Loading the Dungeon (0, 0, D) a +0 war axe (0, 2, D) a +0 plate armour (0, 5, D) a large rock (1, -17, D) a +0 cloak (2, -36, D) an uncursed ring of protection from fire (2, -17, D) a +0 broad axe (still there?) a +0 long sword (still there?) (2, -15, D) a +7 whip of flaming (2, 0, D) a lamp of fire (2, 3, D) Sif Muna's Tome of Sinister Feathers Spells Type Level a - Pain Necromancy 1 b - Animate Dead Necromancy 4 c - Control Undead Necromancy 4 d - Silence Hexes/Air 5 e - Simulacrum Ice/Necromancy 6 (unseen) (3, -34, D) a +2 robe (3, -18, D) a disc of storms (still there?) a crystal ball of energy (still there?) (3, -14, D) a crystal ball of energy (3, -1, D) a +2 leather armour of fire resistance (3, 4, D) a +0 plate armour (unseen) (3, 6, D) 3 large rocks (4, -48, D) a +5 great sword a +5 double sword (4, -47, D) a +5 lajatang (4, -46, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -37, D) a +2 giant spiked club (4, -36, D) a crystal ball of energy (4, -35, D) an uncursed staff of power (4, -34, D) a fan of gales (4, -33, D) the Handbook of Unholy Malediction Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Vampiric Draining Necromancy 3 c - Summon Mana Viper Hexes/Summoning 5 (4, -14, D) a +0 long sword (unseen) (4, -1, D) an uncursed staff of poison (4, 0, D) Zefastiyxase's Incunabulum of Lethal Heat Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Bolt of Draining Conjuration/Necromancy 5 c - Bolt of Fire Conjuration/Fire 6 d - Delayed Fireball Conjuration/Fire 7 (4, 1, D) a +2 shield (still there?) an uncursed staff of air (still there?) (4, 3, D) a +4 vampiric spear (unseen) (5, -48, D) a +5 quick blade a +5 rapier a +5 dagger (5, -47, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -46, D) a +5 bardiche a +5 demon trident (5, -45, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -43, D) a +3 large shield a +3 shield a +3 buckler (5, -42, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -36, D) a +2 scale mail of poison resistance (unseen) (5, -16, D) the Grimoire of Transformation and Fire (still there?) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Blade Hands Transmutation 5 c - Bolt of Fire Conjuration/Fire 6 d - Statue Form Transmutation/Earth 6 a cursed staff of fire (still there?) (5, -15, D) an uncursed staff of poison (unseen) (5, -13, D) a +2 morningstar of crushing (unseen) (5, 0, D) 17 bolts (6, -37, D) an uncursed staff of conjuration (6, -35, D) a book of the Warp a book of Battle (6, -19, D) an uncursed ring of see invisible (unseen) (6, -16, D) a +0 scimitar (still there?) a book of Changes (still there?) (6, -15, D) a +0 halberd (unseen) (6, -13, D) a +0 short sword (6, -12, D) a +0 long sword (unseen) (6, -5, D) a +0 trident (6, -1, D) a +3 hand axe of flaming (unseen) (6, 0, D) an uncursed ring of magical power +0 shadow dragon scales a +10 hunting sling (6, 1, D) a +0 chain mail a +2 long sword the +8 battleaxe of the Briny Deep {flame, rF++ Str-4 Dex+3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your dexterity (+3). It greatly protects you from fire. It lets you see invisible. a +0 arbalest an uncursed staff of poison a cursed -3 war axe an uncursed staff of air 40 bolts a +0 great mace a +0 chain mail a book of the Sky (6, 2, D) a +0 battleaxe a disc of storms a +0 arbalest a +0 arbalest a box of beasts (6, 4, D) a +2 great sword (unseen) (7, -18, D) the Incunabulum of Flight Spells Type Level a - Repel Missiles Charms/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Lightning Bolt Conjuration/Air 5 e - Silence Hexes/Air 5 (7, -16, D) a +0 mace (still there?) a +0 hand axe (still there?) (7, -15, D) a +0 battleaxe (unseen) (7, -13, D) a +2 flail of crushing (7, -12, D) a +0 trident (7, -11, D) a +4 ring of strength (7, -10, D) a +4 rod of inaccuracy (10/10) (7, 2, D) a +0 long sword (7, 4, D) +0 shadow dragon scales (unseen) (7, 5, D) 4 large rocks (unseen) (7, 6, D) a +2 long sword of holy wrath (unseen) (8, -48, D) a +0 scale mail a +0 shield (8, -36, D) a cursed staff of summoning (8, -35, D) the ring of the Mackerel {rC- rN+ Str+4 SInv Stlth+} (still there?) [ring of stealth] It affects your strength (+4). It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. It makes you more stealthy. a book of