Leeroy Level 1 of the Dungeon (20, 17, D:1) a +0 club (21, 13, D:1) a +0 short sword (30, 22, D:1) a +0 ring mail (37, -4, D:1) a +0 mace (45, 20, D:1) a +0 trident (46, 10, D:1) a +0 dagger (64, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +8 ring mail of Tuliphuple {rC+} rC: It protects you from cold. (0, 14, D:2) a +0 robe (2, -8, D:2) a +0 club (9, -14, D:2) a +0 whip 5 stones (9, -13, D:2) a +0 dagger (14, -22, D:2) a +0 flail (19, -13, D:2) a +0 club (38, -20, D:2) 5 stones (39, -18, D:2) a +0 whip (49, -39, D:2) 4 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 dagger of Wounding {drain, rCorr} (3120 gold) rCorr: It protects you from acid and corrosion. the +12 hand axe of Sin {heavy, rF+ Will+} (8500 gold) rF: It protects you from fire. Will: It increases your willpower. the +1 dagger "Mocvu" {elec, rElec rCorr Int-4 Stlth-} (1980 gold) Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. the amulet "Piussoj" {RegenMP SInv} (4120 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. SInv: It lets you see invisible. (0, 0, D:3) a rat corpse (2, 11, D:3) 13 gold pieces (9, 2, D:3) 9 gold pieces (16, 8, D:3) a frilled lizard corpse (32, 27, D:3) a +1 spectral club (still there?) a +0 robe (still there?) (35, 22, D:3) 2 scrolls of enchant weapon (36, 29, D:3) a potion of curing