LeonardWolfe Level 1 of the Dungeon (0, 0, D:1) a +0 club (23, -32, D:1) a +0 club (24, -30, D:1) a +0 club (25, -17, D:1) 15 stones (25, -5, D:1) a mace (37, -32, D:1) a dagger (41, -9, D:1) a +0 whip (42, -8, D:1) a cursed -3 club (43, -8, D:1) a +0 spear 3 stones (44, -11, D:1) a mace (44, -9, D:1) a falchion (45, -9, D:1) a glowing buckler (46, -11, D:1) a dagger (46, -9, D:1) a hand axe (49, -24, D:1) a +0 dagger (50, -19, D:1) 26 stones (52, -24, D:1) a robe (53, -33, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 18 arrows (8, -10, D:2) 16 poisoned needles (10, -26, D:2) a ring mail (12, -22, D:2) 22 stones (12, 1, D:2) a +0 club (12, 7, D:2) a hunting sling (13, -35, D:2) 19 poisoned needles (13, -12, D:2) a +0 dagger (15, -23, D:2) 18 stones (15, 23, D:2) a +0 animal skin (29, 0, D:2) a +0 club (30, -5, D:2) a +0 club a +0 short sword (31, -3, D:2) a stone (32, -1, D:2) a stone (40, -1, D:2) a leather armour (42, -12, D:2) a +0 club (42, -2, D:2) a +0 dagger (43, 11, D:2) a leather armour (43, 12, D:2) 10 gold pieces (43, 13, D:2) a long glass wand (43, 14, D:2) a scroll of teleportation (44, 14, D:2) 8 gold pieces Level 3 of the Dungeon (0, 0, D:3) 14 stones (1, 32, D:3) a whip (14, -12, D:3) a +0 club (14, -9, D:3) a +0 dagger (18, 27, D:3) a +2 dagger of electrocution a +0 robe a cursed -3 mace (19, 27, D:3) a +0 dagger a +0 robe (19, 28, D:3) a +0 trident (26, 17, D:3) a +0 dagger (27, -3, D:3) a short sword (32, 7, D:3) 20 stones (34, 35, D:3) a ring mail (35, 28, D:3) a +0 dagger (37, -24, D:3) 27 stones (40, -24, D:3) 5 poisoned needles (46, 14, D:3) 18 arrows (47, -19, D:3) a +0 mace a +0 whip (50, -3, D:3) a mace Level 4 of the Dungeon [Shop] Dufroypp's Weapon Emporium a +0 long sword (38 gold) a +0 whip (27 gold) a +0 short sword (33 gold) a +0 rapier (44 gold) the +8 falchion of Honour {flame, rElec rN+++ MP-9 Dex+2} (722 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It insulates you from electricity. It renders you almost immune to negative energy. It affects your magic capacity (-9). a +0 mace of protection (61 gold) a +0 glaive (71 gold) a +0 flail (38 gold) a +0 blowgun (27 gold) the +2 mace "Orb Guardian's Regret" {freeze, rC+ Stlth+} (354 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It makes you more stealthy. (0, 0, D:4) a mace (11, -31, D:4) a quarterstaff (12, -1, D:4) 17 bolts (14, 16, D:4) 24 sling bullets (18, -7, D:4) a scale mail (20, -19, D:4) a +0 ring mail a +0 club (21, -26, D:4) a +0 hand axe (21, -20, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (22, -20, D:4) a +0 short sword (22, -17, D:4) a +0 trident (32, -34, D:4) a long sword (36, -29, D:4) a +0 trident of venom a +0 leather armour (37, -30, D:4) a +0 dagger a +0 robe (50, 13, D:4) 20 stones (53, 13, D:4) 11 bolts (65, -18, D:4) a dyed leather armour (65, -12, D:4) a mace Level 5 of the Dungeon (0, 0, D:5) 24 stones (8, 6, D:5) a robe (11, -33, D:5) 3 bolts (19, -42, D:5) 16 stones (24, 13, D:5) a +0 flail a +0 flail a tomahawk (25, -32, D:5) a ring mail (25, 13, D:5) a +0 dagger a cursed -2 robe (26, 11, D:5) a tomahawk (27, -35, D:5) a +1 scale mail (29, -24, D:5) a robe (30, -37, D:5) a cursed -1 dagger (31, -37, D:5) a +0 short sword a +0 falchion a +0 hand axe (31, -36, D:5) a +0 whip a +0 scale mail (32, -16, D:5) a +0 giant spiked club (33, 6, D:5) a war axe (35, -17, D:5) a +0 flail (36, -24, D:5) a book of Changes (44, -4, D:5) a dagger (46, -18, D:5) 29 stones (56, -31, D:5) 36 stones (62, -35, D:5) a pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 halberd (0, 1, D:6) a +0 club (3, -2, D:6) a short sword (8, -1, D:6) 25 arrows (9, 26, D:6) a +0 giant spiked club (10, 10, D:6) 11 arrows (11, 38, D:6) a spear (15, -7, D:6) a +2 mace of holy wrath a +0 leather armour a +0 dagger a +0 robe a +0 glaive a +0 plate armour (15, 9, D:6) a +0 giant spiked club (19, 30, D:6) a helmet (22, 22, D:6) a +0 whip (22, 36, D:6) a +0 flail (22, 37, D:6) a +0 whip (23, 37, D:6) a +0 club (24, 21, D:6) a +0 club (25, -3, D:6) a scale mail (25, 12, D:6) a +0 shortbow 10 arrows (25, 14, D:6) an arrow (25, 17, D:6) an arrow (25, 18, D:6) 2 arrows (26, 23, D:6) a throwing net (30, 27, D:6) 8 javelins (31, 26, D:6) a +0 shortbow 7 arrows (31, 29, D:6) an arrow (31, 31, D:6) an arrow (31, 32, D:6) 6 arrows Level 7 of the Dungeon (0, 0, D:7) a cursed -3 short sword (0, 1, D:7) a +0 ring mail (0, 2, D:7) a +0 dagger a +0 robe (0, 25, D:7) a +0 dagger a +0 robe (1, 2, D:7) a +0 short sword a +0 leather armour (1, 24, D:7) a tomahawk (1, 25, D:7) a +0 scimitar 7 tomahawks a cursed +0 chain mail a +0 whip a +0 scale mail (5, 0, D:7) a stone (5, 3, D:7) 5 large rocks (5, 14, D:7) a book of Cantrips (6, 17, D:7) a +0 giant spiked club (7, 1, D:7) 3 large rocks (8, 4, D:7) a stone (9, -4, D:7) a short sword (9, 2, D:7) a stone (10, 0, D:7) a stone (10, 4, D:7) a stone (17, 2, D:7) 18 arrows (31, 0, D:7) 24 stones (39, 27, D:7) an arrow (41, 27, D:7) a +0 shortbow 15 arrows a +0 robe (42, 6, D:7) 24 sling bullets (43, 20, D:7) 25 bolts (44, 18, D:7) a rapier (44, 24, D:7) 20 arrows (45, 20, D:7) 22 stones (50, 6, D:7) an arbalest (52, 7, D:7) 20 bolts