Lluna Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones (2, -4, D:1) a stone (12, 22, D:1) 18 arrows (16, 4, D:1) a +0 dagger (17, 12, D:1) a +0 club (19, 11, D:1) a +0 club (20, 13, D:1) a +0 dagger 24 sling bullets (29, 24, D:1) a +2 dagger of venom Level 2 of the Dungeon (0, 0, D:2) 18 sling bullets (9, -10, D:2) a +0 robe (12, -11, D:2) a +0 scale mail (21, -3, D:2) a +0 dagger (23, -9, D:2) 16 stones (38, -3, D:2) a +0 club (54, -7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 16 arrows (1, -5, D:3) a +0 leather armour (5, -3, D:3) a +0 dagger a +0 leather armour (10, 4, D:3) a +0 long sword (13, 0, D:3) a +0 chain mail a +0 hunting sling 15 stones a +0 whip Level 4 of the Dungeon [Shop] Qaijonu's Armour Boutique a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) a +2 buckler of poison resistance (240 gold) a +2 scale mail of poison resistance (234 gold) a +0 leather armour (26 gold) the +7 ring mail of the Frog {Regen+ Int+2 Dex+8} (871 gold) It affects your intelligence (+2). It affects your dexterity (+8). It increases your rate of regeneration. the +4 troll leather armour "Qedoemac" {Regen+ Dex+3} (627 gold) It affects your dexterity (+3). It increases your rate of regeneration. the +1 robe of Sorruwk {rN++ MR+ Slay+6} (702 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+6). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 shield (58 gold) [Shop] Idurav's Antique Armour Shoppe a +0 robe (15 gold) a +1 leather armour of positive energy (242 gold) a +2 chain mail of fire resistance (473 gold) a +0 chain mail (99 gold) a +2 robe of the Archmagi (829 gold) a +0 robe (15 gold) a +0 robe (15 gold) the +3 scale mail of the Storm King {*Contam Str+5} (679 gold) It affects your strength (+5). It causes magical contamination when unequipped. a cursed +0 buckler (33 gold) the +1 ring mail of Foolhardiness {MR+} (475 gold) It affects your resistance to hostile enchantments. a +0 leather armour (44 gold) [Shop] Mutseeb's Weapon Emporium a cursed -3 flail (1 gold) a +0 spear (42 gold) a +0 flail (49 gold) a +0 quarterstaff (56 gold) the +8 storm bow {elec} (814 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +0 club (14 gold) a +0 hand axe (42 gold) the cursed +1 quarterstaff of Kuacao Jecyc {freeze, -Tele rElec MR+ Dex+2} (383 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. a +2 flail of distortion (289 gold) a +0 quarterstaff (56 gold) a +2 rapier of speed (336 gold) (0, 0, D:4) a +0 quarterstaff (9, -6, D:4) a +0 hunting sling (10, -14, D:4) a +0 dagger (12, -17, D:4) a +0 dagger a +0 leather armour (14, -18, D:4) a cursed -3 club a +0 scale mail (15, -20, D:4) a +1 vampiric hand axe a +0 leather armour (15, -19, D:4) a +0 ring mail (20, -26, D:4) an uncursed ring of loudness an uncursed ring of teleportation (23, 3, D:4) a +0 spear (24, -12, D:4) a book of Misfortune (37, -8, D:4) a +1 short sword of speed (45, -6, D:4) a cursed +0 whip (47, -15, D:4) a +0 ring mail (54, -23, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) a tomahawk (5, -13, D:5) 4 bolts (5, -7, D:5) 2 bolts