Dungeon Sprint DCSS version 0.23-a0-650-ga4d50d4 (webtiles) character file. 0 Leeroy the Chiller (level 1, 13/13 HPs) Began as a Barachi Ice Elementalist on Jan 3, 2019. Got out of the dungeon alive. The game lasted 00:01:26 (83 turns). Leeroy the Chiller (Barachi Ice Elementalist) Turns: 83, Time: 00:01:27 Health: 13/13 AC: 15 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 0 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg . . . Faith . K - +5 plate armour "Zefyic" {-Cast rC+ rCorr Int+3} rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons H - the +7 Singing Sword {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. I - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. J - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. M - a +5 demon blade N - a +5 triple sword Armour a - a +0 robe K - the +5 plate armour "Zefyic" (worn) {-Cast rC+ rCorr Int+3} (You found it in the Dungeon) It affects your intelligence (+3). It protects you from cold. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. L - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. O - +5 fire dragon scales P - +5 ice dragon scales Magical Staves D - an uncursed staff of energy Jewellery x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence A - a +6 ring of intelligence B - a +6 ring of strength C - a +6 ring of strength F - an uncursed ring of flight Wands u - a wand of disintegration (7) v - a wand of iceblast (7) w - a wand of acid (7) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions b - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of agility n - 5 potions of might Miscellaneous E - a crystal ball of energy G - a lightning rod (4/4) Comestibles c - 7 rations Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting Level 1.1 Conjurations - Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 100% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice ##.... 100% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 100% 3 ###.... Summon Ice Beast Ice/Summ #....... 100% 4 #####.. Throw Icicle Conj/Ice ##...... 100% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History a +5 bardiche; a +5 demon trident Items here: ((( ))))))) Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on the +5 plate armour "Zefyic" {-Cast rC+ rCorr Int+3}. You finish putting on the +5 plate armour "Zefyic" {-Cast rC+ rCorr Int+3}. Unknown command. Items here: )))) a +5 giant spiked club; a +5 giant club; a +5 great mace; a +5 demon whip Items here: )))) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} the +10 dark maul {crush} the cursed +14 obsidian axe {chop, +Fly SInv *Curse} Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓_............._▓ ▓8.........))..8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..()........._▓ ▓8...).........8▓ ▓_............._▓ ▓8...[.........8▓ ▓_...[.@......._▓ ▓8.............8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Leeroy the Barachi Ice Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a transporter. 0 | D | Found an ancient bone altar of Kikubaaqudgha. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a hazy altar of Hepliaklqana. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an opulent altar of Gozag. 23 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 23 | D | Found the +10 dark maul {crush} 23 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 23 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 24 | D | Found the +6 shillelagh "Devastator" {shatter} 24 | D | Found the +11 plutonium sword {*Contam Stlth-} 24 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 24 | D | Found the +9 sword of Zonguldrok {reap} 24 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 24 | D | Found the +0 sword of Power 24 | D | Found the +7 mace of Variability {chain chaos} 24 | D | Found the +7 Singing Sword {slice, sonic wave} 24 | D | Found the +7 longbow "Piercer" {penet, EV-2} 26 | D | Got the +5 plate armour "Zefyic" {-Cast rC+ rCorr Int+3} 83 | D | Got out of the dungeon alive. Vault maps used: D: sprint_v Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------