Leszczynek Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 5, D:1) a +0 dagger (5, -19, D:1) a +0 short sword (13, -24, D:1) a +0 ring mail (14, -31, D:1) a +0 club (18, -11, D:1) a +0 club (22, -26, D:1) 25 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (4, 10, D:2) 14 stones (30, -1, D:2) a +0 club (31, -19, D:2) 11 gold pieces (32, -21, D:2) a +4 ring of slaying (38, -15, D:2) 13 stones Level 3 of the Dungeon (1, 2, D:3) a +0 club (5, 0, D:3) a +0 ring mail (6, 23, D:3) a +0 scale mail (15, 30, D:3) a +0 club (unseen) (22, 12, D:3) a stone (22, 14, D:3) a stone (22, 16, D:3) a cursed -3 dagger (23, 25, D:3) 24 bolts (24, 13, D:3) a stone (26, 13, D:3) a cursed +0 scythe a +0 robe (27, 18, D:3) a +0 long sword (31, 5, D:3) a +0 whip (35, 9, D:3) a +0 pair of gloves (36, 9, D:3) 17 arrows (39, 7, D:3) 21 stones (45, 13, D:3) 4 javelins (48, 20, D:3) 12 stones (50, 23, D:3) 9 stones (50, 29, D:3) a +0 flail a +0 leather armour a +0 flail a +0 whip (54, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Giefut's Armour Boutique the +1 scale mail of Past Mistakes {rElec rF- rN+ Str+4} (343 gold) It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +1 pair of boots (138 gold) a +0 leather armour (24 gold) (0, 0, D:4) 6 tomahawks (0, 2, D:4) a +0 flail (28, 15, D:4) 19 arrows (40, 26, D:4) a +0 pair of boots (44, 3, D:4) a +3 spear (55, -5, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (17, -10, D:5) a +0 hunting sling (18, -5, D:5) 11 sling bullets (21, -8, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 11 arrows (5, 9, D:6) a +0 leather armour (12, -11, D:6) a +0 shortbow 10 arrows (17, -11, D:6) 2 arrows (20, -12, D:6) 12 sling bullets (21, -4, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) 15 stones (1, 5, D:7) 20 stones (2, 2, D:7) 8 stones (3, 0, D:7) 15 stones (4, 2, D:7) 18 stones (9, 2, D:7) 25 stones (12, -9, D:7) a +1 whip of draining a +0 chain mail (30, 1, D:7) a +0 trident (32, 31, D:7) a +0 flail a +0 leather armour (32, 35, D:7) a +0 glaive a +0 chain mail (33, 32, D:7) a +0 dagger a cursed +0 robe (55, 23, D:7) a book of Frost Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (5, -3, D:8) a +0 dagger a +2 short sword a cursed -1 spear a +0 robe (7, -7, D:8) a +0 club a +0 leather armour (7, -6, D:8) a +0 ring mail (13, 4, D:8) 9 gold pieces (18, -22, D:8) 2 potions of degeneration (18, -6, D:8) a +0 club (19, -22, D:8) 2 potions of degeneration (19, -15, D:8) 12 gold pieces (20, -24, D:8) 4 potions of degeneration (20, -23, D:8) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe a gnoll skeleton (20, -22, D:8) 2 potions of degeneration (21, -20, D:8) 2 potions of degeneration (21, -19, D:8) 2 potions of degeneration (21, -18, D:8) 2 potions of degeneration (23, 1, D:8) 24 sling bullets (23, 12, D:8) a +0 hunting sling (25, 11, D:8) a +0 long sword (26, -4, D:8) 15 bolts (27, -15, D:8) a +0 leather armour (34, 12, D:8) a +0 hand crossbow (35, 13, D:8) 17 stones (45, 3, D:8) a +2 dagger of chaos a +0 robe (49, -1, D:8) the Volume of Evil Rites Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Agony Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 e - Simulacrum Ice/Necromancy 6 (53, -15, D:8) an uncursed staff of poison the Ecumenical Temple a bailey (0, 0, Bailey) a kobold corpse (1, -2, Bailey) a hobgoblin corpse (2, 2, Bailey) a kobold corpse (3, -4, Bailey) a kobold corpse (3, -2, Bailey) a hobgoblin skeleton (5, -8, Bailey) a potion of magic (7, 4, Bailey) a +0 halberd (9, 4, Bailey) a +0 halberd of electrocution a gnoll skeleton (10, 3, Bailey) a +1 halberd of electrocution a gnoll corpse (11, -1, Bailey) a +0 halberd of electrocution (11, 0, Bailey) a kobold corpse (12, -2, Bailey) a kobold corpse (12, -1, Bailey) a hobgoblin skeleton (12, 0, Bailey) a kobold corpse (16, -3, Bailey) 2 tomahawks of returning a hobgoblin corpse (17, -5, Bailey) 4 tomahawks of returning a +0 halberd (17, -4, Bailey) a tomahawk of returning a +1 halberd of electrocution