Lew Level 1 of the Dungeon (0, 0, D:1) 5 bolts (2, -2, D:1) 18 sling bullets (4, -2, D:1) a +0 leather armour (6, 1, D:1) a +0 club (9, 30, D:1) a +0 leather armour (10, 32, D:1) a stone (11, 4, D:1) a +0 club a +0 dagger (11, 33, D:1) 2 stones (11, 36, D:1) a +0 short sword (17, 12, D:1) 22 stones (18, 12, D:1) a +0 club (18, 13, D:1) a +0 club (19, 20, D:1) a +0 dagger (19, 21, D:1) a +0 dagger (24, 21, D:1) a +0 hand axe (25, 4, D:1) a cursed -3 dagger (28, 3, D:1) a +0 club (36, 33, D:1) 19 stones (45, 28, D:1) a +0 dagger Level 2 of the Dungeon (1, -5, D:2) a +0 whip (9, -11, D:2) a throwing net (14, 10, D:2) a cursed -2 dagger (17, -21, D:2) a potion of degeneration (22, -1, D:2) a +0 short sword of speed (30, -15, D:2) a +0 hunting sling (30, 19, D:2) 6 gold pieces (33, -15, D:2) 17 stones (34, -16, D:2) a +0 ring mail (36, 13, D:2) a +0 ring mail (37, -12, D:2) a +0 dagger (45, -2, D:2) a +0 hunting sling (47, -32, D:2) an uncursed ring of ice (49, -14, D:2) 17 stones (50, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 21 bolts (2, -10, D:3) a +0 leather armour (3, -9, D:3) a +0 ring mail (4, -13, D:3) a +0 dagger a stone (9, -20, D:3) a +0 club (9, 30, D:3) a +0 club (11, -6, D:3) 17 bolts (11, -5, D:3) a potion of degeneration (16, 15, D:3) a +0 spear (19, -11, D:3) a +0 dagger (22, 25, D:3) a +0 chain mail a +1 hand axe (26, 26, D:3) a +0 mace (29, 37, D:3) a +0 dagger (32, -7, D:3) a +0 scale mail (34, -5, D:3) a +0 leather armour (43, 24, D:3) a cursed +0 club (55, -1, D:3) a stone (56, -1, D:3) a stone (56, 1, D:3) a stone (56, 3, D:3) a +0 hunting sling 18 stones Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (18, 2, D:4) a +0 leather armour (25, -3, D:4) 28 sling bullets (36, 15, D:4) a +0 flail (45, -14, D:4) a +0 dagger (47, -19, D:4) a +0 hand axe (47, -13, D:4) a +0 halberd (48, -14, D:4) a +0 spear a +0 morningstar a +0 leather armour a +0 leather armour (48, -13, D:4) a +0 whip (49, -14, D:4) a +0 club (53, -11, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (2, 24, D:5) a +0 mace (24, -4, D:5) a +0 war axe (28, 26, D:5) 8 poisoned needles (39, 20, D:5) a +0 hand axe (42, 2, D:5) 8 javelins Level 6 of the Dungeon (0, 0, D:6) a +0 mace (5, -6, D:6) 16 arrows (7, 43, D:6) a +0 centaur barding (19, 29, D:6) 2 arrows (20, 28, D:6) an arrow (20, 30, D:6) an arrow (21, -8, D:6) a +0 flail (23, 25, D:6) a +0 whip (23, 33, D:6) an arrow (23, 34, D:6) 18 arrows a +0 shortbow (27, -6, D:6) the +0 robe of Johic {+Inv MR+} It affects your resistance to hostile enchantments. It lets you turn invisible. (35, 34, D:6) a +0 scale mail a +0 whip (36, 17, D:6) a +0 ring mail (37, 16, D:6) a +0 animal skin (40, 6, D:6) a +0 leather armour (43, 31, D:6) a +0 giant spiked club (44, 3, D:6) a +0 animal skin (44, 4, D:6) a +0 animal skin (44, 5, D:6) a +0 animal skin (45, 5, D:6) a +0 robe a +2 whip of freezing (53, -1, D:6) a +0 spear (53, 0, D:6) a +0 club (54, -1, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 arbalest (7, 30, D:7) 16 arrows (15, 8, D:7) 29 sling bullets (17, -3, D:7) a +0 hand axe a +0 animal skin (20, 24, D:7) a +0 chain mail a +0 ring mail (24, 11, D:7) 12 stones (30, 17, D:7) a scroll of noise (34, 9, D:7) a +0 whip a +0 leather armour (38, 27, D:7) a +0 short sword an arrow (38, 29, D:7) an arrow (39, 19, D:7) a cursed amulet of inaccuracy (39, 27, D:7) a +0 shortbow 14 arrows (40, 4, D:7) a +0 blowgun (40, 28, D:7) a +0 rapier (44, 19, D:7) a +0 hand axe 2 tomahawks (44, 21, D:7) an arrow (45, 20, D:7) 5 