Dungeon Sprint DCSS version 0.23-a0-650-ga4d50d4 (webtiles) character file. 4 Leeroy the Charmwright (level 1, -1/20 HPs) Began as a Gnoll Skald on Jan 2, 2019. Slain by a merfolk ... wielding a +2 rapier of speed (6 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:37 (117 turns). Leeroy the Charmwright (Gnoll Skald) Turns: 117, Time: 00:02:38 Health: -1/20 AC: 28 Str: 13 XL: 1 Next: 60% Magic: 6/6 EV: -2 Int: 15 God: Gold: 0 SH: 25 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . T - +5 demon blade rCold . . . Gourm . L - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . K - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + W - +1 pair of boots {run} Stlth ..........NoCast + (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: distributed training, fangs 1, strong nose a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons G - a +5 quick blade H - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. I - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. J - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. M - the +7 Singing Sword {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. N - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. O - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. P - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). Q - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. R - the +0 sword of Power (You found it in the Dungeon) S - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. T - a +5 demon blade (weapon) U - a +5 executioner's axe Armour K - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. L - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. V - +5 fire dragon scales W - a +1 pair of boots of running (worn) Magical Staves w - an uncursed staff of energy Jewellery y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength D - a +6 ring of strength E - an uncursed ring of flight Wands t - a wand of disintegration (7) u - a wand of iceblast (7) v - a wand of acid (7) Scrolls j - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - a scroll of holy word q - 5 scrolls of identify r - 5 scrolls of remove curse s - 2 scrolls of fear Potions a - 2 potions of brilliance b - 2 potions of invisibility c - 4 potions of resistance e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - a potion of experience l - 5 potions of agility m - 5 potions of might Miscellaneous x - a crystal ball of energy F - a lightning rod (4/4) Comestibles d - 7 rations Skills: + Level 4.5 Fighting + Level 0.7 Short Blades + Level 4.5 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Slings + Level 0.7 Bows + Level 0.7 Crossbows + Level 0.7 Throwing + Level 2.6 Armour + Level 4.5 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 5.4 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 100% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shroud of Golubria Chrm/Tloc ##........ 100% 2 ##..... Song of Slaying Chrm ###..... 100% 2 ##..... Regeneration Chrm/Necr ##........ 100% 3 ###.... Spectral Weapon Hex/Chrm ##...... 100% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You closely miss the merfolk. The merfolk hits you from afar with a +0 trident. You block the merfolk's attack. GONNNNG! The merfolk hits you but does no damage. You hit the merfolk. The merfolk is lightly wounded. You block the merfolk's attack. PTOANNNG! You block the merfolk's attack. GONNNNG! You block the merfolk's attack. BONNNG! You slash the merfolk! The merfolk is moderately wounded. The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk hits you with a +2 rapier of speed. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ∆∆∆ ▓.[|).▓.....▓ ∆ ▓.....▓...[.▓ ▓.....▓.....▓ ▓.mm..▓.....▓ ▓.m...▓..©..▓ ▓.@©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆∆∆ ∆ ∆ ∆ You could see 3 merfolk. Vanquished Creatures An adder skeleton (D) A leopard gecko skeleton (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Leeroy the Gnoll Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 6/6 7 | D | Found a deep blue altar of Sif Muna. 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a bloodstained altar of Trog. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found an iron altar of Okawaru. 7 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found a blossoming altar of Fedhas. 9 | D | Found a transporter. 9 | D | Found an ancient bone altar of Kikubaaqudgha. 9 | D | Found a viscous altar of Jiyva. 9 | D | Found a corrupted altar of Lugonu. 9 | D | Found a hazy altar of Hepliaklqana. 9 | D | Found a burning altar of Makhleb. 9 | D | Found an opulent altar of Gozag. 29 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 29 | D | Found the +10 dark maul {crush} 29 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 29 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 29 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 31 | D | Found the +6 shillelagh "Devastator" {shatter} 31 | D | Found the +11 plutonium sword {*Contam Stlth-} 31 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 31 | D | Found the +9 sword of Zonguldrok {reap} 31 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 31 | D | Found the +0 sword of Power 31 | D | Found the +7 mace of Variability {chain chaos} 31 | D | Found the +7 Singing Sword {slice, sonic wave} 31 | D | Found the +7 longbow "Piercer" {penet, EV-2} 83 | D | Entered arena 2. 83 | D | Found a transporter. 91 | D | Reached skill level 5 in Spellcasting 106 | D | Identified a +1 pair of boots of running (You found it in | the Dungeon) 108 | D | Entered arena 3. 108 | D | Noticed a merfolk 108 | D | Noticed a merfolk 108 | D | Noticed a merfolk 108 | D | Found a transporter. 117 | D | Slain by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Fighting | | 4.5 Short Blades | | 0.7 Long Blades | | 4.5 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Slings | | 0.7 Bows | | 0.7 Crossbows | | 0.7 Throwing | | 0.7 Armour | | 2.6 Dodging | | 4.5 Stealth | | 0.7 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 5.4 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Action || total -------------------------++------- Melee: Demon blade || 14 Bite || 2 Armor: Plate armour || 6 Block: Shield || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 6 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 6 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------