Minor Magic (still there?) (8, -16, D) a sack of spiders (still there?) a +1 shortbow of freezing (still there?) (8, -14, D) a +0 long sword (unseen) (8, -13, D) a +0 long sword (unseen) (8, -12, D) a +0 dire flail (still there?) a +0 scimitar (still there?) (8, -10, D) a +2 falchion of slicing (8, 6, D) a +0 glaive a +0 chain mail (8, 10, D) a large rock (9, -36, D) a +6 blowgun (9, -35, D) an uncursed staff of cold (still there?) an uncursed staff of death (still there?) (9, -18, D) an uncursed staff of power (9, -17, D) a +0 whip (unseen) (9, -13, D) a +0 cloak (unseen) (9, -12, D) a +0 long sword (still there?) a +0 short sword (still there?) (9, -11, D) a +0 long sword (9, -10, D) a +1 war axe of flaming (9, 6, D) a +0 great sword a +0 plate armour (10, -36, D) the +3 leather armour "Bullix" {Regen+} It increases your rate of regeneration. (10, -35, D) a book of the Earth (still there?) a +2 quarterstaff of speed (still there?) (10, -14, D) a +0 cloak (unseen) (10, -13, D) a +0 hand axe (unseen) (10, -12, D) a +0 battleaxe (10, 4, D) a +0 plate armour (unseen) (10, 6, D) a +0 great mace a +0 plate armour a +1 great mace a +0 plate armour (10, 7, D) a +0 war axe (11, -49, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, -46, D) a disc of storms (11, -45, D) an uncursed ring of flight (11, -44, D) an uncursed staff of energy a crystal ball of energy (11, -36, D) a +7 scythe of venom (unseen) (11, -35, D) an uncursed staff of fire (still there?) a +2 hand crossbow of freezing (still there?) (11, -19, D) a +0 trident (unseen) (12, -49, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +13 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -35, D) a +1 quarterstaff of speed (still there?) an uncursed staff of fire (still there?) (12, -33, D) a +1 great mace of crushing (still there?) a +2 plate armour of poison resistance (still there?) (12, -17, D) a +0 rapier of electrocution (still there?) an uncursed staff of wizardry (still there?) (12, -14, D) a +0 hand axe (unseen) (12, -1, D) a +2 long sword of holy wrath (unseen) (12, 5, D) a +0 shield (still there?) a +0 war axe (still there?) (13, -36, D) a +2 plate armour of cold resistance (13, -14, D) a +0 long sword (13, 3, D) a +0 halberd (still there?) a +0 dire flail (still there?) (13, 5, D) a +0 broad axe (unseen) (14, -18, D) a +0 dagger (14, -16, D) a +0 short sword (still there?) an uncursed staff of air (still there?) (14, -1, D) a +2 chain mail of magic resistance (unseen) (15, 4, D) a +1 pair of gloves of archery (unseen) (19, -2, D) the +3 arbalest "Peaxt" {elec, rC++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly protects you from cold. (19, -1, D) a crystal ball of energy (19, 0, D) a phial of floods (20, -50, D) a +1 long sword (still there?) a +4 hunting sling of freezing (still there?) (20, -33, D) a +0 scale mail of cold resistance (20, -18, D) a +1 whip of venom (20, -17, D) the +6 arbalest of Mana {venom, +Inv} It poisons the ammo it fires. It lets you turn invisible. (20, -2, D) a +0 cloak (20, -1, D) an uncursed ring of magical power (20, 0, D) a +2 shortbow of flaming (21, -50, D) a book of Power (21, -42, D) a +0 long sword (21, -38, D) a +0 robe (21, -34, D) a sack of spiders (21, -33, D) a disc of storms (21, -28, D) a +2 antimagic trident (21, -18, D) an uncursed ring of flight (21, -17, D) an uncursed staff of fire (21, -2, D) the cursed +3 long sword "Zeargh" {elec, Fragile +Inv Str+3 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It lets you see invisible. It lets you turn invisible. It will be destroyed if unequipped. It has a curse placed upon it. (21, -1, D) a book of Necromancy (22, -50, D) a +2 broad axe of venom (22, -49, D) a fan of gales (22, -34, D) an uncursed staff of energy (22, -31, D) a +0 trident (unseen) (22, -29, D) a +0 trident (unseen) (22, -28, D) a +0 leather armour (22, -17, D) the +1 ring mail of the Trees {rElec Str+4} It affects your strength (+4). It insulates you from electricity. (22, -2, D) a +3 shortbow of velocity (22, 0, D) a book of Summonings (22, 3, D) a +0 halberd a +0 ring mail (23, -49, D) an uncursed staff of death (23, -41, D) the cursed +3 arbalest of Deflation {velocity, Int+5} Any bolt fired from it inflicts extra damage. It