Lew Level 1 of the Dungeon (0, 0, D:1) a +0 club Level 2 of the Dungeon Level 3 of the Dungeon Level 4 of the Dungeon Level 5 of the Dungeon [Shop] Vamepro's Antique Armour Boutique a +0 ring mail (108 gold) the +9 scales of the Dragon King {rPois rF+ rC+ MR+} (3369 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 leather armour (54 gold) the +2 cloak of Gyskoom {+Inv Str-3 SInv} (712 gold) It affects your strength (-3). It lets you see invisible. It lets you turn invisible. +0 ice dragon scales (1620 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 buckler (121 gold) Level 6 of the Dungeon (14, 4, D:6) a +0 dagger a +0 animal skin Level 7 of the Dungeon (0, 0, D:7) the -3 buckler of Nobility {MR+} It affects your resistance to hostile enchantments. (8, -35, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Bonorid's Antique Weapon Boutique a +0 trident (105 gold) a cursed -3 flail (3 gold) a +0 rapier (120 gold) the +7 spear of Ash {pain, +Rage rPois Dex-3} (1527 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-3). It protects you from poison. It lets you go berserk. a +3 blowgun (585 gold) the +8 scythe "Kiqeido" {antimagic, rN+} (1806 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. the +12 glaive of Prune {chop} (2301 gold) It inflicts extra damage upon your enemies. a +0 rapier (120 gold) a +0 hunting sling (45 gold) a +0 trident (105 gold) a +0 giant club (51 gold) Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a stone (20, 5, D:9) a +0 dagger (25, 10, D:9) 3 stones (25, 11, D:9) a +0 falchion of flaming Level 10 of the Dungeon (49, -8, D:10) a +0 giant club (49, 15, D:10) a cursed -2 blowgun 4 poisoned needles a +0 robe (51, 16, D:10) a poisoned needle Level 11 of the Dungeon (0, 0, D:11) a +1 mace of crushing (6, -4, D:11) a +0 chain mail (10, 2, D:11) a large rock (10, 3, D:11) a +0 club a +0 leather armour (11, 3, D:11) a +0 dagger a +0 robe (11, 4, D:11) a +0 mace a +0 flail a +0 dagger a +0 robe (12, 3, D:11) 4 large rocks (18, 11, D:11) a +0 club (34, 3, D:11) a +0 ring mail (39, 11, D:11) a +0 cloak (49, 17, D:11) a +0 giant club a +0 giant club (51, 14, D:11) a +0 dagger Level 12 of the Dungeon [Shop] Popsi's Jewellery Shoppe an uncursed amulet of magic regeneration (330 gold) a cursed ring of teleportation (49 gold) a +3 ring of strength (172 gold) a cursed ring of protection from fire (242 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of wizardry (330 gold) an uncursed amulet of regeneration (330 gold) a cursed ring of poison resistance (187 gold) an uncursed ring of resist corrosion (220 gold) an uncursed amulet of faith (440 gold) an uncursed ring of fire (275 gold) the ring "Tetsed" {+Inv rElec rC+ rN+ MR+} (613 gold) [ring of protection from cold] It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. the ring "Ydam" {Ice SInv} (398 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. an uncursed ring of protection from fire (275 gold) [Shop] Tuiren's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Pulixac's Book Emporium the Catalogue of Excruciating Poison (676 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Stone Arrow Conjuration/Earth 3 c - Olgreb's Toxic Radiance Poison 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Annihilations (1435 gold) a book of the Dragon (1170 gold) a book of Death (910 gold) a book of Necromancy (390 gold) a book of Callings (390 gold) the Handbook of the Mutagenic Rocks (819 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Irradiate Conjuration/Transmutation 5 a book of Alchemy (975 gold) a book of Geomancy (455 gold) a book of Cantrips (260 gold) a book of Transfigurations (715 gold) (12, -17, D:12) a +0 great sword (41, 11, D:12) 17 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 trident (1, 0, D:13) a +0 dagger a cursed +0 robe (2, 0, D:13) a +0 dagger (2, 3, D:13) a +0 robe (32, 51, D:13) a +0 ring mail (37, 56, D:13) a cursed -2 morningstar (56, 3, D:13) a +0 flail a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 hand axe Level 14 of the Dungeon (0, 0, D:14) 22 bolts (24, 15, D:14) a +0 giant spiked club a cursed -2 giant club (57, 18, D:14) a +0 quarterstaff (60, -4, D:14) a +0 hand axe (60, -3, D:14) a +1 dire flail of protection a cursed -2 chain mail (61, -4, D:14) a cursed -2 morningstar (63, 12, D:14) a +0 club a +0 hand axe a +0 leather armour (64, 12, D:14) a +0 short sword a +0 leather armour a +0 mace a +0 plate armour Level 15 of the Dungeon (0, 0, D:15) 16 bolts a +4 arbalest (0, 2, D:15) 3 large rocks 25 arrows a +0 longbow a +0 halberd (1, 3, D:15) 27 arrows a +0 shortbow (1, 4, D:15) 20 arrows a +0 shortbow (1, 5, D:15) a +0 long sword (2, 3, D:15) 16 arrows a +0 shortbow (2, 4, D:15) a large rock (2, 5, D:15) 10 arrows a +0 shortbow (3, 6, D:15) an arrow (6, 10, D:15) a +0 spear (19, 36, D:15) a +0 trident (21, 28, D:15) a +0 scythe (24, 4, D:15) a +0 chain mail (46, 15, D:15) a +0 scale mail (49, 16, D:15) 14 stones (56, 8, D:15) a +0 flail (57, 36, D:15) an arrow (57, 37, D:15) a +0 shortbow 12 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (27, 22, Lair:1) 18 arrows Level 2 of the Lair of Beasts (53, -9, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (6, -11, Lair:5) a +0 helmet Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 buckler (6, 37, Lair:6) 11 stones (60, 9, Lair:6) the -1 buckler of the Hidden Vale {Regen+} It increases your rate of regeneration. Level 1 of the Swamp (0, 0, Swamp:1) a +0 ring mail (16, 16, Swamp:1) 10 sling bullets (27, 7, Swamp:1) 4 needles of confusion (29, 31, Swamp:1) 17 stones (43, 20, Swamp:1) a +0 hand axe (53, -16, Swamp:1) a +0 ring mail Level 2 of the Swamp Level 3 of the Swamp (0, 0, Swamp:3) 12 bolts Level 4 of the Swamp (0, 0, Swamp:4) a vampire mosquito corpse (4, -2, Swamp:4) a hydra corpse Level 5 of the Pits of Slime