Liquid Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 44, D:1) a +0 naga barding (10, 0, D:1) a +0 short sword (10, 1, D:1) a cursed -3 club (18, 13, D:1) a +0 club (23, 16, D:1) 21 stones (26, 39, D:1) a +0 club (26, 40, D:1) a +0 club (31, 37, D:1) 24 arrows (31, 38, D:1) a +6 spear of flaming a +0 animal skin a +0 helmet (32, 1, D:1) a cursed -1 club (34, 40, D:1) a cursed -3 club (35, 20, D:1) a +0 club (37, 3, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 42, D:2) 16 bolts (3, 18, D:2) a +0 leather armour (3, 29, D:2) a +0 club (3, 44, D:2) a +0 club (7, 32, D:2) a +0 scythe a +0 robe (11, 22, D:2) a +0 club (12, 30, D:2) a cursed -2 dagger a +0 club (13, 25, D:2) a +0 robe a +0 dagger (20, 12, D:2) 19 arrows (24, 7, D:2) a +0 war axe (31, 33, D:2) a +0 club (36, 7, D:2) a stone (36, 9, D:2) a +0 club (38, 15, D:2) a +0 dagger (40, 24, D:2) a +0 ring mail (47, 22, D:2) a +0 club (48, 21, D:2) 3 stones (50, 19, D:2) 2 stones (51, 17, D:2) a stone (52, 17, D:2) a stone (52, 18, D:2) a +0 club a +0 dagger a +0 club a stone (52, 20, D:2) 8 stones a +0 hunting sling a +0 dagger (57, 19, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) 2 poisoned needles (2, -21, D:3) a +0 robe (4, -20, D:3) a +0 spear (6, -5, D:3) a +0 hunting sling (9, -21, D:3) a +0 robe (17, -5, D:3) a +0 falchion (19, -22, D:3) an uncursed ring of loudness (24, -19, D:3) a +0 ring mail (24, -2, D:3) a +0 club (30, -9, D:3) 21 sling bullets (38, 5, D:3) a +0 battleaxe (40, -9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 15 poisoned needles (9, -13, D:4) a +0 trident (12, -21, D:4) a +0 trident (24, -19, D:4) a +0 spear (25, 5, D:4) a +0 dagger (30, 21, D:4) a +0 hand axe a +0 leather armour (31, 13, D:4) a +0 dagger a +0 leather armour (31, 20, D:4) a +0 hand axe (32, 12, D:4) a tomahawk (34, 14, D:4) a tomahawk (39, -3, D:4) a +0 dagger (45, 5, D:4) 11 arrows Level 5 of the Dungeon [Shop] Umifia's Distillery a potion of cure mutation (325 gold) 2 potions of ambrosia (208 gold) a potion of curing (39 gold) a potion of cure mutation (325 gold) a potion of cancellation (104 gold) a potion of curing (39 gold) (0, 0, D:5) 25 arrows (4, 17, D:5) a +0 robe (6, 13, D:5) a +0 club (21, -10, D:5) a +0 halberd a +0 club a +0 war axe a +0 hand axe a +0 scale mail a +0 whip a +0 short sword a +0 ring mail (26, -10, D:5) a +0 club (26, 8, D:5) a +0 club (27, -9, D:5) a +0 spear (29, 25, D:5) a +0 rapier (35, 24, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) 21 poisoned needles (1, 18, D:6) 20 stones (8, -9, D:6) a +0 ring mail (13, -15, D:6) 4 arrows (13, -8, D:6) 22 arrows a +0 shortbow (24, 4, D:6) 13 poisoned needles (26, -9, D:6) 17 arrows (29, -3, D:6) a +0 short sword a +0 chain mail (29, 18, D:6) a +0 dagger a +0 hand axe a +0 scale mail 2 exploding tomahawks (30, 18, D:6) a cursed +0 dagger a +0 robe (31, 18, D:6) a +0 hand axe (32, -4, D:6) a +0 dagger a +0 robe (35, 24, D:6) a +0 long sword (37, 25, D:6) a +0 robe (44, 10, D:6) 24 sling bullets (46, 28, D:6) a Necronomicon (49, 15, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) the +2 long sword "Lolud" {vamp, rC++ rN+ MP+9 Str-3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-3). It greatly protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). (3, 14, D:7) 15 stones (6, 0, D:7) a +0 quarterstaff (6, 15, D:7) 26 sling bullets (6, 16, D:7) 14 stones (10, 5, D:7) 26 stones (13, 18, D:7) 30 bolts (17, 21, D:7) a +0 dagger (37, -5, D:7) 22 stones (40, 4, D:7) a +0 hunting sling (43, 15, D:7) an uncursed amulet of harm an uncursed amulet of dismissal (46, 21, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 25 arrows (5, -4, D:8) an arrow (21, 5, D:8) a +0 shortbow 19 arrows (23, 3, D:8) a +0 dagger a +0 mace (24, 3, D:8) a +0 falchion a +0 whip (28, 13, D:8) a +0 mace a +0 plate armour (31, 16, D:8) a +0 leather armour (40, -3, D:8) a +0 chain mail (46, 10, D:8) a +0 robe (52, -13, D:8) a +0 club (54, 2, D:8) a +0 leather armour a +0 dagger (55, -20, D:8) a +0 mace a +0 leather armour a +0 short sword a +0 chain mail (55, -8, D:8) 12 gold pieces (55, -6, D:8) 13 gold pieces (55, -4, D:8) 10 gold pieces (55, 2, D:8) a +0 robe a +2 dagger of speed (55, 3, D:8) a +0 leather armour a +0 morningstar (55, 15, D:8) a cursed +0 leather armour (56, -20, D:8) a +0 club a +0 ring mail (56, -9, D:8) 9 gold pieces (56, -7, D:8) 14 gold pieces (56, -5, D:8) 4 gold pieces (56, -3, D:8) 11 gold pieces (57, -10, D:8) 14 gold pieces (57, -7, D:8) a scroll of immolation (57, -6, D:8) 2 scrolls of amnesia (57, -5, D:8) a wand of teleportation (4/9) (57, -4, D:8) 12 gold pieces (57, 0, D:8) a cursed +0 club 3 javelins 5 tomahawks a +0 dagger (58, -9, D:8) 13 gold pieces (58, -8, D:8) 13 sling bullets (58, -7, D:8) an uncursed amulet of rage (58, -6, D:8) the +5 war axe "Iphebam" {chop, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (58, -5, D:8) a meat ration (58, -3, D:8) 15 gold pieces (59, -10, D:8) 15 gold pieces (59, -8, D:8) a potion of curing (59, -7, D:8) the +10 large shield of Gallantry {rElec rF- rCorr Str+7} It affects your strength (+7). It makes you vulnerable to fire. It insulates you from electricity. It protects you from acid and corrosion. (59, -6, D:8) the Almanac of Glacial Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spider Form Transmutation/Poison 3 e - Alistair's Intoxication Transmutation/Poison 5 f - Ozocubu's Refrigeration Ice 6 Trog disapproves of the use of such an item. (59, -5, D:8) 12 arrows (59, -4, D:8) 6 gold pieces (60, -9, D:8) 14 gold pieces (60, -8, D:8) 11 bolts (60, -7, D:8) a bread ration (60, -6, D:8) 18 gold pieces (60, -5, D:8) 17 gold pieces (60, -3, D:8) 15 gold pieces (61, -10, D:8) 13 gold pieces (61, -8, D:8) 20 gold pieces (61, -6, D:8) 9 gold pieces (61, -4, D:8) 4 gold pieces (62, -9, D:8) 17 gold pieces (62, -7, D:8) 11 gold pieces (62, -5, D:8) 13 gold pieces (63, 0, D:8) a javelin (70, 10, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Fautaf's Antique Weapon Boutique a +4 broad axe of chopping (672 gold) a +0 rapier (96 gold) a +0 hunting sling (36 gold) a +0 flail (84 gold) a +4 quarterstaff (624 gold) a +0 flail (84 gold) a +0 whip