Leeroy Level 1 of the Dungeon [Shop] Biyfaj's Distillery 2 potions of berserk rage (130 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) 2 potions of invisibility (208 gold) a potion of berserk rage (65 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) 2 potions of invisibility (208 gold) a potion of mutation (104 gold) [Shop] Yvvey's Weapon Shop the +2 halberd of Shrieking Terror {spect, rElec rC- MP+9 Dex+7} (787 gold) Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). the +2 dire flail of Wofritinn {flame, rElec Str+3} (487 gold) Str: It affects your strength (+3). rElec: It insulates you from electricity. 7 stones (9 gold) 5 stones (6 gold) a +0 dagger (26 gold) a +0 glaive (84 gold) a +2 spear of flaming (226 gold) a +0 war axe (45 gold) a +0 shortbow (39 gold) a +0 spear of flaming (96 gold) [Shop] Uvaqupauti's Armour Boutique a +0 ring mail (48 gold) a +0 cloak (54 gold) a +0 leather armour (24 gold) a +2 pair of gloves (198 gold) the +9 chain mail of Vabuif {Str+2} (728 gold) Str: It affects your strength (+2). a +0 ring mail (48 gold) a +0 pair of boots (54 gold) a +2 robe of willpower (212 gold) a +4 plate armour of willpower (600 gold) the +3 buckler of Buemmaej {rC+++ Str+3 Dex+2 Slay-5} (612 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rC: It renders you almost immune to cold. [Shop] Oluhitt's Magic Scroll Shoppe a scroll of teleportation (30 gold) a scroll of blinking (75 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) 2 scrolls of enchant armour (150 gold) a scroll of poison (40 gold) a scroll of poison (40 gold) a scroll of noise (10 gold) (13, -41, D:1) a +0 dagger (14, -41, D:1) a +0 dagger (16, -29, D:1) a +0 club (16, -28, D:1) a +0 dagger (28, -18, D:1) a +0 whip (30, -29, D:1) a +0 dagger (30, -26, D:1) a +0 dagger (31, -31, D:1) a potion of brilliance (31, -13, D:1) a +0 short sword (32, -34, D:1) a +0 sling (39, -26, D:1) a +0 leather armour Level 2 of the Dungeon (2, 29, D:2) a quokka corpse (skeletalised by now) (5, 6, D:2) a +0 dagger (7, -1, D:2) a +0 hand axe (11, 0, D:2) a +0 club (12, 2, D:2) a +0 short sword 4 stones (18, 0, D:2) a +0 short sword (18, 4, D:2) a +0 robe (18, 18, D:2) a +0 club (18, 25, D:2) a +0 war axe (22, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (12, -14, D:3) a +0 dagger a goblin corpse (16, -2, D:3) a +0 hand axe a +0 leather armour (17, -1, D:3) a quokka corpse (24, -1, D:3) a hobgoblin corpse (40, -4, D:3) a +0 robe (40, 24, D:3) a +0 dagger (46, 21, D:3) a +0 ring mail (47, 15, D:3) a ball python corpse