Leszczynek Level 1 of the Dungeon [Shop] Heef's Antique Armour Shop a +0 ring mail (84 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) a +0 barding (483 gold) a +0 helmet (94 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +1 ring mail of cold resistance (336 gold) [Shop] Ticveaz's Book Shop an Everburning Encyclopedia (286 gold) Juominuclu's Reference Book on Evil Magic and Arcane Weapons (528 gold) Spells Type Level Known a - Searing Ray Conjuration 2 no b - Borgnjor's Vile Clutch Necromancy/Earth 5 no c - Agony Necromancy 5 no d - Necromutation Transmutation/Necromancy 8 no a book of Storms (352 gold) an Inescapable Atlas (374 gold) a book of Geomancy (198 gold) a manual of Slings (880 gold) the Compendium of Evil Cold (462 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Dispel Undead Necromancy 4 no c - Simulacrum Ice/Necromancy 6 no d - Death Channel Necromancy 6 no a book of Alchemy (308 gold) a book of Blood (308 gold) a book of Cantrips (132 gold) (0, 0, D:1) 28 arrows (0, 2, D:1) a +0 dagger (5, 30, D:1) a +0 dagger 3 stones (6, 3, D:1) 22 stones (6, 30, D:1) a +0 club (6, 33, D:1) a +0 whip (8, 2, D:1) a +0 dagger (8, 3, D:1) a +0 dagger (15, 11, D:1) a +0 long sword (20, -3, D:1) a +0 dagger (20, 18, D:1) 12 stones (26, 33, D:1) a +0 dagger (unseen) (38, 12, D:1) a +0 club (48, 9, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -4, D:2) a +0 mace (11, 5, D:2) a +0 hunting sling (13, -7, D:2) a +0 hand axe (14, -7, D:2) a +0 dagger (29, 0, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, 0, D:3) 22 arrows (16, 0, D:3) 13 arrows (33, 10, D:3) a +0 trident (34, -27, D:3) a +0 dagger (35, -27, D:3) a +0 club (35, 10, D:3) a +0 leather armour (50, -12, D:3) a +0 ring mail (still there?) a +0 hand axe (still there?) Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (1, 6, D:4) 7 gold pieces (2, 6, D:4) a +0 ring mail (12, -13, D:4) a +0 chain mail (22, -10, D:4) a scroll of identify (31, 14, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (2, 7, D:5) 17 arrows (4, -7, D:5) a +0 ring mail (5, -4, D:5) a +0 war axe (9, 5, D:5) 19 sling bullets (14, -2, D:5) 22 arrows (18, 0, D:5) a +0 whip a stone a +0 dagger (18, 1, D:5) a +0 dagger 4 stones a +0 club a +0 club (19, -1, D:5) a +0 short sword (19, 1, D:5) a +0 ring mail a +0 short sword a +0 whip a +0 hand crossbow (20, 1, D:5) a +0 club (36, 7, D:5) a +0 robe (36, 8, D:5) a scroll of noise {!r} Level 6 of the Dungeon (8, 6, D:6) a +0 quarterstaff (9, -9, D:6) a +0 mace a +0 chain mail a +0 short sword (10, -20, D:6) a +0 giant club (10, -9, D:6) a +2 flail of protection a +0 leather armour (16, -20, D:6) a stone (17, -15, D:6) a +0 quarterstaff (18, -7, D:6) a +0 dagger (20, -29, D:6) 21 stones (21, -18, D:6) 17 arrows (22, -26, D:6) a +0 leather armour (34, -27, D:6) a +0 hand axe (37, -32, D:6) a +0 dagger (37, -12, D:6) a +0 scale mail a scarf of harm a +0 ring mail (38, -27, D:6) a +0 dagger (still there?) a +0 robe (still there?) (38, -16, D:6) a stone (39, -18, D:6) a stone (40, -19, D:6) a stone (41, -20, D:6) a stone (44, -23, D:6) a +0 giant spiked club a stone (48, -30, D:6) a +0 club a +0 ring mail (48, -29, D:6) a +0 falchion a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 2, D:7) a +0 mace (1, -7, D:7) a +0 mace (1, -6, D:7) a +3 vorpal mace (1, -5, D:7) a +0 mace (1, -2, D:7) a +0 mace (1, -1, D:7) a +0 mace (1, 1, D:7) a +0 mace (2, -6, D:7) a +0 mace (2, -5, D:7) the +3 mace of Qoifiaj {chaos, rF- Int+4 Dex+3} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. (2, -4, D:7) a +2 quarterstaff of chaos (2, -3, D:7) a +2 mace of protection (3, -7, D:7) a +0 mace (3, -6, D:7) the +3 mace of Fedhas's Supremacy {distort, *Rage SInv Stlth+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. SInv: It lets you see invisible. *Rage: It lets you go berserk by making a melee attack (+20% chance). Stlth: It makes you more stealthy. (3, -5, D:7) a +0 mace (15, -18, D:7) a +0 short sword a +0 leather armour (25, -1, D:7) a +1 whip of electrocution a +0 robe (26, -12, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (5, -15, D:8) a +2 dagger of protection a +0 robe (5, -14, D:8) a +0 short sword of freezing (5, -9, D:8) a +1 dagger of electrocution a +0 ring mail (6, -15, D:8) a +0 mace a +0 robe (7, -12, D:8) a +0 mace a +0 chain mail (7, -10, D:8) a +0 whip (30, -39, D:8) a +0 leather armour of cold resistance (31, -7, D:8) a +0 giant club a +0 dire flail (34, -10, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 great mace a hydra corpse (skeletalised by now) (11, 34, D:9) a +0 club (16, 15, D:9) a book of Beasts (25, 36, D:9) a +0 robe a +2 flail a +0 dagger (26, 36, D:9) a +1 short sword of venom (26, 37, D:9) a +0 robe a +0 robe (27, -3, D:9) a +0 hand axe (39, 9, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) 2 stones (1, -1, D:10) a stone (2, -1, D:10) a stone (3, -1, D:10) 2 stones (4, -1, D:10) a stone (still there?) an ugly thing skeleton (still there?) (5, -1, D:10) 3 scrolls of noise {!r} (still there?) 9 arrows (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a +0 halberd (still there?) a centaur skeleton (still there?) (8, -17, D:10) a +0 mace (still there?) 28 stones (still there?) a +0 robe (still there?) (8, -16, D:10) a +0 dagger a +0 robe (9, -38, D:10) 4 stones (9, -10, D:10) a +0 dagger a +0 robe (10, -38, D:10) 2 stones (15, -40, D:10) (unseen) (21, -19, D:10) a +0 hand axe (34, -34, D:10) a +0 leather armour a +0 flail (35, -23, D:10) a +0 scale mail (36, -33, D:10) a +0 mace (36, -32, D:10) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (39, -33, D:10) a +0 falchion Level 11 of the Dungeon [Shop] Gepesm Juugg's General Store (Shop contents are unknown) (0, 0, D:11) 25 arrows a +0 shortbow (2, -16, D:11) 5 large rocks (9, -8, D:11) 17 arrows (16, -21, D:11) a +0 club a +0 ring mail (16, 10, D:11) a +0 helmet (17, -21, D:11) a +0 club a +0 dagger a +0 robe (52, -11, D:11) a +0 war axe of distortion {god gift} (52, -5, D:11) an acid dragon corpse (53, -10, D:11) a +0 quarterstaff of freezing (still there?) a +2 robe of cold resistance (still there?) a ring of ice (still there?) (54, 1, D:11) a +0 short sword (56, -5, D:11) a scroll of vulnerability (57, -8, D:11) a wand of mindburst (13) (58, -11, D:11) Ozocubu's Autobiography the Ecumenical Temple