Loading the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 9, D) a +0 robe (10, 1, D) the +11 quarterstaff "Zaoblomo" {crush, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. (unseen) (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) a +0 leather armour of fire resistance (19, 1, D) an uncursed staff of cold (19, 17, D) an uncursed staff of cold (20, 0, D) a +3 lightning rod (14/14) (20, 1, D) a +0 whip of pain (20, 17, D) a +0 falchion of holy wrath (21, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. (21, 1, D) a book of the Warp (21, 17, D) an uncursed staff of power (22, 1, D) a +2 battleaxe of chopping (22, 17, D) a book of the Warp (22, 24, D) a torpor snail corpse (23, 0, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (23, 17, D) a +0 cloak of poison resistance (23, 18, D) an uncursed staff of death (23, 24, D) a water moccasin corpse (24, 0, D) the +8 rapier of Eshrudukh {pain, +Fly rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It lets you fly. The Shining One disapproves of the use of such an item. (24, 1, D) the cursed +0 chain mail "Geaxt" {Stlth+} It makes you more stealthy. It has a curse placed upon it. (24, 17, D) the cursed +1 robe of Devotion {+Blink Str-2 Int+2 Stlth+} It affects your strength (-2). It affects your intelligence (+2). It lets you blink. It makes you more stealthy. It has a curse placed upon it. (24, 18, D) a manual of Long Blades (25, 1, D) a +2 scale mail of poison resistance (25, 17, D) a +3 plate armour of cold resistance (25, 18, D) a scroll of holy word (25, 24, D) a yak corpse (26, 0, D) a +1 halberd of protection (26, 1, D) a +1 longbow of freezing (26, 6, D) 4 inedible chunks of flesh (26, 17, D) an uncursed staff of air (27, 1, D) an uncursed staff of earth (27, 17, D) an uncursed staff of power (28, 0, D) a lamp of fire (28, 1, D) the Compendium of Confrontation Spells Type Level a - Shock Conjuration/Air 1 b - Iskenderun's Mystic Blast Conjuration 4 c - Force Lance Conjuration/Translocation 4 d - Fireball Conjuration/Fire 5 e - Bolt of Fire Conjuration/Fire 6 (28, 17, D) a +2 crystal plate armour (29, 0, D) a lamp of fire (29, 1, D) a +0 leather armour of fire resistance (29, 17, D) a +1 dagger of protection (34, 28, D) a book of Death (35, 0, D) the Almanac of Sinister Moulding Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Passwall Transmutation/Earth 2 d - Excruciating Wounds Charms/Necromancy 5 (35, 15, D) an uncursed staff of air (35, 28, D) a sack of spiders (35, 29, D) a +2 scale mail of cold resistance (36, 0, D) an uncursed amulet of dismissal (36, 1, D) a sack of spiders (36, 14, D) a +4 short sword of speed (36, 15, D) a fan of gales (36, 19, D) a cursed +3 long sword a +1 hand crossbow of freezing a +0 robe (36, 28, D) a cursed amulet of inaccuracy (36, 29, D) a +2 scythe of distortion (37, 0, D) a +4 whip of holy wrath (37, 1, D) an uncursed staff of power (37, 14, D) an uncursed staff of energy (37, 18, D) a +1 battleaxe (37, 19, D) a +0 dire flail (37, 20, D) a +2 dire flail (37, 28, D) a lamp of fire (37, 29, D) a cursed -4 ring of evasion (38, 0, D) the +7 lajatang of Bloody Death {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. The Shining One disapproves of the use of such an item. (38, 1, D) the cursed +2 dagger of Bile {protect, MP+9 Str+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It affects your magic capacity (+9). It has a curse placed upon it. (38, 14, D) a +1 long sword of holy wrath (38, 18, D) a cursed +3 battleaxe a +0 robe (38, 22, D) a +0 great mace of crushing a +0 robe (38, 28, D) an uncursed staff of air (38, 29, D) an uncursed amulet of magic regeneration (39, 0, D) the +3 falchion of Laceration {slice, *Drain rElec rPois rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (39, 1, D) the cursed +0 morningstar "Wuarphoez" {flame, *Rage +Fly rPois Int-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It protects you from poison. It lets you fly. It may make you go berserk in combat. It has a curse placed upon it. (39, 5, D) +0 shadow dragon scales (39, 15, D) a book of Battle (39, 18, D) a cursed +0 spear a +0 robe (39, 19, D) a +0 battleaxe (39, 20, D) a +3 flail of distortion a potion of blood (39, 21, D) a +4 spear a +0 robe (39, 23, D) a +4 morningstar of crushing (39, 28, D) an uncursed amulet of the gourmand (39, 29, D) a cursed staff of death (39, 33, D) a +2 falchion a +0 robe (40, 0, D) a +2 ring mail of magic resistance (40, 1, D) the +8 broad axe "Kiehenn" {chop, *Rage rN+++ MR+++ Str-3} It inflicts extra damage upon your enemies. It affects your strength (-3). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (40, 15, D) a +4 mace of holy wrath (40, 28, D) a +2 leather armour of magic resistance (40, 33, D) a +0 hand axe (41, 0, D) a +2 scimitar of slicing (41, 1, D) the +3 chain mail of the Onion {Dex+2} It affects your dexterity (+2). (41, 15, D) a +1 battleaxe of flaming (41, 28, D) an uncursed staff of wizardry (42, 0, D) Sif Muna's Compendium of Fetching Dark Secrets Spells Type Level a - Confusing Touch Hexes 1 b - Regeneration Charms/Necromancy 3 c - Tukima's Dance Hexes 3 d - Leda's Liquefaction Hexes/Earth 4 e - Control Undead Necromancy 4 f - Summon Mana Viper Hexes/Summoning 5 (42, 1, D) a cursed staff of air (42, 14, D) a +0 ring mail of cold resistance (42, 28, D) an uncursed staff of cold (42, 29, D) Ocwerueqi's Almanac of Intoxication and the Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Fireball Conjuration/Fire 5 (43, 14, D) a box of beasts (43, 28, D) the cursed +1 dagger "Dragon's Tongue" {freeze, rElec MR+ Str+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (43, 29, D) the +12 quarterstaff of Vanity {vamp, rPois MP+9 Str-4 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-4). It protects you from poison. It affects your magic capacity (+9). It makes you more stealthy. The Shining One disapproves of the use of such an item. (44, 28, D) a +2 hand axe of chopping (48, 2, D) a +0 short sword a +0 longbow 18 arrows a +0 leather armour (49, 0, D) the +8 chain mail of the Archfiend {+Blink rElec} It insulates you from electricity. It lets you blink. (49, 1, D) an uncursed staff of conjuration (49, 4, D) a +0 dagger (49, 24, D) the Disquisition on the Supportive Oath Spells Type Level a - Confusing Touch Hexes 1 b - Summon Butterflies Summoning 1 c - Dazzling Spray Conjuration/Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Fulminant Prism Conjuration/Hexes 4 f - Discord Hexes 8 (49, 40, D) a +0 battleaxe a +0 robe (50, 0, D) a +2 pair of boots of stealth (50, 8, D) a +0 short sword (50, 13, D) a +1 dagger of protection (50, 24, D) a fan of gales (50, 25, D) a book of Death (50, 29, D) a +0 trident a cursed +0 leather armour (50, 30, D) a +3 rapier of speed a +0 robe (50, 37, D) an uncursed ring of resist corrosion (50, 40, D) a +0 halberd (50, 42, D) a +0 robe (51, 0, D) an uncursed staff of wizardry (51, 1, D) a +1 buckler of protection (51, 6, D) a +0 long sword a +2 short sword of speed (51, 7, D) a +0 long sword (51, 12, D) an uncursed staff of air (51, 13, D) a +0 rapier of flaming (51, 24, D) an uncursed staff of conjuration (51, 30, D) a +2 trident of venom a +0 robe (51, 36, D) a +1 scale mail of magic resistance (51, 37, D) the +1 scale mail of Dacos {MP+9 Str+6} It affects your strength (+6). It affects your magic capacity (+9). (51, 41, D) a +0 halberd the +2 robe of Joy {rElec rF+++ rC- Dex-4} It affects your dexterity (-4). It renders you almost immune to fire. It makes you vulnerable to cold. It insulates you from electricity. (52, 0, D) a +5 blowgun (52, 1, D) a phial of floods (52, 5, D) a +0 short sword (52, 6, D) a +0 scimitar a +0 dagger a +0 quick blade a +0 quick blade a +0 leather armour of poison resistance (52, 12, D) a +1 pair of boots of stealth (52, 13, D) a book of Flames (52, 24, D) a lamp of fire (52, 25, D) a book of Callings (52, 30, D) a +0 trident (52, 31, D) a +2 trident of protection a +0 robe (52, 32, D) a steel javelin (52, 36, D) a +0 robe (52, 37, D) a +2 chain mail of poison resistance (52, 42, D) a +0 great mace of crushing a +0 robe (53, 0, D) a +3 ring mail of cold resistance (53, 1, D) the +6 scale mail of Valiance {rF++ Regen+} It greatly protects you from fire. It increases your rate of regeneration. (53, 6, D) an arrow a +2 long sword of holy wrath a cursed +0 leather armour a +0 flail of crushing (53, 7, D) a +0 dagger a +0 robe (53, 8, D) a +2 vampiric short sword (53, 12, D) a +3 ring mail of cold resistance (53, 13, D) an uncursed staff of wizardry (53, 16, D) an uncursed ring of ice an uncursed ring of wizardry a +3 ring of strength a +3 ring of strength an uncursed ring of fire the ring of Qeatodig {+Fly rPois Stlth+} [ring of flight] It protects you from poison. It lets you fly. It makes you more stealthy. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (53, 24, D) a book of Burglary (53, 25, D) a +4 scale mail of cold resistance (53, 31, D) 5 steel javelins (53, 32, D) a +0 rapier a +0 robe (53, 36, D) the cursed +1 quarterstaff of Haarraj {crush, Str+3 Dex+6} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+6). It has a curse placed upon it. (53, 37, D) a fan of gales (54, 0, D) a disc of storms (54, 12, D) a phial of floods (54, 24, D) a +0 robe (54, 25, D) an uncursed amulet of harm (54, 30, D) 3 steel javelins a +0 rapier the +2 robe "Fugug" {rC+} It protects you from cold. (54, 36, D) a +0 dire flail (55, 1, D) Roxanne's Papyrus of Earth Spells Type Level a - Sandblast Earth 1 b - Petrify Transmutation/Earth 4 c - Statue Form Transmutation/Earth 6 d - Shatter Earth 9 (55, 12, D) a +4 scimitar of holy wrath (55, 13, D) a +3 dire flail of venom (55, 24, D) a phial of floods (55, 30, D) a +1 spear of venom 5 steel javelins a +0 leather armour (59, 36, D) a fan of gales (59, 37, D) a +0 vampiric trident (60, 36, D) a +0 mace (60, 37, D) a sack of spiders (61, 0, D) an uncursed staff of energy (61, 11, D) a +0 dagger a +0 robe (61, 36, D) a +0 glaive (61, 37, D) a book of Power (61, 41, D) a +0 whip of electrocution a +0 shield a +5 great mace of protection (62, 0, D) a +0 pair of boots of stealth (62, 1, D) the +5 shortbow "Meaplulu" {velocity, rF+ Int+3} Any arrow fired from it inflicts extra damage. It affects your intelligence (+3). It protects you from fire. (62, 8, D) a sack of spiders (62, 9, D) a book of Conjurations (62, 11, D) a +0 dagger a +0 robe a +0 short sword (62, 16, D) a +1 great sword of holy wrath (62, 17, D) a disc of storms (62, 27, D) a book of Transfigurations (62, 36, D) a fan of gales (62, 37, D) a +3 scythe of flaming (63, 0, D) an uncursed staff of power (63, 2, D) a +0 halberd (63, 3, D) a +0 long sword a +0 leather armour (63, 8, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (63, 11, D) a +1 dagger of draining a cursed +0 robe (63, 16, D) a +4 flail of protection (63, 17, D) a +1 trident of venom (63, 26, D) a crystal ball of energy (63, 27, D) a disc of storms (63, 30, D) a +0 trident (63, 31, D) a +0 war axe a +1 robe of fire resistance a cursed -3 dire flail (63, 36, D) an uncursed staff of death (63, 37, D) the +9 staff of Olgreb {rPois} It protects you from poison. The Shining One disapproves of the use of such an item. (64, 16, D) an uncursed staff of power (64, 17, D) a +2 robe of magic resistance (64, 26, D) an uncursed staff of power (64, 27, D) an uncursed staff of summoning (65, 26, D) a lamp of fire (69, 36, D) a +4 great mace of draining (70, 8, D) a book of Dreams (70, 9, D) a +3 blowgun (70, 36, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. The Shining One disapproves of the use of such an item. (71, 8, D) a +0 plate armour of fire resistance (71, 16, D) an uncursed staff of cold (71, 20, D) a +0 spear (71, 27, D) a fan of gales (71, 36, D) an uncursed staff of wizardry (71, 37, D) a +2 ring of dexterity (72, 8, D) a box of beasts (72, 9, D) a crystal ball of energy (72, 16, D) a +2 great sword of protection (72, 17, D) an uncursed ring of flight (72, 27, D) a +0 spear (72, 30, D) a +0 vampiric spear a +0 buckler (72, 31, D) a +0 spear (72, 36, D) a box of beasts (72, 37, D) a +1 plate armour of fire resistance (73, 1, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (73, 16, D) Sif Muna's Grimoire of the Locust Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Ozocubu's Armour Charms/Ice 3 (73, 17, D) the Collected Works on Helpful Stones Spells Type Level a - Infusion Charms 1 b - Sandblast Earth 1 c - Regeneration Charms/Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Lee's Rapid Deconstruction Earth 5 (73, 26, D) a +0 spear (73, 27, D) a book of Burglary (73, 31, D) a +0 dagger of draining (73, 32, D) a +2 flail of protection (73, 36, D) an uncursed staff of energy (73, 37, D) a +7 hunting sling of freezing (75, 1, D) the +2 shield "Jaliw" {rN+ Dex+2} It affects your dexterity (+2). It protects you from negative energy.