arrows (45, 21, D:7) a +0 short sword a tomahawk (46, 20, D:7) 2 arrows (50, -20, D:7) 5 tomahawks of dispersal (50, -8, D:7) a +0 leather armour (50, 0, D:7) an arrow (51, 0, D:7) a +0 hand axe a +0 ring mail (52, 0, D:7) 4 arrows (53, 0, D:7) a +0 shortbow a +0 dagger a +0 robe a +0 war axe a +0 plate armour (54, -1, D:7) 3 arrows a +0 club (54, 0, D:7) a +0 morningstar a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 17 stones (4, -34, D:8) a +0 robe (14, 21, D:8) 2 potions of degeneration (24, 9, D:8) a +0 short sword (26, -8, D:8) a +0 robe (32, 12, D:8) a +0 arbalest (35, -3, D:8) 23 arrows (37, -28, D:8) 17 arrows (38, -31, D:8) 21 stones (40, -25, D:8) a +0 giant club a +0 giant club (43, -8, D:8) 2 curare-tipped needles (43, -1, D:8) a +1 antimagic dagger (43, 11, D:8) a +0 club (44, 18, D:8) 17 arrows (45, -31, D:8) a +0 giant spiked club (45, -19, D:8) a +0 flail (45, 2, D:8) a +0 buckler (47, -34, D:8) a +0 chain mail (50, -22, D:8) a +3 mace (52, -29, D:8) 15 arrows (54, 19, D:8) a +0 quarterstaff (57, -33, D:8) a +0 plate armour (60, -24, D:8) a +0 giant club (64, 1, D:8) a +0 quarterstaff Level 9 of the Dungeon (1, 35, D:9) a +0 club (2, 0, D:9) a potion of degeneration (27, 9, D:9) a +1 scimitar of venom 4 throwing nets a +0 chain mail (33, 15, D:9) an arrow (34, 17, D:9) a +0 shortbow 13 arrows (36, 33, D:9) a cursed +0 hunting sling (38, -5, D:9) 15 sling bullets (44, 8, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 club (11, 11, D:10) 21 stones (14, 4, D:10) a +0 hand axe a +0 leather armour (15, 4, D:10) a +0 dagger a +0 robe (30, 16, D:10) a cursed +0 leather armour (40, 5, D:10) a +0 chain mail (42, -13, D:10) a +0 ring mail (45, 0, D:10) a +0 quarterstaff (45, 35, D:10) a +0 trident (46, -9, D:10) a +0 giant club (46, 37, D:10) a +0 dagger a +0 robe (50, 9, D:10) a +0 robe (56, 16, D:10) a cursed -1 shortbow 18 arrows Level 11 of the Dungeon [Shop] Miyb's Food Boutique a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:11) a +0 giant spiked club a +0 giant spiked club (0, 1, D:11) 19 stones (2, -15, D:11) 3 arrows (3, -15, D:11) 2 arrows (4, -15, D:11) an arrow (4, -4, D:11) a tomahawk a +0 robe a +4 war axe of electrocution (5, -4, D:11) a tomahawk (6, -16, D:11) a +0 long sword a +0 ring mail a +0 shield (6, -5, D:11) 29 arrows a +0 shortbow (6, -4, D:11) a +1 short sword of flaming (7, -15, D:11) a +0 shortbow 9 arrows (8, 12, D:11) a +0 shortbow a +0 shortbow 39 arrows (8, 13, D:11) a +0 shortbow 19 arrows (9, 11, D:11) a +0 shortbow 12 arrows (9, 12, D:11) 3 arrows (9, 13, D:11) a +0 shortbow 19 arrows (10, 13, D:11) a cursed -3 shortbow 13 arrows (11, -10, D:11) 6 curare-tipped needles (11, 12, D:11) 9 arrows (12, 12, D:11) an arrow (14, 12, D:11) an arrow (15, -21, D:11) a +0 scale mail (20, -7, D:11) a +0 chain mail a +0 trident (21, 1, D:11) 16 stones (23, 13, D:11) a cursed +0 robe (29, -21, D:11) 23 stones (32, -8, D:11) 36 arrows a +0 shortbow (32, 0, D:11) 14 sling bullets (33, 9, D:11) 17 sling bullets (36, -5, D:11) a tomahawk a +2 falchion of holy wrath a +0 club a +0 whip a +0 plate armour a +0 war axe (36, -4, D:11) a +0 giant club (37, -14, D:11) an arrow (37, -6, D:11) 2 tomahawks (38, -15, D:11) an arrow (38, -7, D:11) a +0 chain mail a +0 scimitar (38, -6, D:11) a tomahawk a +0 war axe (38, 11, D:11) a +2 dagger of venom (38, 12, D:11) a +0 chain mail (39, -8, D:11) a +0 ring mail a +0 dagger (39, -7, D:11) a +0 chain mail a tomahawk a +0 short sword (39, -6, D:11) a +0 leather armour (40, -7, D:11) a +0 giant club a +0 club a +0 leather armour a +0 dagger a +0 leather armour a cursed -1 dagger a +0 chain mail a +0 club a +0 flail a +0 flail a +0 dagger a +0 leather armour (41, -31, D:11) 2 large rocks (46, -31, D:11) a large rock (46, -10, D:11) a +0 dire flail a +0 chain mail (46, -9, D:11) a +0 dagger a +0 leather armour (46, -8, D:11) a +0 whip a +0 scale mail (47, -31, D:11) a large rock (47, -10, D:11) a +0 club a +0 leather armour a +0 halberd (47, -1, D:11) a +0 broad axe a +0 chain mail (47, 1, D:11) a +0 helmet a +0 plate armour (47, 2, D:11) the +0 leather armour of Shielding {MP+9 Int+4} It affects your intelligence (+4). It affects your magic capacity (+9). the +5 arbalest of Makhleb's Benevolence {venom, *Slow rPois rF- Dex+8} It poisons the ammo it fires. It affects your dexterity (+8). It makes you vulnerable to fire. It protects you from poison. It may slow you when you take damage. a cursed -3 war axe (48, -31, D:11) a large rock (48, 2, D:11) an uncursed ring of attention (49, -9, D:11) a +0 plate armour (50, -31, D:11) a large rock (50, -30, D:11) 3 large rocks (53, 11, D:11) a +0 mace a +0 dagger a +0 robe Level 12 of the Dungeon [Shop] Lebitrym's Armour Shoppe a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 shield (58 gold) a +1 leather armour of fire resistance (182 gold) a +0 scale mail (52 gold) a +1 chain mail of fire resistance (214 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) [Shop] Rosox's Weapon Shoppe the +5 long sword of Wariness {flame, rC- rN+ Int+2 Dex+2} (658 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from negative energy. a +0 spear (45 gold) 8 stones (12 gold) a throwing net (45 gold) a +0 long sword (52 gold) a +0 trident (52 gold) a +1 arbalest of freezing (226 gold) a +0 quarterstaff (60 gold) a +0 dagger (30 gold) (2, -26, D:12) a +0 plate armour a +4 morningstar (9, -33, D:12) a +0 hand crossbow (14, 6, D:12) 21 bolts (16, -40, D:12) 8 arrows (17, 6, D:12) a +0 giant spiked club a +0 giant club (18, -9, D:12) a +0 great sword a +0 chain mail (19, -17, D:12) a +0 chain mail a cursed -2 scimitar (20, -18, D:12) a +0 chain mail a +0 trident (21, -18, D:12) a +0 club (22, -45, D:12) a +0 leather armour (22, -18, D:12) a +0 club (22, -12, D:12) a +0 hand axe (23, -30, D:12) 29 sling bullets (30, -5, D:12) a +0 mace (35, -10, D:12) a +0 mace a +0 hunting sling a +0 chain mail (36, -37, D:12) a +0 dagger (43, -41, D:12) a +0 leather armour (53, -30, D:12) a +0 shortbow 16 arrows (55, -29, D:12) 2 arrows (56, -28, D:12) an arrow (59, -27, D:12) 2 arrows (61, 9, D:12) a +0 fustibalus Level 13 of the Dungeon (8, -7, D:13) a +0 dagger 30 stones a +0 ring mail an orc corpse (9, -7, D:13) a +0 long sword a +0 chain mail a +0 halberd a +0 plate armour an orc corpse (10, -7, D:13) a stone a +0 falchion a rime drake corpse a scorpion corpse (12, -7, D:13) a +0 hand axe a +0 leather armour a +0 trident a +3 ring mail an orc corpse (13, -31, D:13) a +0 quarterstaff (13, -7, D:13) a +0 club an orc corpse (17, -10, D:13) 2 arrows (17, -6, D:13) 16 stones (18, -12, D:13) a +0 shortbow (unseen) (19, -13, D:13) a book of Changes (19, -12, D:13) 4 large rocks (19, 1, D:13) 23 gold pieces (21, -12, D:13) a large rock (21, -3, D:13) a +0 battleaxe (unseen) (25, 3, D:13) 20 stones (26, 2, D:13) a scroll of identify (27, -9, D:13) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (28, -4, D:13) 11 gold pieces (29, -11, D:13) a +0 morningstar (30, -2, D:13) a potion of curing the Ecumenical Temple