 halberd (62, 31, D) a ball python corpse (62, 37, D) a +2 shortbow of freezing (62, 43, D) an uncursed staff of death (unseen) (62, 44, D) an arrow (63, 0, D) an uncursed staff of summoning (63, 8, D) a +2 vampiric hand axe (63, 16, D) an uncursed staff of conjuration (63, 26, D) a +1 scale mail of cold resistance (63, 37, D) a +0 dagger (63, 43, D) a +0 scimitar (unseen) (63, 44, D) a +0 dagger (unseen) (64, 16, D) a +2 robe (still there?) a lamp of fire (still there?) (64, 26, D) Sif Muna's Papyrus of the Venomous Glacier Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Throw Icicle Conjuration/Ice 4 e - Olgreb's Toxic Radiance Poison 4 f - Freezing Cloud Conjuration/Ice/Air 6 (64, 27, D) an uncursed staff of wizardry (64, 29, D) a +0 long sword (unseen) (65, 26, D) a +0 centaur barding of fire resistance (65, 31, D) an inedible chunk of flesh (66, 26, D) an inedible chunk of flesh (66, 30, D) a chunk of flesh (67, 0, D) an uncursed staff of conjuration (67, 2, D) a +0 scythe a cursed +0 robe (68, 4, D) a +0 robe (69, 0, D) a +2 ring mail of cold resistance (69, 2, D) a +0 long sword a +0 robe (69, 36, D) an uncursed staff of air (69, 42, D) a black bear corpse (70, 8, D) a lightning rod (4/4) (70, 9, D) a +5 rapier of speed (70, 36, D) a +0 rapier (70, 37, D) the Incunabulum of the Escort Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Aura of Abjuration Summoning 5 c - Summon Demon Summoning 5 d - Summon Hydra Summoning 7 (70, 42, D) a +0 mace of holy wrath a +0 robe a spriggan corpse (71, 8, D) a +0 shortbow of freezing (71, 16, D) the Handbook of the Volcanoes and Stolen Souls Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Pain Necromancy 1 c - Regeneration Charms/Necromancy 3 d - Inner Flame Hexes/Fire 3 (71, 19, D) a +2 arbalest of velocity (71, 26, D) an uncursed staff of cold (71, 27, D) a +2 vampiric lajatang (71, 36, D) the Incunabulum of the Frigorific Escort Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Throw Icicle Conjuration/Ice 4 d - Summon Demon Summoning 5 e - Freezing Cloud Conjuration/Ice/Air 6 (71, 37, D) a +0 rapier (71, 41, D) a +0 spear (unseen) (71, 42, D) a +0 robe a +2 long sword of holy wrath a +0 robe (71, 43, D) a +0 short sword of speed a +0 robe (72, 8, D) a lightning rod (4/4) (72, 9, D) a phial of floods (72, 16, D) a box of beasts (72, 17, D) a book of Unlife (72, 20, D) an uncursed staff of air (72, 26, D) a +4 longbow of freezing (72, 27, D) a book of Beasts (72, 36, D) an uncursed ring of protection from fire (72, 37, D) the +2 helmet "Budd" {rN++ Str+3 Int-3 Stlth+} It affects your strength (+3). It affects your intelligence (-3). It greatly protects you from negative energy. It makes you more stealthy. (73, 1, D) a +0 rapier (73, 26, D) an uncursed ring of resist corrosion (73, 27, D) a Grand Grimoire (73, 36, D) a +0 quarterstaff (73, 37, D) a +2 ring mail of cold resistance (75, 2, D) a +4 hand axe of chopping a +0 leather armour