Dungeon Sprint DCSS version 0.23-a0-650-ga4d50d4 (webtiles) character file. 7 Leeroy the Chiller (level 2, 22/22 HPs) Began as a Barachi Ice Elementalist on Jan 4, 2019. Got out of the dungeon alive. The game lasted 00:00:53 (82 turns). Leeroy the Chiller (Barachi Ice Elementalist) Turns: 82, Time: 00:00:54 Health: 22/22 AC: 26 Str: 9 XL: 2 Next: 0% Magic: 4/6 EV: -6 Int: 15 God: Gold: 0 SH: 25 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . M - +5 demon blade rCold . . . Gourm . L - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . K - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons H - the +7 Singing Sword {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. I - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. J - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. M - a +5 demon blade (weapon) N - a +5 triple sword Armour a - a +0 robe K - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. L - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. O - +5 fire dragon scales P - +5 ice dragon scales Magical Staves D - an uncursed staff of energy Jewellery u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength F - an uncursed ring of flight Wands A - a wand of disintegration (7) B - a wand of iceblast (7) C - a wand of acid (7) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions b - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of agility n - 5 potions of might Miscellaneous E - a crystal ball of energy G - a lightning rod (4/4) Comestibles c - 7 rations Skills: + Level 2.3 Fighting + Level 2.2 Long Blades + Level 1.9 Staves + Level 1.8 Throwing + Level 2.3 Armour + Level 3.1 Dodging + Level 2.7 Stealth + Level 2.1 Shields + Level 1.9 Unarmed Combat + Level 3.0 Spellcasting Level 1.1 Conjurations + Level 4.3 Ice Magic + Level 1.9 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 100% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice ##.... 100% 2 ##..... Ozocubu's Armour Chrm/Ice #....... 100% 3 ###.... Summon Ice Beast Ice/Summ #....... 100% 4 #####.. Throw Icicle Conj/Ice ##...... 100% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Your attack speed is quite slow (and is slowed by your insufficient shield You feel more experienced! Your Fighting skill gained 2 levels and is now at level 2! Your Long Blades skill gained 2 levels and is now at level 2! Your Staves skill increases to level 1! Your Throwing skill increases to level 1! Your Armour skill gained 2 levels and is now at level 2! Your Dodging skill increases to level 3! Your Stealth skill increases to level 2! Your Shields skill gained 2 levels and is now at level 2! Your Unarmed Combat skill increases to level 1! Your Spellcasting skill increases to level 3! Your Ice Magic skill increases to level 4! Your Evocations skill increases to level 1! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓_............._▓ ▓8.........))..8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..()........._▓ ▓8...).........8▓ ▓_............._▓ ▓8...[.........8▓ ▓_...[.@......._▓ ▓8.............8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Leeroy the Barachi Ice Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a transporter. 0 | D | Found an ancient bone altar of Kikubaaqudgha. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a hazy altar of Hepliaklqana. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an opulent altar of Gozag. 22 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 22 | D | Found the +10 dark maul {crush} 22 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 22 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 22 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 24 | D | Found the +6 shillelagh "Devastator" {shatter} 24 | D | Found the +11 plutonium sword {*Contam Stlth-} 24 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 24 | D | Found the +9 sword of Zonguldrok {reap} 24 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 24 | D | Found the +0 sword of Power 24 | D | Found the +7 mace of Variability {chain chaos} 24 | D | Found the +7 Singing Sword {slice, sonic wave} 24 | D | Found the +7 longbow "Piercer" {penet, EV-2} 75 | D | Reached skill level 1 in Staves 75 | D | Reached skill level 1 in Throwing 75 | D | Reached skill level 1 in Unarmed Combat 75 | D | Reached skill level 4 in Ice Magic 75 | D | Reached skill level 1 in Evocations 75 | D | Reached XP level 2. HP: 22/22 MP: 4/6 82 | D | Got out of the dungeon alive. Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Long Blades | 2 | 2.2 Staves | 1 | 1.9 Throwing | 1 | 1.8 Armour | 2 | 2.3 Dodging | 3 | 3.1 Stealth | 2 | 2.7 Shields | 2 | 2.1 Unarmed Combat | 1 | 1.9 Spellcasting | 3 | 3.0 Ice Magic | 4 | 4.3 Evocations | 1 | 1.9 Conjurations | | 1.1 Action || total -------------------------++------- Use: Potion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------