Leeroy the Dungeon (1, 21, D) a +0 plate armour (unseen) (3, 2, D) a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 16, D) a +5 ring of dexterity (3, 20, D) a +0 war axe (still there?) a +0 long sword (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (4, 16, D) a scarf of spirit shield (4, 17, D) a +2 great sword (unseen) (4, 20, D) a scroll of brand weapon (unseen) (5, 16, D) a box of beasts (5, 17, D) 4 large rocks (unseen) (6, 16, D) an uncursed staff of summoning (6, 17, D) a +8 spear of flaming (unseen) (6, 23, D) a shadow dragon corpse (7, 16, D) an uncursed staff of power (still there?) 4 large rocks (still there?) (7, 18, D) 4 large rocks (7, 19, D) a +0 war axe (unseen) (7, 21, D) a +0 chain mail (unseen) (7, 22, D) a +0 plate armour (still there?) +0 shadow dragon scales (still there?) (7, 24, D) a +2 war axe of draining a large rock (8, 16, D) a +0 dire flail (unseen) (8, 24, D) an uncursed amulet of the gourmand (8, 26, D) a large rock (9, 18, D) +0 shadow dragon scales (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 17, D) a book of Callings (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 19, D) 6 large rocks (12, 16, D) a lightning rod (4/4) (19, 0, D) the ring of Xireleepo {+Inv rC+} [ring of protection from cold] It protects you from cold. It lets you turn invisible. a phial of floods (19, 16, D) an uncursed amulet of magic regeneration (19, 17, D) a +2 troll leather armour (19, 32, D) an uncursed ring of fire (19, 33, D) a +0 shortbow of freezing (20, 0, D) a +0 dire flail of protection (20, 16, D) a +1 battleaxe of electrocution (20, 17, D) an uncursed amulet of the acrobat (20, 32, D) an uncursed staff of conjuration (20, 33, D) a +0 great sword of flaming (20, 45, D) a +0 dire flail a large rock (21, 0, D) the +8 long sword of Xughak {slice, rElec rPois rF- Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (21, 16, D) a +5 quarterstaff of crushing (21, 17, D) a +6 trident of protection (21, 32, D) an uncursed staff of fire (21, 34, D) a +7 dagger of holy wrath (21, 36, D) an uncursed staff of power a titan corpse (skeletalised by now) (21, 40, D) 2 large rocks (still there?) a +4 great sword of protection (still there?) (21, 43, D) a +0 dire flail (22, 1, D) a +2 executioner's axe of freezing (22, 3, D) a +1 demon whip of electrocution (still there?) a +0 trident (still there?) (22, 16, D) a +2 plate armour of poison resistance (22, 17, D) a cursed staff of conjuration (22, 25, D) a yak corpse (skeletalised by now) (22, 26, D) a water moccasin corpse (skeletalised by now) (22, 27, D) a hydra corpse (skeletalised by now) (22, 34, D) 5 large rocks (unseen) (22, 37, D) a large rock (22, 38, D) a +0 dire flail (unseen) (22, 42, D) a +0 dire flail a +0 dire flail (22, 43, D) a +2 great sword of flaming an uncursed amulet of guardian spirit (23, 1, D) a +0 trident an uncursed amulet of the gourmand (23, 7, D) a +2 demon whip of electrocution (unseen) (23, 16, D) an uncursed staff of power (23, 17, D) a +4 mace of crushing (23, 18, D) the ring "Nougg" {rElec MR+} [ring of protection from magic] It insulates you from electricity. It affects your resistance to hostile enchantments. (23, 19, D) a yak corpse (skeletalised by now) (23, 21, D) a polar bear corpse (skeletalised by now) (23, 23, D) a basilisk corpse (skeletalised by now) (23, 25, D) a water moccasin corpse (skeletalised by now) (23, 26, D) a hydra corpse (skeletalised by now) (23, 32, D) the +10 plate armour of Zyttot {Regen+ Str+6} It affects your strength (+6). It increases your rate of regeneration. (23, 33, D) a lamp of fire (23, 36, D) an uncursed ring of magical power a +0 great sword of flaming 11 large rocks a cyclops corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (23, 42, D) a large rock (23, 45, D) the +4 war axe of Fahoic {flame, Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). an