LetoII Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 8, D:1) a +0 whip (-17, 9, D:1) a potion of invisibility (15, 12, D:1) a potion of heal wounds (-7, 15, D:1) 18 sling bullets of frost (22, 28, D:1) a +0 scale mail (25, 28, D:1) a +0 dagger (2, 44, D:1) a +0 whip (9, 48, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, 1, D:2) 3 tomahawks (18, 4, D:2) a +0 robe (16, 13, D:2) a potion of restore abilities (29, 18, D:2) a +0 dagger (30, 20, D:2) a +0 dagger (25, 21, D:2) a +0 spear (-19, 22, D:2) a +0 mace (8, 24, D:2) a +0 club (10, 24, D:2) a +0 hunting sling (-2, 26, D:2) a stone (-10, 27, D:2) a potion of curing (11, 29, D:2) a +0 club (0, 30, D:2) a +0 hunting sling 8 stones (10, 31, D:2) a +0 mace a cursed +0 leather armour (-12, 32, D:2) a +0 dagger (19, 37, D:2) a stone (20, 37, D:2) a stone (23, 37, D:2) a stone (16, 38, D:2) 20 stones a +0 hunting sling (18, 38, D:2) a stone (0, 46, D:2) a potion of mutation (10, 49, D:2) a +0 whip (-1, 56, D:2) 21 bolts (5, 59, D:2) a book of Changes Level 3 of the Dungeon (0, 0, D:3) a +0 spear (43, 4, D:3) a potion of magic (27, 7, D:3) a +0 spear (27, 8, D:3) a +0 scale mail a +0 war axe (34, 8, D:3) 21 stones a +0 club (20, 9, D:3) a +0 whip (34, 9, D:3) a stone (-2, 18, D:3) a beef jerky (6, 25, D:3) a potion of berserk rage (21, 25, D:3) 15 stones (35, 25, D:3) a meat ration (-6, 28, D:3) a potion of curing (20, 28, D:3) a bread ration (48, 36, D:3) a wand of slowing (9) (8, 37, D:3) a bread ration (40, 37, D:3) a stone (43, 40, D:3) a +0 scale mail (40, 45, D:3) a +0 dagger 3 stones Level 4 of the Dungeon [Shop] Uje Qasu's Antique Weapon Shop a +0 falchion (66 gold) a +0 flail (77 gold) the +0 battleaxe of the Lame Duck {flame, rF- MR++} (253 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. a +0 war axe (77 gold) a +2 war axe of electrocution (77 gold) a +0 flail (77 gold) a +0 hand axe (66 gold) a +0 trident (77 gold) a +0 dagger (44 gold) a +0 glaive (143 gold) a +0 quarterstaff (88 gold) a +0 trident (77 gold) a +0 hand crossbow (77 gold) (0, 0, D:4) a +0 club (-7, 4, D:4) 12 stones (10, 10, D:4) a bread ration (-35, 17, D:4) a +0 leather armour (5, 18, D:4) a potion of heal wounds (-3, 24, D:4) a +0 hunting sling (-12, 26, D:4) 2 stones (-7, 30, D:4) a stone (18, 34, D:4) 2 potions of lignification (-18, 37, D:4) a +0 robe (-13, 39, D:4) a +0 trident (-14, 40, D:4) a +0 ring mail a cursed -2 ring mail a +0 hand axe a +0 mace (-11, 40, D:4) a +0 trident (-15, 41, D:4) a +0 leather armour a +0 club (-25, 43, D:4) a +0 war axe (19, 49, D:4) a +0 leather armour (-31, 52, D:4) a +0 club (16, 53, D:4) a +0 club (13, 59, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 26 stones (-17, 4, D:5) a scroll of teleportation (9, 7, D:5) a +0 dagger a +0 robe an orc corpse (-7, 8, D:5) a scroll of recharging (11, 9, D:5) 27 stones (-11, 13, D:5) a +0 ring mail (5, 13, D:5) a +0 dagger (unseen) (10, 16, D:5) a +0 short sword a rotting orc corpse (11, 16, D:5) a +0 ring mail (unseen) (-10, 18, D:5) a beef jerky (-19, 24, D:5) a meat ration (-3, 25, D:5) 20 stones (16, 31, D:5) a +0 leather armour (unseen) (12, 32, D:5) a +0 robe (9, 33, D:5) a +0 leather armour a cursed -1 flail (0, 35, D:5) a +0 leather armour (11, 37, D:5) a +0 hand axe (0, 38, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a potion of might (0, 1, D:6) 14 gold pieces (13, 7, D:6) a javelin (14, 7, D:6) a bread ration (21, 7, D:6) 4 javelins (38, 7, D:6) a +0 scimitar (-4, 8, D:6) 15 gold pieces (22, 12, D:6) 9 arrows (31, 12, D:6) a giant newt corpse (skeletalised by now) (32, 12, D:6) 11 gold pieces (24, 15, D:6) 3 fruits (15, 16, D:6) a +0 hunting sling