affects your intelligence (+5). It has a curse placed upon it. (unseen) (23, -34, D) a +1 trident of freezing (23, -33, D) an uncursed staff of cold (23, -31, D) a +3 trident of venom a +0 robe a scroll of brand weapon (23, -18, D) a book of Dreams (still there?) the +4 shadow dragon scales of Cowiafan {rElec Stlth++++} (still there?) It insulates you from electricity. It makes you much more stealthy. (23, -17, D) a disc of storms (still there?) the Disquisition on Malediction and Confrontation (still there?) Spells Type Level a - Magic Dart Conjuration 1 b - Corona Hexes 1 c - Fireball Conjuration/Fire 5 d - Bolt of Cold Conjuration/Ice 6 e - Bolt of Fire Conjuration/Fire 6 (23, -16, D) a +0 arbalest of flaming (23, -15, D) an uncursed ring of see invisible (23, -2, D) a cursed -2 ring of evasion (23, -1, D) a +1 pair of gloves of dexterity (23, 0, D) a phial of floods (24, -50, D) a cursed amulet of inaccuracy (24, -39, D) the cursed +1 flail of Guile {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It has a curse placed upon it. (24, -37, D) a +1 battleaxe a +0 robe the ring "Gayre" {+Inv rElec Int+4 Dex-3} [ring of intelligence] It affects your intelligence (+4). It affects your dexterity (-3). It insulates you from electricity. It lets you turn invisible. (24, -34, D) a disc of storms (24, -33, D) 2 large rocks a box of beasts (24, -31, D) a +0 longbow (24, -28, D) a +0 trident (unseen) (24, -2, D) a +1 pair of gloves of archery (24, 0, D) a +1 ring mail of positive energy (24, 2, D) the +7 scimitar "Guer" {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (24, 5, D) a +2 hunting sling of freezing (25, -50, D) a book of Callings (25, -42, D) a +0 dire flail (unseen) (25, -41, D) a +0 plate armour (still there?) a +0 great mace (still there?) (25, -33, D) a +0 trident (25, -31, D) a +2 scimitar of slicing 25 arrows a +0 quarterstaff a tomahawk (25, -28, D) a +6 spear of venom (unseen) (25, -16, D) a +3 hand axe of chopping a +3 quarterstaff of protection (25, -15, D) an uncursed staff of fire (25, -14, D) a +4 blowgun (25, -12, D) a +2 glaive of venom (25, -2, D) a +2 rapier of electrocution (25, 0, D) a +1 quarterstaff of speed (25, 2, D) a +0 chain mail (26, -50, D) a +0 chain mail (26, -41, D) a +0 dagger (unseen) (26, -40, D) a +0 chain mail (26, -34, D) a phial of floods (26, -33, D) an uncursed staff of energy (26, -30, D) a +0 trident (26, -28, D) a +0 rapier of venom a +0 robe (26, -18, D) a +8 rod of inaccuracy (14/14) (still there?) a +0 mace of distortion (still there?) (26, -11, D) (unseen) (26, -1, D) a disc of storms (26, 0, D) an uncursed staff of energy (27, -50, D) an uncursed staff of death (27, -49, D) a +2 mace of holy wrath (27, -41, D) a +4 rod of inaccuracy (13/13) (unseen) (27, -40, D) the cursed +1 glaive of Defiance {freeze, rElec rF+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (unseen) (27, -34, D) a manual of Bows (27, -33, D) a fan of gales (27, -30, D) a cursed -3 spear (unseen) (27, -29, D) a +3 trident of protection (unseen) (27, -13, D) a +3 leather armour of fire resistance (27, -2, D) a +0 demon whip (27, 0, D) a book of Necromancy (27, 4, D) an uncursed ring of positive energy an uncursed ring of stealth a +4 ring of strength a +2 rod of shadows (14/14) a +2 amulet of reflection the ring "Onyvumu" {Ice MR+++ Str-3 Dex+4} [ring of ice] It enhances your ice magic. It affects your strength (-3). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of protection from cold a +5 triple sword the +7 Singing Sword a +2 ring of slaying an uncursed ring of protection from fire a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity an uncursed ring of wizardry (28, -50, D) a +1 antimagic short sword (still there?) a +2 lajatang of venom (still there?) (28, -34, D) a +1 centaur barding of stealth (28, -33, D) the Handbook of Moulding and the Snowflakes Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Metabolic Englaciation Hexes/Ice 5 d - Ozocubu's Refrigeration Ice 6 (28, -16, D) an uncursed staff of death a lamp of fire (28, -13, D) a +2 quarterstaff of protection (28, -2, D) a book of Debilitation (28, -1, D) the amulet of Yendor {+Rage Dex+6} [amulet of rage] It affects your dexterity (+6). It lets you go berserk. (28, 0, D) a +2 falchion of slicing (29, -50, D) a +4 whip of flaming (29, -49, D) a +1 war axe (29, -33, D) a book of Burglary (29, -30, D) a +6 trident of flaming (unseen) (29, -18, D) a wand of digging (10/24) a wand of acid (7/15) a wand of acid (5/15) a wand of lightning (5/15) a wand of iceblast (5/15) a wand of disintegration (7/24) (29, -2, D) a book of the Tempests (29, -1, D) a +0 short sword of freezing (29, 0, D) the +6 great sword of Greed {holy, rElec rPois MR+ Int-2 Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-2). It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (29, 1, D) a +2 large shield of protection (30, -50, D) an uncursed staff of air (30, -49, D) an uncursed staff of poison (30, -34, D) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (30, -16, D) a cursed ring of loudness (30, -2, D) a +4 flail of crushing (30, -1, D) a book of Geomancy (30, 0, D) a +4 war axe of electrocution (31, -2, D) a box of beasts (31, -1, D) a +2 dagger of venom (31, 0, D) a +0 pair of gloves of dexterity (32, -2, D) a +3 whip of venom (32, -1, D) a +4 flail of protection (32, 0, D) a +4 morningstar of crushing (32, 3, D) a +3 plate armour of poison resistance (33, -2, D) an uncursed staff of air (33, -1, D) Asmodeus's Handbook of Creative Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Aura of Abjuration Summoning 5 c - Spellforged Servitor Conjuration/Summoning 7 d - Malign Gateway Summoning/Translocation 7 (34, -2, D) a +4 quarterstaff of protection (34, -1, D) a +0 flail of venom (unseen) (35, -22, D) a +0 quarterstaff (35, -2, D) a phial of floods (35, -1, D) a Young Poisoner's Handbook (unseen) (35, 1, D) the +8 short sword of Onecvez {freeze, *Corrode rC++ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It greatly protects you from cold. It may corrode you when you take damage. (36, -50, D) the Reference Book on Cloudy Dislocation Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Portal Projectile Translocation 3 c - Passage of Golubria Translocation 4 d - Tornado Air 9 (unseen) (36, -36, D) a +1 plate armour of poison resistance (36, -35, D) the cursed +3 battleaxe "Wihot" {drain, +Inv rElec Dex-3 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-3). It insulates you from electricity. It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. (36, -22, D) a +0 hunting sling of flaming (36, -21, D) a +0 rapier (still there?) the ring of the Four Nights {rF+ rC+ rN+ Int+4} (still there?) [ring of protection from cold] It affects your intelligence (+4). It protects you from fire. It protects you from cold. It protects you from negative energy. (37, -50, D) a +1 glaive of venom (37, -44, D) a +2 robe (37, -36, D) a +0 great sword of flaming (37, -35, D) 3 large rocks (still there?) a book of Dreams (still there?) (37, -34, D) a +4 vampiric scythe (still there?) a large rock (still there?) (37, -32, D) a +0 giant spiked club (unseen) (37, -17, D) a +4 dagger of speed (unseen) (38, -50, D) an uncursed staff of air (38, -49, D) a phantom mirror (38, -36, D) a box of beasts (38, -35, D) the +7 great mace of Purpose {protect, rN+} It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. (38, -22, D) the +8 falchion of Taxtups {antimagic, Int+7} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+7). a +1 great sword of electrocution (still there?) (38, -19, D) a +0 animal skin (unseen) (39, -49, D) a +4 iron rod (13/13) (39, -36, D) a lamp of fire (39, -35, D) a lamp of fire (39, -34, D) 4 large rocks (unseen) (39, -21, D) a +1 arbalest of flaming (still there?) the cursed +1 short sword of Midsummer {pierce, +Inv rN+} (still there?) It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (39, -19, D) a +0 animal skin (unseen) (39, -2, D) an uncursed ring of wizardry (39, -1, D) a +0 spear (39, 0, D) the +1 cloak of the Orb {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (40, -50, D) a sack of spiders (40, -49, D) a cursed staff of death (40, -36, D) a +3 scale mail of magic resistance (40, -35, D) the Reference Book on the Mountains and Toxins Spells Type Level a - Passwall Transmutation/Earth 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Stone Arrow Conjuration/Earth 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Lee's Rapid