Lluna Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 1, D:1) a +0 short sword (4, -25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 9 bolts (3, 0, D:2) a +0 short sword (6, 5, D:2) a +0 pair of gloves (7, 8, D:2) a +0 dagger (8, 1, D:2) a +0 dagger (8, 2, D:2) 7 javelins (9, 22, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 11, D:3) a +0 plate armour (28, 10, D:3) a +0 dagger (42, 3, D:3) a +0 short sword a +0 chain mail (54, 23, D:3) a +0 club Level 4 of the Dungeon [Shop] Onluev's Magic Scroll Shop 2 scrolls of noise (26 gold) a scroll of recharging (123 gold) a scroll of remove curse (39 gold) a scroll of immolation (45 gold) (18, 2, D:4) 17 bolts (19, -14, D:4) a +0 leather armour (20, -13, D:4) a +0 hand axe (20, 7, D:4) a +0 leather armour (20, 17, D:4) 4 scrolls of noise (22, -6, D:4) the +3 shield "Joeluoc" {-Tele rElec Str+4 SInv} It affects your strength (+4). It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. (29, -6, D:4) the cursed +3 war axe of Precise Incision {antimagic, Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It has a curse placed upon it. (37, -10, D:4) a cursed -3 spear (40, -5, D:4) a +2 pair of boots (52, 17, D:4) a +0 club (54, -6, D:4) a +0 robe a +0 dagger (55, -1, D:4) a +0 club Level 5 of the Dungeon [Shop] Dnis's Desiderata Depot a cursed +0 dagger (11 gold) a +1 demon blade of pain (489 gold) a wand of disintegration (10/24) (154 gold) a disc of storms (220 gold) a book of the Dragon (990 gold) a wand of digging (15/24) (418 gold) a +2 dire flail of holy wrath (211 gold) a +2 double sword of slicing (379 gold) a book of Dreams (825 gold) a book of Death (770 gold) a +0 demon trident (165 gold) a +2 demon whip of electrocution (544 gold) a +2 ring of dexterity (82 gold) Level 6 of the Dungeon Level 7 of the Dungeon (0, 0, D:7) 2 beef jerkies (1, -1, D:7) 2 bread rations (4, -3, D:7) the +9 chain mail "Kyugares" {rF+ rN++ Str+3} It affects your strength (+3). It protects you from fire. It greatly protects you from negative energy. (54, -23, D:7) a +0 long sword a +0 ring mail (54, -13, D:7) a +1 trident of piercing a +3 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +2 dagger of distortion (10, 0, D:8) a +1 whip of freezing (12, 7, D:8) a +0 quarterstaff (17, 3, D:8) a +0 animal skin (27, 2, D:8) a +0 dagger a +0 robe (29, -8, D:8) a +0 short sword (37, -12, D:8) a +0 hand axe a +0 ring mail (42, -10, D:8) a -1 spear a +0 animal skin (46, 4, D:8) a beef jerky Level 9 of the Dungeon [Shop] Suddudgh's Jewellery Boutique an uncursed amulet of harm (300 gold) an uncursed ring of see invisible (150 gold) an uncursed amulet of regeneration (300 gold) an uncursed ring of wizardry (300 gold) an uncursed amulet of guardian spirit (300 gold) a +3 ring of intelligence (157 gold) an uncursed ring of protection from cold (250 gold) (0, 0, D:9) a large rock (13, 16, D:9) a large rock (38, 31, D:9) a +0 giant club a +0 giant club (39, 3, D:9) a +0 leather armour (43, -10, D:9) a +0 chain mail (43, 3, D:9) a +0 mace (46, 37, D:9) a +0 quarterstaff (51, 10, D:9) a +0 quarterstaff (53, 8, D:9) a cursed -3 giant spiked club (57, 13, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a cursed +0 robe (2, -19, D:11) a +0 robe (3, -2, D:11) a +0 dagger a +0 robe (3, -1, D:11) a cursed -1 dagger a +0 robe (5, 7, D:11) a meat ration (47, -13, D:11) a cursed -2 hand axe Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (4, 6, D:12) a +0 shortbow (31, -25, D:12) +0 mottled dragon scales Level 13 of the Dungeon (10, 