Lizzurd Level 1 of the Dungeon (5, -40, D:1) a +2 whip of venom (5, -6, D:1) a +0 club (17, -8, D:1) a +0 spear (18, -42, D:1) a +0 dagger (30, -28, D:1) 18 stones (32, 15, D:1) a +0 dagger (35, -34, D:1) 18 stones (39, -15, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Geefruw's Book Boutique a book of Blood (392 gold) a book of Necromancy (224 gold) a book of Lightning (504 gold) a book of Spatial Translocations (364 gold) a book of the Wilderness (532 gold) a book of Party Tricks (224 gold) a book of Winter (476 gold) a Young Poisoner's Handbook (280 gold) [Shop] Japuec Nuorgh's Assorted Antiques a condenser vane (880 gold) a potion of flight (66 gold) a +0 short sword (66 gold) a scroll of teleportation (66 gold) a +0 leather armour (44 gold) a +3 ring mail of poison resistance (506 gold) [Shop] Depny's Antique Weapon Shop a +3 war axe (348 gold) the +6 hand crossbow of the Trees {elec, Str+3} (884 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). a +0 trident (59 gold) a +0 mace (51 gold) a +2 vorpal hand axe (280 gold) a +0 morningstar (68 gold) the +7 longbow of the Valley of Death {flame, Int+2 Dex+2} (994 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). a +0 spear (51 gold) [Shop] Huwk's Jewellery Emporium an amulet of magic regeneration (300 gold) a ring of ice (250 gold) a +6 ring of dexterity (585 gold) an amulet of magic regeneration (300 gold) an amulet of the acrobat (300 gold) a ring of see invisible (150 gold) a ring of magical power (200 gold) a +6 ring of strength (585 gold) a +4 ring of evasion (360 gold) [Shop] Safisam's Weapon Boutique a +0 halberd (48 gold) a +0 spear (36 gold) a +0 club (12 gold) a +0 club (12 gold) 28 stones (33 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) a +0 club (12 gold) a +0 hand axe (36 gold) the +9 great sword "Biyt" {vorpal, Fly rF- Dex+7} (858 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. Fly: It grants you flight. (0, 0, D:2) a +0 dagger (3, 12, D:2) 15 bolts (4, 42, D:2) 6 javelins (11, 42, D:2) a +0 robe (16, 8, D:2) a +0 dagger (17, 39, D:2) a +0 robe (19, -3, D:2) 27 stones (32, 39, D:2) 22 stones (37, 32, D:2) a +0 robe (43, 22, D:2) a +0 robe (52, 25, D:2) a +0 hand axe a +0 scale mail (54, -3, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -1, D:3) a +0 leather armour (4, -12, D:3) 5 javelins (10, -15, D:3) a +0 dagger a +0 robe (11, -14, D:3) a +0 short sword a +0 scale mail (12, -14, D:3) a +0 dagger (17, -23, D:3) a +0 flail (20, 9, D:3) 12 bolts (30, -21, D:3) a +0 dagger a +0 scale mail Level 4 of the Dungeon [Shop] Bifu's Distillery a potion of berserk rage (70 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of cancellation (112 gold) a potion of curing (42 gold) a potion of mutation (112 gold) 2 potions of lignification (84 gold) a potion of degeneration (14 gold) (5, -31, D:4) 15 stones (5, -2, D:4) a +0 spear (7, -33, D:4) a +0 hand axe (14, -16, D:4) a +0 short sword 3 boomerangs (15, -5, D:4) a +0 dagger (19, 15, D:4) an orb of energy (30, -36, D:4) a +0 robe (39, -2, D:4) a +0 dagger (43, -14, D:4) a +1 pair of boots (47, -17, D:4) a +0 ring mail (48, -2, D:4) a +0 short sword a stone (50, -14, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +1 flail of protection (1, 0, D:5) a +0 halberd (2, 0, D:5) a +0 whip of electrocution a +0 mace (3, 2, D:5) a +0 whip (22, 23, D:5) 17 gold pieces (still there?) a +0 trident (still there?) (27, 32, D:5) 22 bolts (32, 29, D:5) a +0 chain mail (35, 38, D:5) a +0 fustibalus of freezing (40, 44, D:5) a +0 short sword (41, 14, D:5) a +0 hand axe (42, 12, D:5) a +0 club (42, 13, D:5) a +0 chain mail (44, 11, D:5) a +0 spear (45, 13, D:5) a +0 dagger (51, 38, D:5) 29 sling bullets (52, 32, D:5) a +0 hand axe 2 boomerangs a +0 ring mail (52, 40, D:5) a +2 vampiric dagger a +0 robe (53, 21, D:5) a +0 dagger (54, 22, D:5) a +0 hand axe (55, 5, D:5) a +0 dagger a +0 robe (55, 6, D:5) a +0 flail a +0 whip a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 robe (1, 1, D:6) a +0 great sword a +0 robe a +0 mace a +0 robe (1, 44, D:6) a +0 mace (3, 5, D:6) a +0 ring mail (4, 46, D:6) 15 stones (21, -1, D:6) a +0 mace (22, -9, D:6) 12 arrows (34, -13, D:6) a +0 ring mail (34, 34, D:6) 16 arrows (47, 35, D:6) a +0 club Level 7 of the Dungeon [Shop] Helar's General Store the +8 long sword "Letir" {vorpal, Contam Int+10} (743 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+10). Contam: It causes magical contamination when unequipped. a scroll of identify (22 gold) a potion of attraction (33 gold) 19 arrows (41 gold) a +0 chain mail (49 gold) a potion of flight (33 gold) a scroll of identify (22 gold) a +0 whip (27 gold) (7, 28, D:7) a +0 falchion (10, 16, D:7) a +0 rapier (11, 26, D:7) 17 stones (17, 4, D:7) a curare-tipped dart a +0 dagger (18, 4, D:7) 3 stones a +0 short sword (19, 4, D:7) a +0 short sword (20, 29, D:7) 23 sling bullets (22, 18, D:7) a +0 short sword 5 poisoned darts (28, 21, D:7) 16 stones (37, 23, D:7) 11 stones (39, 8, D:7) a bullfrog corpse (skeletalised by now) (44, -3, D:7) a +0 quarterstaff the Ecumenical Temple