Dungeon Crawl Stone Soup version 0.33-a0-314-g4d20f59752 (webtiles) character file. Game seed: 8163929287808277222 2 Lithiate the Grave Robber (level 1, 13/13 HPs) Began as a Human Necromancer on Nov 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:04:13 (117 turns). Lithiate the Grave Robber (Human Necromancer) Turns: 117, Time: 00:04:14 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 15 God: Gold: 25 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) g - a +0 club Missiles d - 4 stones Armour b - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions c - a potion of magic e - a potion of enlightenment {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Moving in this stuff is going to be slow. A frilled lizard comes into view. Found 4 stones. Found a purple potion. The frilled lizard hisses angrily. You barely miss the frilled lizard. The frilled lizard bites you. You closely miss the frilled lizard. The frilled lizard completely misses you. You hit the frilled lizard. You kill the frilled lizard! HP restored. You now have 18 gold pieces. You see here 4 stones. d - 4 stones A ball python comes into view. The ball python hisses angrily. The ball python barely misses you. You see here a purple potion. The ball python closely misses you. x2 You hit the ball python. You kill the ball python! e - a purple potion Welcome back, Lithiate the Human Necromancer. Press ? for a list of commands and other information. You see here a ball python corpse. Found a scroll labelled IGUDYR VIMA. Found 7 gold pieces. Found a club. f - a scroll labelled IGUDYR VIMA You now have 25 gold pieces (gained 7). Char dumped successfully. A bat comes into view. The bat barely misses you. You hit the bat. You kill the bat! You see here a bat corpse. You see here a +0 club. g - a +0 club Your magic is already full. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## ######........##### #.................. #........###.##### #..........#.### #........#.#...# #...#####...#...#.### #... ###..##†@...# ##....######.###..#..# ##............##.# # ##.#######.#†##.##.## #.. #........... #...#######.#.###... #......####.#... #...##.######. #.#.##.# #... There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lithiate the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 117 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 5 Armour: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 20 | 98 | 0 | 0 | 1 | 118.0 | Dungeon | 118 | 20 | 98 | 0 | 0 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts