Leeroy the Dungeon (3, 2, D) a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (34, 5, D) a hornet corpse (36, 0, D) a +5 trident of distortion (36, 7, D) a hornet corpse (37, 0, D) a +1 arbalest of freezing (37, 1, D) a box of beasts (38, 0, D) an uncursed staff of fire (38, 1, D) the Disquisition on the Flamy Rocks Spells Type Level a - Passwall Transmutation/Earth 2 b - Statue Form Transmutation/Earth 6 c - Ignition Fire 8 (38, 6, D) an orb spider corpse (39, 0, D) a scroll of acquirement (39, 1, D) a Fen Folio (39, 8, D) a wolf spider corpse (40, 0, D) a box of beasts (40, 1, D) a crystal ball of energy (40, 7, D) a tarantella corpse (40, 9, D) a tarantella corpse (41, 0, D) a +1 hand axe of holy wrath (41, 1, D) a +1 shortbow of freezing (41, 4, D) a hornet corpse (42, 1, D) Sif Muna's Disquisition on Flight and Companions Spells Type Level a - Summon Butterflies Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Lightning Bolt Conjuration/Air 5 e - Malign Gateway Summoning/Translocation 7 (49, 0, D) a +1 scimitar of draining (49, 1, D) a +5 spear of piercing (49, 12, D) a cursed ring of positive energy (49, 24, D) a +1 arbalest of flaming (49, 36, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (49, 40, D) a +4 rapier of draining a cursed +0 cloak a purple draconian corpse (skeletalised by now) (49, 41, D) a +0 long sword a +0 cloak a black draconian corpse (skeletalised by now) (50, 7, D) the +3 troll leather armour "Toczal" {+Inv rF+ Regen+ Dex-5} It affects your dexterity (-5). It protects you from fire. It lets you turn invisible. It increases your rate of regeneration. (50, 13, D) a cursed -3 ring of intelligence (50, 24, D) an uncursed staff of summoning (50, 25, D) a +6 hand crossbow of freezing (50, 36, D) a +3 hand axe of freezing (50, 37, D) the +7 scale mail of the Catamount {Dex+2} It affects your dexterity (+2). (51, 0, D) the cursed +0 buckler of the Shining Light {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (51, 1, D) an uncursed staff of wizardry (51, 4, D) an uncursed staff of death (51, 6, D) an uncursed staff of earth (51, 12, D) a +3 plate armour of poison resistance (51, 13, D) an uncursed staff of conjuration (51, 24, D) a phial of floods (51, 25, D) a +2 dagger of venom (51, 37, D) a +1 chain mail of fire resistance (51, 38, D) a cursed -3 dire flail (51, 40, D) a +0 halberd of freezing (51, 41, D) a +0 glaive (51, 42, D) a +0 battleaxe (52, 13, D) the cursed +0 trident "Woneanul" {pierce, rN++ MR+ Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (52, 20, D) a +1 great sword of flaming an uncursed amulet of rage a +0 great sword of flaming a hell hound corpse (skeletalised by now) (52, 25, D) a +2 hand axe of freezing (52, 36, D) a phial of floods (52, 37, D) a +4 giant club (52, 38, D) a +0 battleaxe (52, 39, D) a +0 short sword (52, 41, D) a cursed +0 trident (53, 12, D) a +3 hunting sling of velocity (53, 13, D) the +1 plate armour of Autotheism {SInv} It lets you see invisible. (53, 24, D) the +6 chain mail of the Rose {SInv} It lets you see invisible. (53, 25, D) a +1 ring mail of poison resistance (53, 36, D) a +2 ring mail of cold resistance (53, 37, D) the +1 robe of Agnosticism {rC++} It greatly protects you from cold. (53, 39, D) a cursed -2 war axe (53, 41, D) a +0 halberd (54, 1, D) a +5 demon blade (54, 24, D) an uncursed staff of conjuration (54, 25, D) a +3 ring of protection (55, 0, D) a +3 glaive of protection (55, 1, D) a +1 scimitar of slicing (55, 12, D) the +9 trident of Red Wine {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. (55, 24, D) an uncursed staff of death (59, 36, D) the ring of Hadibiuf {*Drain Int+4 Dex+3 SInv} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+3). It lets you see invisible. It causes draining when unequipped. (59, 37, D) a +0 hunting sling of flaming (60, 36, D) an uncursed amulet of regeneration (60, 37, D) an uncursed staff of death (61, 0, D) a +1 dire flail of protection (61, 16, D) an uncursed ring of poison resistance (61, 37, D) a +4 blowgun (62, 0, D) a cursed ring of attention (62, 1, D) a +1 dire flail of crushing (62, 9, D) an uncursed staff of death (62, 10, D) a +0 glaive a +0 robe (62, 16, D) a cursed staff of power (62, 17, D) an uncursed staff of earth (62, 26, D) a +3 ring mail of poison resistance (62, 27, D) the +4 flail of Dullness {speed, Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). (62, 36, D) a +1 leather armour of cold resistance (62, 37, D) a +6 ring of intelligence (63, 8, D) a +1 ring mail of cold resistance (63, 17, D) a +0 hand crossbow of flaming (63, 26, D) a +2 robe of resistance (63, 27, D) an uncursed staff of wizardry (63, 37, D) the +2 whip of Incongruity {slash, MR+ Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (64, 16, D) the +1 chain mail of the Eternal Void {+Fly Str+5 Dex-4} It affects your strength (+5). It affects your dexterity (-4). It lets you fly. (64, 17, D) a +6 ring of strength (64, 26, D) the +3 dagger "Nodeoje" {venom, Str+3 SInv} It poisons the flesh of those it strikes. It affects your strength (+3). It lets you see invisible. (64, 27, D) a +1 broad axe of freezing (64, 36, D) an uncursed ring of flight (69, 36, D) a lamp of fire (70, 9, D) a +1 great mace of protection (70, 17, D) a +0 robe (70, 26, D) a +6 ring of intelligence (70, 36, D) a +2 spear of venom (70, 38, D) a +0 short sword (unseen) (71, 16, D) a +6 ring of strength (71, 26, D) a +4 mace of protection (71, 27, D) a lightning rod (4/4) (71, 36, D) a +3 blowgun (71, 41, D) a +0 long sword (71, 42, D) a +0 dagger a +3 dire flail of protection (72, 17, D) a lamp of fire (72, 37, D) an uncursed staff of air (72, 38, D) a +0 dagger a +0 longbow 16 arrows a +0 leather armour (72, 41, D) a +0 short sword a +0 chain mail a +0 buckler (72, 42, D) a +0 long sword (73, 17, D) a +6 ring of dexterity (73, 26, D) a +4 hand crossbow of freezing (73, 27, D) a +3 flail of protection (73, 36, D) a fan of gales (73, 37, D) a +0 dagger (73, 38, D) a +6 ring of dexterity (74, 2, D) a +0 dagger a +0 robe (74, 16, D) a +2 shortbow of flaming (75, 1, D) a +0 dagger (75, 2, D) an uncursed staff of summoning a +0 robe