of pain (196 gold) a +0 hunting sling (36 gold) (0, 0, D:9) a +0 dagger (1, -19, D:9) a +0 rapier (3, -35, D:9) a +0 mace of crushing a +0 flail a +0 whip a +0 giant club a +0 club a +0 short sword the +6 war axe of the Genius {pain, MR+ Str+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It affects your resistance to hostile enchantments. (3, -24, D:9) a +0 giant club (13, -8, D:9) 23 sling bullets (14, 0, D:9) a +0 whip (14, 2, D:9) a +0 spear (15, 0, D:9) a cursed -3 spear (16, -37, D:9) an arrow (18, -35, D:9) a potion of mutation (18, -15, D:9) a potion of mutation (22, -33, D:9) 18 arrows a +0 shortbow (23, -7, D:9) a poisoned needle (24, -8, D:9) a +0 blowgun 6 poisoned needles (25, -8, D:9) a +0 whip 2 stones (27, -7, D:9) 2 stones (29, -7, D:9) a stone a poisoned needle (40, -35, D:9) 21 bolts (42, 0, D:9) a tomahawk a +0 leather armour (43, -4, D:9) a +0 shortbow 32 arrows (43, 0, D:9) a +0 hand axe a +0 ring mail a +0 hand axe a +0 long sword 25 stones a +0 chain mail a cursed -2 dagger a +0 robe (44, 0, D:9) a tomahawk (48, -10, D:9) a +0 battleaxe a +0 plate armour (49, -22, D:9) a +0 chain mail (49, 0, D:9) a tomahawk (50, -5, D:9) an arrow (50, 0, D:9) the +2 quarterstaff of Theory {holy, rF+ rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from cold. (53, -36, D:9) a +0 war axe (58, 11, D:9) a +0 club (59, -8, D:9) a +0 helmet (64, -10, D:9) a +0 hand axe a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 whip a +0 flail (1, 0, D:10) a +0 leather armour a +0 flail (2, 2, D:10) a +0 robe a +0 dagger (3, -23, D:10) a +0 flail (3, 4, D:10) a +0 leather armour (10, -16, D:10) 30 sling bullets (13, -24, D:10) a +0 halberd (14, -25, D:10) a +0 giant club a +0 scale mail a +0 trident (14, -24, D:10) a +0 flail (16, -19, D:10) 2 scrolls of noise (26, -24, D:10) a +0 halberd (26, -23, D:10) a +0 halberd (26, -22, D:10) a +0 ring mail a +0 trident (27, -11, D:10) a +0 leather armour (30, -15, D:10) a +0 spear (38, -26, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Oqaennis's Book Shop a book of Cantrips (280 gold) a book of the Warp (1260 gold) the Compendium of the Voyage and the Arsonist (1436 gold) Spells Type Level a - Portal Projectile Translocation 3 b - Warp Weapon Charms/Translocation 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Bolt of Fire Conjuration/Fire 6 Trog disapproves of the use of such an item. a book of Geomancy (490 gold) a book of Transfigurations (770 gold) a book of Summonings (980 gold) a book of Battle (560 gold) a book of Conjurations (420 gold) a book of Clouds (630 gold) Ovourakk's Guide on Execration and Clay (816 gold) Spells Type Level a - Petrify Transmutation/Earth 4 b - Lee's Rapid Deconstruction Earth 5 c - Silence Hexes/Air 5 Trog disapproves of the use of such an item. a book of Annihilations (1545 gold) a book of Maledictions (350 gold) (0, 0, D:11) a +0 falchion (3, -8, D:11) a +2 long sword a +0 robe (3, -7, D:11) a +0 short sword a +0 robe (3, -6, D:11) a +2 short sword a cursed +0 robe a +0 giant club a +0 scimitar a +0 robe a +2 great sword a +1 robe of