Dungeon Crawl Stone Soup version 0.25-a0-178-gc9f82b1288 (webtiles) character file. Game seed: 8115422439565666134, levelgen mode: deterministic 183 Leeroy the Conjurer (level 5, -8/45 HPs) Began as a Draconian Conjurer on Nov 26, 2019. Killed by nerve-wracking pain ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:11:27 (3493 turns). Leeroy the Conjurer (Draconian Conjurer) Turns: 3493, Time: 00:11:27 Health: -8/45 AC: 5 Str: 10 XL: 5 Next: 35% Magic: 5/9 EV: 12 Int: 16 God: Gold: 122 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . SeeInvis . n - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . v - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons d - a +0 dagger n - a +0 short sword (weapon) w - a +0 morningstar Missiles o - 35 stones (quivered) u - 11 boomerangs Armour v - a +0 hat (worn) Jewellery e - an uncursed ring of wizardry {unknown} y - a cursed ring of teleportation {unknown} z - an uncursed ring of positive energy {unknown} Scrolls a - a scroll of enchant armour {unknown} f - 4 scrolls of identify {unknown} g - 2 scrolls of noise {unknown} i - a scroll of random uselessness {unknown} l - a scroll of amnesia {unknown} m - a scroll of remove curse {unknown} s - a scroll of fog {unknown} Potions c - a potion of flight {unknown} h - 2 potions of brilliance {unknown} j - a potion of agility k - a potion of magic {unknown} p - 2 potions of degeneration {unknown} q - a potion of heal wounds {unknown} t - a potion of mutation {unknown} x - a potion of lignification {unknown} Comestibles b - 5 rations r - 2 chunks of flesh Skills: - Level 3.2 Fighting - Level 3.1 Short Blades - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 5% 2 ##..... c - Iskenderun's Mystic Conj ###..... 34% 4 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 24% 3 ###.... Force Lance Conj/Tloc #....... 63% 4 #####.. Fulminant Prism Conj/Hex #......... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (almost dead) Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (almost dead) You miscast Searing Ray. You are very lightly contaminated with residual magic. Sparks fly from your hands! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (almost dead) You miscast Searing Ray. Nothing appears to happen. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... #.###.## ##.....## #.#.# #.###..# ##...## #.#.# #..###.# ##'## #.###.#.# ##.# #.# #.# #....o..# #.# #.######.# #####.### #.# #.##.....## #.# #.###.##.##...## #.# #.##...#.#..)..# #.# ##.##.#.#.....@########.# #..##.#.##.#..o.........# ##.#..#..#....########### ###.###.##...# ###..#.#..###.# ###...##.##...#### ....###...###....####### .####(..8...####.......# ....###รท.)###....#####.# You could see an orc priest. Vanquished Creatures An orc wizard (D:3) 6 adders 3 worms 2 dart slugs 4 leopard geckos 8 orcs (D:3) 9 giant cockroaches 10 goblins 13 hobgoblins 8 jackals 2 ball pythons 4 bats 10 frilled lizards 6 kobolds 2 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Leeroy the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 55 | D:1 | Reached skill level 1 in Fighting 98 | D:1 | Reached XP level 2. HP: 9/24 MP: 1/5 114 | D:1 | Learned a level 2 spell: Searing Ray 644 | D:2 | Reached XP level 3. HP: 14/31 MP: 3/6 911 | D:2 | Reached skill level 1 in Short Blades 1679 | D:2 | Reached XP level 4. HP: 37/38 MP: 3/7 1809 | D:3 | Found a shattered altar of Ashenzari. 2328 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2504 | D:3 | Reached XP level 5. HP: 38/45 MP: 8/8 3491 | D:3 | HP: 1/45 [orc priest/+0 flail (14)] 3493 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_rooms, serial_bayou_pond_d D:2: layout_loops_corners, first_ration D:3: minmay_general_purpose_star, layout_loops_corners, evilmike_ruin_ashenzari Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 3 | 3.2 Short Blades | 2 3 | 3.1 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Dagger | 69 | || 69 Tailslap | 11 | 21 || 32 Short sword | 41 | 152 || 193 Morningstar | | 24 || 24 Cast: Magic Dart | 7 | || 7 Searing Ray | 5 | 3 || 8 Iskenderun's Myst | | 2 || 2 Stab: Sleeping | 2 | || 2 Eat: Chunk | 3 | 7 || 10 Armor: Skin | 63 | 40 || 103 Dodge: Dodged | 103 | 118 || 221 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 256 | 6 | 2.3 | 85 | 3 | 3.4 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 73 | 0 | 0.0 | 24 | 0 | 0.0 D:3 | 145 | 6 | 4.0 | 37 | 3 | 7.5 +---------+---------+-------+---------+---------+-------