Deconstruction Earth 5 (40, -34, D) a +0 giant spiked club a +0 giant club (40, -32, D) a +0 great sword of flaming (40, -29, D) a large rock (40, -28, D) a large rock (40, -21, D) a +2 halberd of chopping a +0 quarterstaff a +0 robe a book of Burglary (40, -19, D) a +0 robe (40, -1, D) an uncursed staff of power an uncursed staff of earth (40, 0, D) an uncursed staff of earth (41, -50, D) a box of beasts (41, -43, D) a +2 buckler of protection (41, -36, D) a +4 scythe of freezing (41, -35, D) an uncursed staff of fire (41, -33, D) 3 large rocks (41, -32, D) a +0 giant spiked club (unseen) (41, -28, D) a large rock (41, -22, D) a book of Minor Magic (41, -21, D) the ring "Luuplazu" {rPois Dex+2 SInv Stlth+} [ring of poison resistance] It affects your dexterity (+2). It protects you from poison. It lets you see invisible. It makes you more stealthy. (41, -17, D) a +0 quarterstaff (unseen) (41, -2, D) a crystal ball of energy (41, -1, D) a scroll of brand weapon (42, -50, D) the ring of Ziodew {rC+ MP-9 Str+5} [ring of protection from cold] It affects your strength (+5). It protects you from cold. It affects your magic capacity (-9). (42, -49, D) the +11 scimitar of Kompae Xeumi {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (42, -37, D) a sack of spiders (42, -35, D) a +0 giant club (still there?) a +3 ring mail of positive energy (still there?) (42, -31, D) a +0 giant spiked club (unseen) (42, -22, D) a sack of spiders (still there?) a lamp of fire (still there?) (42, -19, D) a +0 robe (42, -2, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (42, -1, D) a +1 battleaxe of electrocution (unseen) (42, 1, D) an adder corpse (skeletalised by now) (42, 4, D) the +3 demon trident of the Hundredfold Deaths {drain, +Rage +Fly Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-2). It lets you fly. It lets you go berserk. (unseen) (43, -50, D) an uncursed ring of flight (43, -49, D) 2 potions of haste (43, -37, D) a crystal ball of energy (43, -33, D) 5 large rocks (unseen) (43, -22, D) a book of Clouds (still there?) a +2 eveningstar of venom (still there?) (43, -2, D) a disc of storms (43, -1, D) a +10 plate armour of ponderousness (43, 0, D) a +0 buckler of positive energy (43, 1, D) a guardian serpent corpse (skeletalised by now) (43, 4, D) a water moccasin corpse (skeletalised by now) (unseen) (43, 5, D) a water moccasin corpse (skeletalised by now) (unseen) (44, -36, D) a +0 giant club (still there?) a +4 plate armour of cold resistance (still there?) (44, -35, D) a +0 giant club (still there?) a +3 ring of strength (still there?) (44, -34, D) a large rock (44, -21, D) the +7 scimitar "Stringbean" {slice, MR+ SInv} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you see invisible. (44, -2, D) an uncursed staff of poison (44, -1, D) a +1 shortbow of velocity (44, 0, D) a lamp of fire (unseen) (44, 4, D) a +2 halberd of venom (still there?) an anaconda corpse (skeletalised by now) (still there?) (44, 6, D) a +0 flail (unseen) (45, -22, D) the +1 plate armour of the Accordion {-Tele Str+9} It affects your strength (+9). It prevents most forms of teleportation. (45, -2, D) an uncursed ring of protection from fire (45, -1, D) a +1 dagger of holy wrath (45, 0, D) the +4 fire dragon scales "Kauc" {rF++ rC- Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from fire. It makes you vulnerable to cold. (46, -2, D) a book of Transfigurations (46, -1, D) an uncursed staff of energy (46, 0, D) the +7 falchion of Xiohaq {flame, *Contam rElec rPois MR-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (46, 1, D) a +0 whip (still there?) the +3 robe of Defence {rCorr} (still there?) It protects you from acid and corrosion. (46, 4, D) an uncursed ring of ice (unseen) (46, 7, D) a +5 battleaxe a +0 robe an adder corpse (skeletalised by now) (46, 8, D) a +0 halberd (unseen) (47, -2, D) an uncursed staff of cold (47, -1, D) a sack of spiders (47, 0, D) an uncursed ring of resist corrosion (47, 1, D) a box of beasts a guardian serpent corpse (skeletalised by now) (47, 7, D) a +0 broad axe (unseen) (48, -22, D) a sling bullet (still there?) a curare-tipped needle (still there?) (48, -2, D) a book of Enchantments (48, -1, D) an uncursed staff of conjuration (48, 0, D) a +0 hand crossbow