31, D:13) a +0 giant club (20, 0, D:13) a +0 dagger a +0 robe (57, 0, D:13) 21 gold pieces (58, 0, D:13) 3 gold pieces (58, 3, D:13) a phial of floods (59, 0, D:13) 13 gold pieces (59, 1, D:13) 22 gold pieces (60, 1, D:13) a fan of gales Level 14 of the Dungeon [Shop] Immir's Gadget Emporium a phantom mirror (480 gold) a fan of gales (640 gold) a phantom mirror (480 gold) a disc of storms (320 gold) a +3 rod of inaccuracy (11/11) (1520 gold) a disc of storms (320 gold) a wand of confusion (21/48) (275 gold) a wand of lightning (6/15) (160 gold) a wand of iceblast (8/15) (192 gold) a lamp of fire (640 gold) (3, -7, D:14) 21 bolts (5, -2, D:14) a +0 dagger a +0 robe (47, 7, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) an uncursed staff of wizardry (1, 12, D:15) a +0 dagger a +0 robe (1, 13, D:15) a +0 club (2, 17, D:15) a +0 quarterstaff (3, -1, D:15) a +4 scimitar of flaming (3, 13, D:15) a cursed -2 battleaxe a +0 chain mail (4, 12, D:15) a +0 hand axe (5, 13, D:15) a +0 giant spiked club (5, 14, D:15) a +0 dagger a cursed +0 robe (5, 17, D:15) a scroll of noise (7, 9, D:15) a meat ration (8, -12, D:15) a +0 chain mail (14, -10, D:15) a +0 shortbow (17, -11, D:15) a bolt (20, -10, D:15) 11 bolts Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Tekit's Armour Shop a +2 robe of the Archmagi (527 gold) the cursed +1 robe of Demons {MR+} (214 gold) It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 helmet of see invisible (231 gold) a +0 scale mail (56 gold) the cursed +0 scale mail of the Moon {-Tele rF+ Str+10} (425 gold) It affects your strength (+10). It protects you from fire. It prevents most forms of teleportation. It has a curse placed upon it. a +1 chain mail of fire resistance (231 gold) a +2 scale mail of cold resistance (294 gold) a cursed +0 chain mail (49 gold) the +7 plate armour of Pedghuphi {*Contam +Blink rN++ SInv} (1135 gold) It greatly protects you from negative energy. It lets you see invisible. It lets you blink. It causes magical contamination when unequipped. the +0 pair of gloves "Nahi" {rN+} (219 gold) It protects you from negative energy. [Shop] Saeth's Antique Weapon Shop a +0 hand axe (78 gold) a +0 hunting sling (39 gold) a +0 war axe of electrocution (278 gold) a +0 falchion (78 gold) a +0 war axe (91 gold) a +0 long sword (91 gold) a cursed +0 quarterstaff (78 gold) a +0 trident (91 gold) a +4 great mace of protection (774 gold) [Shop] Vubeylob's Jewellery Shoppe the cursed necklace of Bloodlust {*Rage +Rage MR+ Int-3 Slay+3 *Curse} (699 gold) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. an uncursed amulet of guardian spirit (390 gold) an uncursed amulet of rage (520 gold) an uncursed ring of flight (227 gold) an uncursed ring of protection from fire (325 gold) a +4 ring of dexterity (351 gold) [Shop] Jeckoko's Book Shop the Reference Book on Protection (720 gold) Spells Type Level a - Song of Slaying Charms 2 b - Repel Missiles Charms/Air 2 c - Deflect Missiles Charms/Air 6 a book of Transfigurations (660 gold) the Collected Works on Unstable Enchantment (2533 gold) Spells Type Level a - Slow Hexes 2 b - Dazzling Spray Conjuration/Hexes 3 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Translocation 3 e - Malign Gateway Summoning/Translocation 7 a book of the Earth (780 gold) a book of Power (540 gold) Theurgy, Part Two (660 gold) Spells Type Level a - Repel Missiles Charms/Air 2 b - Searing Ray Conjuration 2 c - Sublimation of Blood Necromancy 2 d - Call Imp Summoning 2 e - Sticks to Snakes Transmutation 2 