uncursed amulet of faith a fire giant corpse (skeletalised by now) (24, 0, D) a +6 quarterstaff of protection (24, 6, D) a +0 quarterstaff of crushing (24, 16, D) the +4 battleaxe of the Revolution {chop, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (24, 18, D) a +0 short sword of venom a yak corpse (skeletalised by now) (24, 19, D) a hydra corpse (skeletalised by now) (24, 20, D) a spiny frog corpse (skeletalised by now) (24, 24, D) a hydra corpse (skeletalised by now) (still there?) a yak corpse (skeletalised by now) (still there?) (24, 26, D) a hydra corpse (skeletalised by now) (24, 32, D) an uncursed staff of fire (24, 37, D) a +2 battleaxe of freezing a titan corpse (skeletalised by now) a frost giant corpse (skeletalised by now) (24, 39, D) a +2 great sword of flaming a +1 great sword of flaming a titan corpse (skeletalised by now) (25, 0, D) the +8 mace of Ambiguity {freeze, Str+5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It lets you see invisible. (25, 1, D) +5 ice dragon scales (25, 16, D) a +2 quarterstaff of speed (25, 18, D) a fan of gales (25, 23, D) a yak corpse (skeletalised by now) (25, 26, D) a hydra corpse (skeletalised by now) (still there?) a blink frog corpse (skeletalised by now) (still there?) (25, 32, D) an uncursed staff of wizardry (25, 33, D) a +4 dagger of protection (25, 34, D) 4 large rocks (25, 35, D) 4 large rocks (still there?) a fire giant corpse (skeletalised by now) (still there?) (25, 40, D) a +0 great sword of flaming an uncursed amulet of harm a fire giant corpse (skeletalised by now) (26, 0, D) a lamp of fire (26, 9, D) a +2 long sword of draining (26, 17, D) a +3 scale mail of positive energy (26, 32, D) an uncursed staff of summoning (26, 33, D) a +2 hunting sling of freezing (26, 34, D) the +4 shield "Faniecs" {Str-3 Int+3 Dex+8} It affects your strength (-3). It affects your intelligence (+3). It affects your dexterity (+8). (26, 36, D) the ring "Dietarogg" {+Fly rPois MP+9 SInv} [ring of magical power] It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. It lets you fly. the +8 great sword "Goblinbane" {slice, Fragile rPois Str+3 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+4). It protects you from poison. It will be destroyed if unequipped. a titan corpse (skeletalised by now) (27, 1, D) a +3 dagger of electrocution (27, 17, D) a +6 hand axe of freezing (27, 32, D) a +5 blowgun (27, 33, D) an uncursed staff of summoning (27, 34, D) a +0 dire flail a +0 battleaxe of freezing (27, 35, D) a +0 dire flail a cyclops corpse (skeletalised by now) (28, 16, D) an uncursed ring of flight (28, 32, D) a +2 short sword of venom (28, 33, D) an uncursed staff of summoning (29, 0, D) a +0 scimitar of slicing (29, 1, D) a +1 battleaxe of electrocution (29, 16, D) the ring "Tintulol" {rC++ SInv} [ring of see invisible] It greatly protects you from cold. It lets you see invisible. (29, 17, D) a +1 chain mail of magic resistance (29, 32, D) an uncursed staff of cold (34, 1, D) a +3 scimitar of flaming a +0 spear a +4 scale mail of poison resistance (34, 28, D) a +2 mace of holy wrath (35, 0, D) a +0 leather armour (35, 1, D) the +3 great sword "Newtslayer" {elec, rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. a +0 arbalest 13 bolts (35, 14, D) a fan of gales (35, 15, D) the amulet "Asmiann" {Reflect rPois Str+6 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+6). It protects you from poison. It affects your SH (+3). (35, 28, D) a lightning rod (4/4) (36, 0, D) a +5 morningstar of flaming (36, 1, D) a +0 arbalest an uncursed staff of death 16 bolts (36, 14, D) the cursed +0 morningstar of Big Damage {crush, rC++ SInv} It inflicts extra damage upon your enemies. It greatly protects you from cold. It lets you see invisible. It has a curse placed upon it. (36, 15, D) a +2 whip of pain (36, 29, D) an uncursed staff of conjuration (37, 0, D) the +2 robe "Gieblodi" {rPois rCorr Stlth-} It protects you from poison. