Leeroy Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -23, D:1) a +0 mace (3, 3, D:1) a +0 dagger 5 stones (6, -13, D:1) a +0 club (10, -29, D:1) a +0 leather armour (20, -15, D:1) a +0 short sword (23, -9, D:1) 3 stones (29, -12, D:1) a +0 club Level 2 of the Dungeon (24, -27, D:2) a +0 dagger (24, -18, D:2) a +0 club (27, -18, D:2) a +0 mace (40, -32, D:2) a +0 dagger (44, -10, D:2) 6 stones (46, -5, D:2) a +0 battleaxe (50, -27, D:2) a +0 club (51, -16, D:2) a +0 dagger (54, -23, D:2) a staff of earth Level 3 of the Dungeon [Shop] Munibiad's Jewellery Shop the ring "Sauzil" {rPois Will+ Str+3} (425 gold) [ring of willpower] Str: It affects your strength (+3). rPois: It protects you from poison. Will: It increases your willpower. a +6 ring of strength (360 gold) an amulet of guardian spirit (300 gold) an amulet of magic regeneration (300 gold) a +6 ring of strength (360 gold) a +4 ring of protection (360 gold) the ring "Zimot" {Int+6 Slay+2} (514 gold) [ring of intelligence] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). [Shop] Raodghes's Jewellery Emporium a +5 ring of evasion (360 gold) a ring of ice (250 gold) a +6 ring of dexterity (360 gold) a ring of magical power (200 gold) the ring of Loasuwk {Ice rElec Int+4 SInv} (516 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +6 ring of strength (360 gold) a +6 ring of intelligence (360 gold) the ring of Fatuh {rPois MP+9 Int+6 SInv} (480 gold) [ring of magical power] Int: It affects your intelligence (+6). rPois: It protects you from poison. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (0, 0, D:3) a +0 flail (22, -12, D:3) a +0 morningstar (25, 1, D:3) a +0 ring mail 2 boomerangs a +0 trident (35, 9, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 4 stones a scroll of identify a kobold corpse (skeletalised by now) (2, 0, D:4) a jackal corpse (skeletalised by now) (13, 15, D:4) a +2 dagger of speed (unseen) (17, 24, D:4) a +0 dagger (18, 22, D:4) a +0 dagger a goblin corpse (18, 35, D:4) 3 stones (19, 12, D:4) a +0 pair of gloves (25, 32, D:4) a +0 mace (26, 19, D:4) a scroll of immolation (26, 22, D:4) a +0 dagger a +0 robe a +0 flail an orc corpse (30, 22, D:4) a +0 club a +0 leather armour