a book of Enchantments (600 gold) a book of Alchemy (900 gold) a book of Flames (420 gold) a book of Air (420 gold) a book of Ice (780 gold) [Shop] Parohama's Jewellery Emporium an uncursed ring of wizardry (420 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of positive energy (280 gold) an uncursed amulet of regeneration (420 gold) a cursed ring of teleportation (63 gold) a cursed -3 ring of strength (28 gold) the ring "Odumpam" {MP+9 Str+5} (525 gold) [ring of magical power] It affects your strength (+5). It affects your magic capacity (+9). a cursed ring of teleportation (63 gold) (0, 0, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls [Shop] Liptott's Assorted Antiques a +0 pair of gloves (103 gold) a +2 plate armour of cold resistance (920 gold) a scroll of acquirement (1196 gold) a scroll of noise (23 gold) a +0 leather armour (46 gold) a disc of storms (460 gold) a potion of beneficial mutation (805 gold) a +1 morningstar of protection (271 gold) a +0 chain mail (103 gold) a wand of random effects (12/48) (161 gold) a potion of resistance (230 gold) (6, -4, Elf:1) a +0 short sword a +0 leather armour an elf corpse (11, -16, Elf:1) an arrow (12, -26, Elf:1) an arrow (14, -27, Elf:1) 2 arrows (14, 4, Elf:1) a +5 antimagic halberd (16, -27, Elf:1) 2 arrows (21, -25, Elf:1) an arrow (23, -29, Elf:1) an arrow (23, -28, Elf:1) 2 arrows (23, -24, Elf:1) an arrow Level 1 of the Lair of Beasts (31, -15, Lair:1) a +0 robe a cursed -1 dagger Level 2 of the Lair of Beasts (13, 4, Lair:2) the +8 morningstar "Eviscerator" {crush, -Tele rN+++ MP+9 Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It renders you almost immune to negative energy. It affects your magic capacity (+9). It prevents most forms of teleportation. Level 3 of the Lair of Beasts (71, 0, Lair:3) a potion of degeneration Level 5 of the Lair of Beasts (7, 24, Lair:5) the +3 falchion of Slow Death {flame, +Blink rF- Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It makes you vulnerable to fire. It lets you blink. (22, -1, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 dagger (61, 11, Lair:6) a +0 trident Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of random uselessness (5, -3, Spider:1) the +9 plate armour "Hosimini" {Dex+4} It affects your dexterity (+4). Level 2 of the Spider Nest (5, -3, Spider:2) a +0 robe (28, -6, Spider:2) a lamp of fire Level 4 of the Spider Nest (42, 3, Spider:4) the ring "Lutwomaw" {rF+ Stlth-} [ring of loudness] It protects you from fire. It makes you less stealthy. (48, 2, Spider:4) a +0 flail (66, 1, Spider:4) a +0 hunting sling Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +6 flail "Jukkahad" {venom, rPois Str-4 Int+6 Dex+3} It poisons the flesh of those it strikes. It affects your strength (-4). It affects your intelligence (+6). It affects your dexterity (+3). It protects you from poison. (0, 8, Slime:5) the Catalogue of the Arsonist and Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Bolt of Cold Conjuration/Ice 6 (1, 0, Slime:5) the +1 plate armour of the Zebra {+Fly rN+ MR+ Str-2} It affects your strength (-2). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. (8, 0, Slime:5) the +7 scimitar of the Trees {freeze, rElec MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. (9, 8, Slime:5) the amulet "Iqinn" {Harm *Drain rElec Str+3 Dex-2 SInv} [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It affects your dexterity (-2). It insulates you from electricity. It lets you see invisible. It causes draining when unequipped.