positive energy (5, -30, D:11) a +0 hand axe (6, -29, D:11) a +0 hand axe a +0 leather armour (6, -28, D:11) a +0 dire flail a +0 plate armour a +0 hand axe (7, -41, D:11) a stone (11, -41, D:11) a stone (12, -42, D:11) a +0 dagger a +0 robe (12, -41, D:11) a +0 dagger 4 stones (12, -40, D:11) a +0 club (13, -41, D:11) 2 stones (13, -9, D:11) a +0 flail (15, -8, D:11) a +0 glaive (17, -37, D:11) 16 arrows (18, -41, D:11) a stone (21, -2, D:11) a +0 hand axe a +0 leather armour (25, -25, D:11) 21 stones (27, -39, D:11) a +0 giant club (28, -14, D:11) a +0 robe (30, -26, D:11) a +0 battleaxe (34, -12, D:11) a +0 chain mail a +0 falchion a +0 leather armour (35, -11, D:11) a +0 flail a +0 dagger a +0 robe (41, -25, D:11) a +0 rapier (43, -43, D:11) a +0 dire flail (43, -42, D:11) a +0 quarterstaff (44, -43, D:11) a +3 hand axe of flaming (45, -43, D:11) a +0 falchion of holy wrath (45, -42, D:11) a +1 troll leather armour (45, -41, D:11) a scroll of random uselessness (46, -42, D:11) 3 scrolls of random uselessness (50, -23, D:11) a +0 glaive (53, -14, D:11) a +0 battleaxe Level 12 of the Dungeon (7, 23, D:12) a +0 trident a cursed +0 robe (14, 10, D:12) a +0 hunting sling (14, 18, D:12) a +0 quarterstaff (14, 29, D:12) a +0 giant club (17, 13, D:12) a +0 hand axe a tomahawk an uncursed amulet of magic regeneration (17, 20, D:12) a +0 robe of fire resistance (18, 14, D:12) a +2 hand axe of chopping (19, 14, D:12) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (19, 16, D:12) a +0 mace a +0 scale mail (19, 19, D:12) the +1 ring mail of Jush {*Corrode rElec rF++ rN+} It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. (20, 18, D:12) a +0 battleaxe (21, 17, D:12) 3 tomahawks (34, 12, D:12) a potion of degeneration (35, 13, D:12) a +0 falchion a +0 ring mail (35, 16, D:12) 16 poisoned needles (35, 31, D:12) a +2 ring of evasion a +0 whip 24 stones a +3 leather armour (36, 31, D:12) an arrow (36, 32, D:12) a +0 shortbow 11 arrows a +0 mace a +0 dagger a +0 chain mail a +0 war axe a +0 chain mail (37, 33, D:12) a stone (38, 20, D:12) a +0 hunting sling (39, -11, D:12) a +0 dagger a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 long sword a +0 plate armour of cold resistance a +0 mace of crushing (44, 2, D:12) a +0 club a +0 war axe a +0 chain mail a +0 dagger a +0 giant spiked club (45, 13, D:12) a +0 short sword a +0 leather armour (46, 30, D:12) a +0 scale mail (53, 0, D:12) a +0 pair of boots (59, 34, D:12) 17 arrows a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) a scroll of noise (9, -20, D:13) a troll hide (12, -20, D:13) a +0 giant club (16, -19, D:13) 22 stones (17, -29, D:13) a +0 shortbow 12 arrows (18, -29, D:13) a +0 shortbow a +0 shortbow a +0 shortbow of flaming a +0 shortbow a +0 longbow 89 arrows (24, -29, D:13) 12 arrows (24, -12, D:13) an arrow (25, -29, D:13) 4 arrows (27, -11, D:13) 12 bolts (28, -13, D:13) a +0 longbow 24 arrows (29, -26, D:13) a +0 mace (30, -3, D:13) a +0 shortbow 22 arrows (30, -2, D:13) a +0 shortbow 12 arrows (31, -4, D:13) a +0 shortbow a +0 shortbow 23 arrows (33, -4, D:13) a +0 ring mail (36, -9, D:13) 7 poisoned tomahawks 4 arrows (37, -10, D:13) 3 arrows (38, -12, D:13) a +0 buckler (38, -11, D:13) an arrow (39, -9, D:13) a phantom mirror (45, -23, D:13) a potion of degeneration (48, -18, D:13) a +0 club (49, -19, D:13) 19 stones Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (7, 3, D:14) a +1 longbow of freezing 18 arrows (11, 6, D:14) 13 sling bullets (12, 19, D:14) a +0 long sword (13, 26, D:14) a +1 triple crossbow of freezing (14, 10, D:14) a +2 halberd of flaming a +3 chain mail (14, 17, D:14) a +0 ring mail (14, 26, D:14) a cursed +0 broad axe a +0 plate armour (14, 27, D:14) a cursed -1 giant spiked club a +0 battleaxe a +0 plate armour a +0 long sword a +0 chain mail a +0 great mace a +0 plate armour (14, 36, D:14) a +0 dagger (15, 10, D:14) a +0 dagger a +0 robe (17, 8, D:14) a +0 dagger (20, 33, D:14) 15 bolts (23, -12, D:14) a +0 quarterstaff (24, 2, D:14) an arrow (25, 3, D:14) a +0 longbow 11 arrows (26, 7, D:14) 6 arrows (32, -5, D:14) a mottled dragon hide (39, 11, D:14) a +0 long sword a +0 chain mail (41, 12, D:14) a +0 club (41, 34, D:14) a +0 rapier (43, 11, D:14) a +0 dagger a +0 robe (53, 9, D:14) a +0 long sword a +0 ring mail (54, -1, D:14) a mottled dragon hide (59, -14, D:14) a +0 giant club Level 15 of the Dungeon (0, 0, D:15) a +0 halberd (0, 1, D:15) a +0 flail (3, 19, D:15) a +0 trident a +0 chain mail (4, -20, D:15) a manticore corpse (4, 19, D:15) a +0 hand axe (4, 20, D:15) a +0 club (5, 21, D:15) a +0 flail an orc corpse (5, 25, D:15) a +0 ring mail (6, -20, D:15) a +0 rapier an elf corpse (6, 10, D:15) a +0 shortbow (10, -6, D:15) a scroll of vulnerability (11, -9, D:15) a vampire mosquito corpse (12, -9, D:15) a vampire mosquito corpse (12, -8, D:15) a vampire mosquito corpse (14, 17, D:15) a cursed +0 robe (17, 6, D:15) 18 bolts (29, 3, D:15) a +0 club (44, 23, D:15) 21 sling bullets (45, 25, D:15) a +0 short sword a +0 chain mail a +0 war axe a +0 scale mail an orc corpse an orc corpse (45, 26, D:15) a cursed -2 dagger (46, 27, D:15) a +1 bardiche of holy wrath a cursed +0 chain mail an orc corpse (51, 13, D:15) a scroll of vulnerability (53, -18, D:15) a +0 great sword of protection a +0 scale mail (53, 17, D:15) a +0 morningstar (56, 32, D:15) the +7 plate armour of Dovar {rF++ rC+ MR+ Dex-2} It affects your dexterity (-2). It greatly protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (10, 8, Lair:1) a +0 quarterstaff (13, 9, Lair:1) 16 bolts (13, 28, Lair:1) a +0 robe (18, 36, Lair:1) a +0 leather armour (30, 34, Lair:1) a +0 trident (32, 9, Lair:1) 13 stones (38, 22, Lair:1) a +0 scale mail (49, 11, Lair:1) a book of Misfortune a book of Frost an uncursed ring of wizardry the Papyrus of Virous Good Luck Spells Type Level a - Sting Conjuration/Poison 1 b - Spectral Weapon Hexes/Charms 3 c - Spider Form Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 Trog disapproves of the use of such an item. 2 potions of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 arrows (12, 12, Lair:2) a +0 robe (13, 17, Lair:2) 25 stones (14, 50, Lair:2) a +0 hand axe (22, 30, Lair:2) a +0 hand axe (24, 3, Lair:2) 15 poisoned needles (24, 42, Lair:2) 2 javelins of returning (24, 47, Lair:2) an uncursed ring of stealth (29, 10, Lair:2) 18 stones (31, 8, Lair:2) a +0 robe (42, 8, Lair:2) 23 stones (45, 52, Lair:2) a potion of mutation Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of gloves (8, -21, Lair:3) an uncursed ring of stealth (25, -2, Lair:3) a +0 dagger (29, -38, Lair:3) a +3 antimagic battleaxe (40, -32, Lair:3) a book of Beasts (42, -17, Lair:3) a scroll of amnesia (43, -48, Lair:3) 19 arrows (49, -26, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (2, -7, Lair:4) 13 arrows (2, 13, Lair:4) a +0 leather armour (3, 8, Lair:4) 2 needles of sleeping (4, -13, Lair:4) a +0 dagger a +0 robe (4, 18, Lair:4) a book of Death the Guide on Helpful Changing Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Irradiate Conjuration/Transmutation 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. (18, -7, Lair:4) an uncursed staff of fire (26, -11, Lair:4) a troll hide {Snorg} (30, 20, Lair:4) a scroll of amnesia (32, 33, Lair:4) 24 stones (36, 29, Lair:4) a +0 dire flail of protection Level 5 of the Lair of Beasts (6, 1, Lair:5) a +0 war axe (11, -13, Lair:5) a +0 scale mail (11, -4, Lair:5) the +8 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. (12, 31, Lair:5) 9 sling bullets (18, -6, Lair:5) a +0 plate armour (32, 18, Lair:5) a scroll of noise (35, 15, Lair:5) a wand of acid (5/15) (36, 15, Lair:5) an uncursed amulet of magic regeneration (37, -9, Lair:5) a +5 great mace of holy wrath (38, -16, Lair:5) a +0 chain mail (44, -15, Lair:5) 16 bolts (49, -6, Lair:5) an uncursed ring of flight (52, 4, Lair:5) 17 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (1, 9, Lair:6) 21 stones (7, 8, Lair:6) 15 stones (17, -5, Lair:6) a +0 helmet (25, 29, Lair:6) 22 stones (27, 33, Lair:6) 22 arrows (37, 30, Lair:6) 27 bolts (39, 0, Lair:6) 19 stones (39, 33, Lair:6) a +0 mace (43, 6, Lair:6) 18 stones (45, 40, Lair:6) a +0 broad axe (48, 38, Lair:6) a scroll of vulnerability Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 war axe (5, 16, Lair:7) a +0 buckler (10, 5, Lair:7) a potion of mutation (21, 22, Lair:7) a +0 scale mail (28, 29, Lair:7) a +0 trident (30, 10, Lair:7) a wand of iceblast (9/15) (32, 2, Lair:7) a +0 hand axe (42, 3, Lair:7) 21 arrows (49, 4, Lair:7) a +0 ring mail (49, 8, Lair:7) a stone of tremors Level 8 of the Lair of Beasts (0, 0, Lair:8) a book of Flames the +8 mace of Qoletz {flame, MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). (5, 2, Lair:8) 4 poisoned needles (9, -9, Lair:8) a +0 morningstar (10, 19, Lair:8) a book of Air (15, -12, Lair:8) a +0 ring mail (19, 12, Lair:8) an uncursed ring of wizardry (20, -3, Lair:8) a +0 trident (20, 11, Lair:8) a +4 chain mail of fire resistance (20, 13, Lair:8) a +0 trident (20, 14, Lair:8) a lamp of fire (21, 12, Lair:8) an uncursed staff of fire (21, 13, Lair:8) a +0 ring mail (22, -5, Lair:8) a wand of acid (7/15) (31, -10, Lair:8) a wand of polymorph (9/24) (49, 20, Lair:8) 6 silver tomahawks