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (37, 2, D) a +0 shortbow 11 arrows (37, 14, D) a +1 broad axe of flaming (37, 15, D) a fan of gales (37, 29, D) a +1 falchion of holy wrath (38, 2, D) 6 large rocks (38, 14, D) the cursed +0 hunting sling "Ucveelov" {venom, Str+4 Int+5} It poisons the ammo it fires. It affects your strength (+4). It affects your intelligence (+5). It has a curse placed upon it. (38, 28, D) a +2 chain mail of fire resistance (38, 29, D) an uncursed staff of fire (38, 39, D) a +4 dagger of protection (39, 0, D) 17 bolts a +0 crystal plate armour a cursed -1 arbalest a book of Flames (39, 1, D) a +3 hand crossbow of flaming 6 large rocks a book of Spatial Translocations (39, 3, D) a +2 long sword of slicing a +0 arbalest 13 bolts (39, 9, D) a large rock 2 bolts (39, 14, D) the ring "Jofrenai" {rPois rC- rN+ Int+3 Dex+2} [ring of positive energy] It affects your intelligence (+3). It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (39, 15, D) a +2 quarterstaff of protection (39, 28, D) the +0 long sword of Yngi {slice, rPois rN+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. (39, 29, D) a lamp of fire (40, 0, D) a +0 arbalest 17 bolts the amulet "Awim" {+Rage Dex+7} [amulet of rage] It affects your dexterity (+7). It lets you go berserk. a +4 vampiric war axe a +0 shortbow 24 arrows (40, 1, D) 16 javelins a +1 dagger of draining (40, 2, D) a +0 leather armour 3 large rocks (40, 8, D) a large rock (40, 14, D) a lightning rod (4/4) (40, 15, D) a +3 hand axe of freezing (40, 28, D) a +5 flail of crushing (40, 29, D) a +2 rapier of speed (40, 33, D) a +2 broad axe of electrocution (41, 1, D) a +1 spear of freezing (41, 2, D) a +0 longbow a +0 leather armour a +0 shortbow 35 arrows (41, 14, D) a +4 dagger of speed (41, 15, D) a +1 leather armour of magic resistance (41, 28, D) the cursed +0 buckler of Uwiryx {rN+ Dex+6} It affects your dexterity (+6). It protects you from negative energy. It has a curse placed upon it. (41, 29, D) the amulet "Neokh" {Gourm rPois} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from poison. (42, 1, D) a +2 longbow of flaming (42, 15, D) an uncursed staff of poison a cursed ring of wizardry (42, 28, D) a lightning rod (4/4) (42, 29, D) a +4 triple sword of protection (42, 39, D) a +2 scythe of slicing (43, 1, D) a cursed -5 ring of intelligence (43, 14, D) a lightning rod (4/4) (43, 39, D) a +6 scythe of protection (44, 2, D) 20 arrows (49, 0, D) the ring of Rylieru {Fire *Drain rElec Str+4} [ring of fire] It enhances your fire magic. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It causes draining when unequipped. (49, 1, D) a +0 vampiric spear (49, 12, D) a +3 scimitar of slicing (49, 36, D) a phial of floods (50, 0, D) an uncursed ring of flight (50, 1, D) a +1 crystal plate armour (50, 5, D) a +0 battleaxe of freezing (50, 12, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (50, 20, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (50, 24, D) the +0 pair of gloves "Joto" {-Tele rPois rCorr} It protects you from poison. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (50, 25, D) an uncursed ring of magical power (50, 43, D) a +3 flail of protection (51, 0, D) a +2 war axe of freezing (51, 12, D) 5 curare-tipped needles a +0 chain mail a +0 flail a lightning rod (4/4) (51, 13, D) an uncursed ring of magical power (51, 20, D) a +0 chain mail a +0 large shield (51, 21, D) a +1 scimitar of flaming (51, 24, D) an uncursed staff of earth (51, 25, D) a +6 ring of intelligence (51, 36, D) a +1 plate armour of poison resistance (51, 37, D) a +6 ring of dexterity (51, 38, D) a +0 robe (unseen) (51, 43, D) a +0 robe a +4 mace an uncursed staff of energy a +0 robe (52, 0, D) an uncursed staff of summoning (52, 4, D) +0 ice dragon scales (52, 12, D) a +0 falchion of flaming (52, 14, D) a +3 quarterstaff of chaos a +0 cloak (52, 15, D) a -3 blowgun (52, 19, D) a +0 halberd a +0 robe (52, 24, D) a +2 pair of gloves of strength (52, 25, D) an uncursed staff of energy (52, 36, D) a phial of floods (52, 43, D) a +0 robe a +0 dagger (52, 44, D) a +0 dagger a +0 robe a +2 mace of freezing a +0 robe an uncursed ring of ice (53, 0, D) the +1 ring mail of Taxtiy {+Blink Str+2 Int+3} It affects your strength (+2). It affects your intelligence (+3). It lets you blink. (53, 12, D) the cursed ring "Maelo" {EV-2 Slay+6} [ring of evasion] It affects your evasion (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It has a curse placed upon it. (53, 13, D) an uncursed ring of flight (53, 20, D) a +4 eveningstar of draining a +0 robe (53, 21, D) a +0 quarterstaff of protection a +0 robe (53, 24, D) an uncursed staff of wizardry (53, 25, D) a +6 ring of strength (53, 36, D) a phial of floods (54, 0, D) an uncursed staff of poison (54, 1, D) a +2 leather armour of fire resistance (54, 11, D) an uncursed ring of fire (54, 12, D) a crystal ball of energy (54, 13, D) a +2 vampiric dagger (54, 15, D) a +2 dagger of distortion (55, 0, D) an uncursed staff of death (55, 12, D) an uncursed staff of death (55, 13, D) a +2 rapier of venom (55, 24, D) an uncursed staff of conjuration (55, 25, D) a lightning rod (4/4) (56, 17, D) a +1 rapier of electrocution a cursed +0 cloak a +0 pair of gloves (58, 37, D) a +1 scimitar of holy wrath (59, 36, D) a +4 halberd of flaming (60, 36, D) an uncursed staff of death (61, 8, D) an uncursed staff of conjuration (61, 17, D) a +5 glaive of freezing (61, 26, D) a fan of gales (61, 36, D) a +2 rapier of holy wrath (61, 37, D) an uncursed staff of energy (62, 9, D) an uncursed staff of cold (62, 16, D) a crystal ball of energy (62, 17, D) an uncursed ring of stealth an uncursed staff of summoning (62, 20, D) a +3 dagger of venom a +0 robe (62, 22, D) a +0 spear a cursed +0 robe a +1 battleaxe a cursed +0 plate armour (62, 26, D) the +4 morningstar of the Purse {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (62, 27, D) a +0 glaive of venom (63, 8, D) an uncursed staff of death (63, 20, D) a cursed -3 longbow 13 arrows (63, 22, D) a +0 war axe a +0 plate armour (63, 23, D) an arrow (63, 26, D) a +0 great mace of protection (63, 27, D) a +0 robe (63, 32, D) a +2 dire flail of crushing (63, 37, D) an uncursed ring of positive energy (64, 16, D) an uncursed staff of earth (64, 17, D) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (70, 8, D) an uncursed staff of poison (70, 11, D) a +0 short sword (unseen) (70, 36, D) a +0 short sword (70, 37, D) a +7 broad axe of chopping a +0 long sword (70, 41, D) a +0 short sword a +0 short sword (71, 8, D) a +5 demon blade (71, 16, D) a +3 hand axe of freezing (71, 26, D) a +1 hand axe of flaming (71, 27, D) the ring "Zuets" {EV+1 Str+4} [ring of evasion] It affects your evasion (+1). It affects your strength (+4). (71, 36, D) +1 acid dragon scales (71, 37, D) a +0 short sword a +0 short sword of freezing a +0 buckler an uncursed staff of fire (71, 39, D) a +0 rapier (71, 42, D) 2 arrows (71, 43, D) 2 arrows (72, 8, D) a +5 war axe of chopping a +0 short sword of draining (72, 16, D) an uncursed staff of poison (72, 17, D) a +6 ring of dexterity (72, 26, D) a +4 blowgun (72, 27, D) a +4 hand axe of venom (72, 32, D) an uncursed staff of cold (72, 38, D) a +2 short sword of draining a +0 shortbow 3 arrows a +0 leather armour (72, 40, D) 2 arrows a +4 flail of crushing a +0 scale mail (72, 43, D) 2 arrows (73, 2, D) a +0 dagger a +0 robe (73, 16, D) a lightning rod (4/4) (73, 17, D) a +3 ring of protection (73, 36, D) an uncursed ring of stealth (74, 2, D) a +0 robe (75, 1, D) a +0 dagger