Dungeon Sprint DCSS version 0.23-a0-644-gb60d84b (webtiles) character file. 14033 Leeroy the Fencer (level 12, -7/88 HPs) Began as a Barachi Skald on Jan 1, 2019. Was the Champion of Qazlal. Mangled by a reaper ... wielding a +1 antimagic scythe (20 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:43:35 (1920 turns). Leeroy the Fencer (Barachi Skald) Turns: 1920, Time: 00:43:35 Health: -7/88 AC: 26 Str: 15 XL: 12 Next: 12% Magic: 7/23 EV: 17 Int: 29 God: Qazlal [******] Gold: 0 SH: 13 Dex: 17 Spells: 5/26 levels left rFire + + + SeeInvis + I - +7 Screaming Sword {slice, sonic wave} rCold . . . Gourm . (no shield) rNeg . . . Faith . W - +8 fire dragon scales rPois + Spirit . t - +2 helmet {SInv} rElec + Reflect + (no cloak) rCorr + Harm . A - +2 pair of gloves of Eternity {Str+3} MR +.... NoTele + (no boots) Stlth +......... Z - amulet "Eptera Umil" {Reflect rElec rF+ MR+ SH+5} HPRegen 0.24/turn D - +6 ring of intelligence MPRegen 0.18/turn C - +6 ring of intelligence @: agile, resistant, protected from fire, can't hop, very slightly contaminated, hasted, invisible, repel missiles, quick A: +LOS, swims, claws 1, dopey 1, frail 1, slowness 1, subdued magic 1, strong legs 1 a: Hop, Upheaval, Elemental Force, Disaster Area, Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was exalted by your worship. You were not hungry. You visited 1 branch Inventory: Hand Weapons F - the +8 triple sword of Lesiecs {flame, rN+ MR+ Int-3} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. I - the +7 Screaming Sword (weapon) {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. J - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. L - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. M - the +7 sword of Power (You found it in the Dungeon) N - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. S - a +5 demon blade Armour t - a +2 helmet of see invisible (worn) A - the +2 pair of gloves of Eternity (worn) {Str+3} (You found it in the Dungeon) It affects your strength (+3). P - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. Q - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. T - +6 ice dragon scales W - +8 fire dragon scales (worn) Magical Staves m - an uncursed staff of earth s - an uncursed staff of wizardry y - an uncursed staff of energy K - an uncursed staff of fire R - an uncursed staff of conjuration V - an uncursed staff of cold Jewellery C - a +6 ring of intelligence (right hand) D - a +6 ring of intelligence (left hand) E - a +6 ring of strength G - an uncursed ring of flight U - the ring of Ludetir {rPois rF+++ rC+ Int-2 Dex-3} (You found it in the Dungeon) [ring of protection from cold] It affects your intelligence (-2). It affects your dexterity (-3). It renders you almost immune to fire. It protects you from cold. It protects you from poison. Z - the amulet "Eptera Umil" (around neck) {Reflect rElec rF+ MR+ SH+5} (You found it in the Dungeon) [amulet of reflection] It shields you and reflects attacks. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your SH (+5). Wands v - a wand of disintegration (7) w - a wand of iceblast (5) x - a wand of acid (6) Scrolls j - a scroll of blinking p - a scroll of amnesia q - 6 scrolls of fog r - a scroll of holy word u - 2 scrolls of fear Potions c - 2 potions of brilliance e - 5 potions of curing g - 5 potions of haste h - 5 potions of magic i - a potion of berserk rage k - a potion of invisibility l - 3 potions of resistance n - 4 potions of agility o - 5 potions of might Miscellaneous a - a sack of spiders b - a phantom mirror z - a crystal ball of energy B - 3 boxes of beasts H - a lightning rod (4/4) O - a phial of floods X - a fan of gales Y - a lamp of fire Comestibles d - 6 rations Skills: - Level 10.4 Fighting - Level 20.9 Long Blades - Level 0.6 Throwing - Level 10.5 Armour - Level 5.0 Dodging - Level 7.7 Spellcasting - Level 7.1 Hexes - Level 6.5 Charms - Level 6.0 Necromancy - Level 9.7 Transmutations * Level 10.3 Earth Magic + Level 5.1 Invocations - Level 4.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Slow Hex #####... 1% 2 None b - Spectral Weapon Hex/Chrm #####... 2% 3 None c - Regeneration Chrm/Necr #####..... 3% 3 None d - Petrify Tmut/Erth ######.. 2% 4 ##..... e - Shatter Erth ######.... 100% 9 ####### Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #####.. 1% 1 None Infusion Chrm #### 1% 1 None Song of Slaying Chrm #####... 1% 2 None Sublimation of Blood Necr #####..... 1% 2 None Leda's Liquefaction Hex/Erth #####..... 3% 4 ##..... Ensorcelled Hibernation Hex/Ice ###... 4% 2 None Shroud of Golubria Chrm/Tloc ###....... 5% 2 None Cause Fear Hex #####..... 8% 4 ##..... Inner Flame Hex/Fire ###..... 10% 3 None Portal Projectile Hex/Tloc ###... 10% 3 None Ignite Poison Fire/Tmut/Pois ###..... 12% 3 None Apportation Tloc #..... 