Dungeon Crawl Stone Soup version 0.34-a0-938-g9201133964 (webtiles) character file. Game seed: 6715962104374574319 14 LeinadVentura the Magician (level 2, 0/22 HPs) Began as a Djinni Conjurer on Oct 13, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (426 turns). LeinadVentura the Magician (Djinni Conjurer) Turns: 426, Time: 00:02:09 Health: 0/22 AC: 2 Str: 6 XL: 2 Next: 55% Gold: 67 EV: 6 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: vertiginous, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of torment {unknown} h - a scroll of identify {unknown} Skills: + Level 0.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 8% 1 b - Searing Ray Conj 34% 2d5 11% 2 c - Fulminant Prism Conj/Alch 8% 3d7 47% 4 x - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm quivers. You take 1 damage, and have 21/22 hp. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You take 1 damage, and have 20/22 hp. An endoplasm comes into view. Health restored: 22 Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You take 1 damage, and have 21/22 hp. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You take 1 damage, and have 20/22 hp. h - a scroll labelled GODO RA ZOVYK Health restored: 22 An endoplasm and 2 jackals come into view. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The endoplasm quivers. The jackal barks! You hear a bark! A jackal comes into view. You take 1 damage, and have 21/22 hp. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. A bat comes into view. You take 1 damage, and have 20/22 hp. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You take 1 damage, and have 19/22 hp. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. The bat closely misses you. You take 1 damage, and have 18/22 hp. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The bat hits you. The jackal misses you. The bat barely misses you. The jackal bites you but does no damage. You take 1 damage, and have 17/22 hp. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The bat hits you. The jackal closely misses you. The endoplasm freezes you. You are frozen! The cold chills you terribly! You take 9 damage, and have 8/22 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you but does no damage. The jackal closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 5 damage, and have 3/22 hp. MASSIVE DAMAGE!! It was a potion of moonshine. You feel tipsy. The jackal bites you. You die... ######## #####......# #..........#### #.###.###..h@J# ##.###.###..##h..# ####...........# ...# .......#.#...... #...# .#...≈.....≈...≈. ....# ...#....≈....#....≈.#.# .≈...≈.....≈...≈. ...# .......#)#.......# #..# #.#.#.......# You could see an endoplasm and 2 jackals. Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) A jackal (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LeinadVentura the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | LeinadVentura set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 289 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 424 | D:1 | HP: 8/22 [frozen (7)] 425 | D:1 | HP: 3/22 [jackal (2)] 426 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, nicolae_kite_square_tiling_tiny Action || total ---------------------------++------- Cast: Magic Dart || 31 Drink: Moonshine || 1 Armour: Robe || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 426 | 426 | 0 | 0 | 369 | 1 | 426.0 | Dungeon | 426 | 426 | 0 | 0 | 369 | 1 | 426.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 426 daAuts Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, nicolae_kite_square_tiling_tiny Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 426 | 426 | 0 | 0 | 369 | 1 | 426.0 | Dungeon | 426 | 426 | 0 | 0 | 369 | 1 | 426.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 426 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------