of flaming (48, 8, D) a +0 battleaxe (49, -1, D) the Incunabulum of Excruciating Flight Spells Type Level a - Sting Conjuration/Poison 1 b - Static Discharge Conjuration/Air 3 c - Iskenderun's Mystic Blast Conjuration 4 d - Iron Shot Conjuration/Earth 6 (49, 0, D) an uncursed amulet of harm (unseen) (49, 1, D) a +0 robe (still there?) the cursed +1 spear of Senigote {elec, *Contam rN+++ MR+ Int+4} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. (49, 3, D) a +0 robe an adder corpse (skeletalised by now) (50, -50, D) a +2 rod of shadows (14/14) (50, -49, D) a +2 scythe of venom (50, -38, D) a phantom mirror (50, -26, D) a +2 naga barding of flying (50, -14, D) an uncursed staff of fire (50, -13, D) a +0 trident (50, -10, D) a cursed -3 halberd (50, -1, D) a +1 halberd of venom (50, 0, D) a fan of gales (50, 1, D) a naga corpse (skeletalised by now) (50, 5, D) a +1 halberd of flaming (unseen) (51, -50, D) a +4 spear of venom (51, -49, D) an uncursed staff of power (51, -38, D) the +7 sceptre of Torment (51, -37, D) a cursed -2 ring of evasion (51, -35, D) the +5 ring mail "Coazoaxea" {Regen+ MP+9 Str-4 SInv} It affects your strength (-4). It affects your magic capacity (+9). It lets you see invisible. It increases your rate of regeneration. (51, -26, D) a +1 pair of gloves of archery (51, -25, D) the Papyrus of Gliding Orientation Spells Type Level a - Shock Conjuration/Air 1 b - Apportation Translocation 1 c - Blink Translocation 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Deflect Missiles Charms/Air 6 f - Malign Gateway Summoning/Translocation 7 (51, -22, D) a sling bullet (51, -20, D) a +0 hunting sling a +4 long sword of holy wrath a +0 ring mail 15 sling bullets (51, -14, D) an uncursed staff of summoning (51, -13, D) an uncursed staff of fire (51, -8, D) a +0 long sword a +0 war axe (51, -2, D) a box of beasts (51, 0, D) an uncursed staff of conjuration (51, 1, D) a +0 shield (unseen) (51, 3, D) a +0 trident of freezing a +0 spear a naga corpse (skeletalised by now) (51, 4, D) a +4 glaive of protection (unseen) (51, 7, D) a +0 glaive (unseen) (52, -50, D) a +3 hand axe of freezing (52, -49, D) a +2 robe (52, -38, D) a +1 hand axe of freezing (52, -37, D) a +3 ring of strength (52, -35, D) a +0 battleaxe (unseen) (52, -34, D) a +0 trident (52, -26, D) the +3 spear of a treasure trove {venom, rN+ Int+4 Dex+2} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from negative energy. (52, -25, D) a +2 quarterstaff of speed (52, -19, D) a +0 dagger of venom 2 sling bullets (52, -13, D) an uncursed ring of magical power (52, -12, D) a +0 mace (52, -11, D) a +0 battleaxe (unseen) (52, -2, D) an uncursed ring of protection from cold (52, -1, D) a +0 whip (52, 0, D) a +1 dagger of venom (53, -50, D) an uncursed staff of earth the +5 lajatang of Famine {elec, +Rage MR+ Str+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It affects your resistance to hostile enchantments. It lets you go berserk. (53, -38, D) a +3 plate armour of cold resistance Sif Muna's Catalogue of Snow Spells Type Level a - Freeze Ice 1 b - Ice Form Ice/Transmutation 4 c - Summon Ice Beast Ice/Summoning 4 d - Metabolic Englaciation Hexes/Ice 5 e - Freezing Cloud Conjuration/Ice/Air 6 a sack of spiders (53, -26, D) a book of Callings (53, -25, D) a disc of storms (53, -20, D) a +0 rapier a +0 leather armour (53, -19, D) a +0 flail a +0 ring mail 2 sling bullets a large rock (53, -18, D) a +0 blowgun a curare-tipped needle (53, -14, D) a +6 blowgun (53, -13, D) a lamp of fire (53, -9, D) a +0 battleaxe (unseen) (53, -8, D) the cursed +3 great mace of Extinguishment {flame, +Blink MR+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (53, -2, D) the +3 arbalest "Cenkich" {venom, rPois rC+ MR+} It poisons the ammo it fires. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (53, -1, D) a box of beasts (54, -50, D) a phantom mirror (54, -26, D) the +6 triple crossbow "Ostriuc" {elec, rC+ MP+9 Int-2 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (-2). It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. (54, -25, D) the +5 chain mail "Tepp" {Stlth+} It makes you more stealthy. (54, -21, D) a large rock (54, -20, D) 2 large rocks a +1 whip of freezing a +0 robe (54, -19, D) a sling bullet a +2 lajatang of protection a +0 robe 2 large rocks (54, -18, D) a sling bullet a +2 dire flail of crushing a +0 leather armour 3 curare-tipped needles (54, -17, D) a large rock (54, -14, D) the Disquisition on Feathery Earth Spells Type Level a - Shock Conjuration/Air 1 b - Freezing Cloud Conjuration/Ice/Air 6 c - Iron Shot Conjuration/Earth 6 d - Poisonous Cloud Conjuration/Poison/Air 6 (54, -12, D) a +0 battleaxe (54, -2, D) a scroll of brand weapon (54, -1, D) a fan of gales (55, -50, D) a +4 rod of clouds (12/12) (unseen) (55, -39, D) the +7 hand crossbow of Blood-Lust {elec, rElec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. (55, -26, D) a book of Annihilations (55, -25, D) +0 fire dragon scales (55, -24, D) 2 large rocks (55, -17, D) a throwing net (55, -14, D) an uncursed staff of air (still there?) a fan of gales (still there?) (55, -2, D) a +0 shield (unseen) (55, -1, D) a phantom mirror (55, 0, D) an uncursed staff of death (56, -50, D) a +1 bardiche of protection (unseen) (56, -39, D) a crystal ball of energy (56, -38, D) a +2 scale mail of poison resistance (56, -26, D) a +1 morningstar of protection (57, -38, D) a +0 battleaxe (57, -17, D) a sling bullet (58, -37, D) a +0 robe (58, -34, D) a +4 rod of shadows (9/9) (60, -14, D) a +6 war axe of venom (60, -13, D) the +3 trident of Enlohouq {pierce, rPois Int+2 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from poison. (60, -3, D) an uncursed staff of wizardry (60, -1, D) a +0 hat (61, -14, D) a book of the Earth (61, -13, D) a disc of storms (61, -2, D) a +0 leather armour (61, -1, D) a +0 short sword (still there?) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} (still there?) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (62, -42, D) a book of Flames (62, -24, D) an arrow (unseen) (62, -23, D) 3 large rocks (62, -22, D) a +0 trident of venom (62, -14, D) a +3 ring mail of poison resistance (62, -13, D) the +7 quarterstaff of the Wheel {crush, Str+3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It makes you more stealthy. (62, -3, D) a +0 short sword (62, -2, D) a +0 short sword (unseen) (62, 1, D) an uncursed ring of stealth (62, 2, D) a +0 rapier (unseen) (62, 3, D) a +0 short sword (63, -50, D) a sack of spiders (63, -49, D) an uncursed staff of summoning (63, -41, D) the +9 ice dragon scales of the Alphagorgon {rPois rF- rC++ Str+3 Int+4 Dex-5} It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (-5). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. (63, -34, D) 2 tomahawks an uncursed staff of fire (63, -33, D) a +0 club (still there?) Ucsaitz's Thorough Guide to Witchcraft (still there?) Spells Type Level a - Discord Hexes 8 b - Controlled Blink Translocation 8 (63, -32, D) a +0 scimitar (still there?) a tomahawk (still there?) (63, -31, D) a tomahawk (unseen) (63, -24, D) an uncursed ring of poison resistance (63, -23, D) a +0 shortbow 19 arrows a +0 trident (63, -22, D) a +0 trident (unseen) (63, -14, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (63, -13, D) the ring "Agyepenu" {+Blink Str+3 Stlth+} [ring of strength] It affects your strength (+3). It lets you blink. It makes you more stealthy. (63, -3, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (63, -2, D) an uncursed staff of conjuration (63, -1, D) a +0 cloak of magic resistance (63, 0, D) a +0 short sword (unseen) (63, 1, D) a +4 dire flail of protection (unseen) (63, 3, D) a +0 leather armour (unseen) (64, -50, D) an uncursed staff of energy (64, -42, D) a disc of storms (64, -34, D) an uncursed staff of wizardry (64, -33, D) an uncursed staff of fire (still there?) a +8 blowgun (still there?) (64, -32, D) a +1 dagger of flaming a +0 robe a +0 trident (64, -30, D) a +0 falchion (64, -24, D) 4 large rocks a box of beasts (64, -23, D) a phial of floods (64, -21, D) a +0 trident (unseen) (64, -14, D) a book of Transfigurations (64, -13, D) a +1 shortbow of freezing (64, -3, D) a box of beasts (64, -2, D) a +0 dagger (still there?) a disc of storms (still there?) (64, -1, D) a +0 robe (unseen) (64, 5, D) a +0 shortbow (unseen) (65, -34, D) a tomahawk (unseen) (65, -33, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (65, -32, D) a tomahawk (65, -24, D) 2 arrows (still there?) a +4 ring of dexterity (still there?) (65, -23, D) a +0 shortbow 16 arrows a box of beasts (65, -20, D) a +0 trident (65, -3, D) a +0 short sword (still there?) the ring "Imapn" {rF+ MP+9} (still there?) [ring of magical power] It protects you from fire. It affects your magic capacity (+9). (65, -2, D) a +2 hand axe of distortion (unseen) (65, -1, D) a book of Maledictions (still there?) a +0 dagger (still there?) (66, -35, D) a tomahawk (66, -24, D) a Fen Folio (66, -3, D) a +0 leather armour (still there?) a +0 leather armour (still there?) (66, -1, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +0 glaive (still there?) (66, 2, D) a +0 long sword (67, -2, D) an uncursed staff of fire (unseen) (67, 0, D) a +0 short sword (still there?) an uncursed staff of poison (still there?) (67, 4, D) a +0 short sword (67, 6, D) a +0 shortbow (unseen) (68, -50, D) the +1 robe of Raistyno {+Inv MR+} It affects your resistance to hostile enchantments. It lets you turn invisible. (68, -35, D) a tomahawk (68, -3, D) a book of Dreams (68, -1, D) a cursed +0 leather armour a +0 scimitar a +0 leather armour a +0 buckler a +0 short sword an elf corpse (skeletalised by now) (68, 0, D) a +0 long sword a +0 chain mail (69, -50, D) a box of beasts (69, -2, D) a +1 whip of electrocution (unseen) (69, 3, D) a +0 short sword a +0 longbow a +0 short sword a +0 leather armour 29 arrows a cursed +0 leather armour (69, 4, D) a +1 hand axe of chopping (70, -50, D) the +2 dagger of Malaise {vamp, Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. (70, -14, D) an uncursed staff of power (70, -13, D) a +0 flail (70, -12, D) a +0 morningstar (unseen) (70, -10, D) a +0 mace (70, -4, D) a book of Clouds (unseen) (70, -3, D) a +0 short sword (unseen) (70, -2, D) 25 arrows (unseen) (70, 0, D) a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour a cursed amulet of faith 36 arrows a phial of floods a book of Annihilations an elf corpse (skeletalised by now) (70, 1, D) a +1 ring mail of cold resistance (unseen) (70, 3, D) a +1 mace of protection (71, -42, D) a +0 trident (71, -38, D) a +0 club (71, -14, D) an uncursed staff of wizardry (71, -13, D) an uncursed amulet of harm (71, -12, D) a +2 trident of venom (71, -10, D) a +0 scimitar (71, -3, D) a book of Changes (still there?) a +4 giant spiked club (still there?) (71, -1, D) a +0 short sword (unseen) (72, -42, D) a +0 mace (72, -41, D) a +0 scimitar (72, -40, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (72, -34, D) a +0 morningstar of protection (72, -33, D) an uncursed staff of wizardry (72, -23, D) a +0 hand crossbow of freezing (72, -14, D) a +2 robe (72, -13, D) a +0 mace a book of Annihilations (72, -11, D) a +0 falchion (unseen) (72, -10, D) a +0 short sword (72, -9, D) an uncursed staff of earth (72, 0, D) a +1 short sword of venom (unseen) (72, 3, D) a +0 short sword (unseen) (73, -42, D) a +0 plate armour of cold resistance (73, -41, D) a disc of storms (73, -39, D) a +0 flail (73, -38, D) a +3 quarterstaff of crushing (73, -34, D) an uncursed staff of air (73, -24, D) a +6 iron rod (13/13) (73, -23, D) a book of Conjurations (73, -14, D) the Grimoire of Lucky Weightlessness Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Silence Hexes/Air 5 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Conjure Ball Lightning Conjuration/Air 6 (73, -13, D) the cursed +0 mottled dragon scales "Teluopn" {-Tele rC+ Int+6} It affects your intelligence (+6). It protects you from cold. It prevents most forms of teleportation. It has a curse placed upon it. (73, -3, D) a +0 leather armour (still there?) a +0 dagger (still there?) (73, 2, D) a +3 broad axe of draining (unseen) (74, -33, D) a +1 shortbow of velocity (74, -23, D) a phantom mirror (74, -14, D) an uncursed ring of flight (74, -13, D) a +0 club (74, -3, D) a +2 shortbow of freezing (still there?) a +0 dagger (still there?) (74, -2, D) an uncursed staff of summoning (74, -1, D) a +0 longbow (still there?) a +0 short sword (still there?) (74, 0, D) a +3 quarterstaff of protection (unseen) (74, 1, D) 38 arrows (76, -49, D) an uncursed amulet of rage (76, -3, D) a crystal ball of energy (76, -2, D) a +0 long sword (still there?) a +0 long sword (still there?) (76, -1, D) a sack of spiders