16% 1 None Flame Tongue Conj/Fire #.... 16% 1 None Shock Conj/Air #... 16% 1 None Call Imp Summ #....... 22% 2 None Gell's Gravitas Tloc #......... 43% 3 None Mephitic Cloud Conj/Pois/Air #....... 43% 3 None Recall Summ/Tloc N/A 43% 3 None Alistair's Intoxication Tmut/Pois ####.... 52% 5 ####... Irradiate Conj/Tmut ####...... 52% 5 ####... Summon Mana Viper Hex/Summ ###..... 71% 5 ####... Bolt of Draining Conj/Necr ###....... 78% 5 ####... Airstrike Air #......... 85% 4 ##..... Summon Lightning Spire Summ/Air #....... 85% 4 ##..... Aura of Abjuration Summ #......... 99% 5 ####... Summon Demon Summ #......... 99% 5 ####... Summon Forest Summ/Tloc #......... 99% 5 ####... Iron Shot Conj/Erth ####...... 96% 6 ######. Bolt of Cold Conj/Ice #......... 100% 6 ######. Deflect Missiles Chrm/Air ###....... 100% 6 ######. Shadow Creatures Summ N/A 100% 6 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. You have sharp fingernails. You are dopey. (Int -2) You are frail. (-10% HP) Your spells are a little easier to cast, but a little less powerful. Message History Casting: Petrify (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding a +0 scythe of protection (grey smoke, almost Okay, then. You feel better. Unknown command. Okay, then. You slice the skeletal warrior!! The skeletal warrior is severely damaged. You block the skeletal warrior's attack. x2 You catch the helpless skeletal warrior completely off-guard! You hit the skeletal warrior but do no damage. The skeletal warrior is severely damaged. Unknown command. You hit the skeletal warrior but do no damage. The skeletal warrior is severely damaged. The reaper hits you from afar with a +1 antimagic scythe!! You die... ▓..):))...▓...)))"..▓ ▓..)))|)..▓..)""....▓ ▓.z2......▓.........▓ ▓...2§.§..▓.........▓ ▓..zh§4§2§▓....))...▓ ▓.M2..§§§E▓......)..▓ ▓....§§z§2▓.▓...).▓.▓ ▓.▓.§§§§▓z▓....©))..▓ ▓....©§§@§▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓ You could see a reaper and 2 skeletal warriors. Vanquished Creatures 4 dancing weapons (D) 2 hell hogs (D) A deep elf knight (D) 2 deep elf archers (D) 7 deep elf magi (D) A shining eye (D) 2 draconians (D) 3 toenail golems (D) A rime drake (D) 2 tormentors (D) 2 polar bears (D) 3 jumping spiders (D) 4 merfolk (D) An air elemental (D) A redback (D) 2 spriggans (D) A fire elemental (D) A golden eye (D) A fire bat (shapeshifter) (D) A soldier ant (shapeshifter) (D) 2 floating eyes (D) 2 ice beasts (D) 2 wolves (D) A big kobold (shapeshifter) (D) A bullfrog (shapeshifter) (D) 3 scorpions (D) 2 jellies (D) A mummy (D) A white imp (D) An ooze (shapeshifter) (D) An adder skeleton (D) 3 spectral weapons (D) 62 creatures vanquished. Vanquished Creatures (others) A deep elf mage (D) 2 spectral weapons (D) 3 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Leeroy the Barachi Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 0 | D | Found a transporter. 0 | D | Found an ancient bone altar of Kikubaaqudgha. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a hazy altar of Hepliaklqana. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an opulent altar of Gozag. 20 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 20 | D | Found the +10 dark maul {crush} 20 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 20 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 20 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 21 | D | Found the +6 shillelagh "Devastator" {shatter} 21 | D | Found the +11 plutonium sword {*Contam Stlth-} 21 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 21 | D | Found the +9 sword of Zonguldrok {reap} 21 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 21 | D | Found the +0 sword of Power 21 | D | Found the +7 mace of Variability {chain chaos} 21 | D | Found the +7 Singing Sword {slice, sonic wave} 21 | D | Found the +7 longbow "Piercer" {penet, EV-2} 110 | D | Became a worshipper of Qazlal Stormbringer 117 | D | Reached skill level 9 in Long Blades 117 | D | Reached XP level 2. HP: 23/23 MP: 5/5 122 | D | Entered arena 2. 122 | D | Noticed a draconian 122 | D | Noticed a draconian 122 | D | Found a transporter. 135 | D | Killed a draconian 135 | D | Reached skill level 15 in Long Blades 135 | D | Reached XP level 3. HP: 18/28 MP: 6/6 135 | D | Reached XP level 4. HP: 21/34 MP: 7/7 135 | D | Reached XP level 5. HP: 24/39 MP: 8/8 135 | D | Reached XP level 6. HP: 29/46 MP: 9/9 143 | D | Killed a draconian 143 | D | Reached skill level 18 in Long Blades 143 | D | Reached XP level 7. HP: 26/51 MP: 10/10 434 | D | Learned a level 3 spell: Spectral Weapon 438 | D | Learned a level 3 spell: Regeneration 441 | D | Learned a level 2 spell: Song of Slaying 472 | D | Entered arena 3. 472 | D | Noticed a toenail golem 472 | D | Noticed a toenail golem 472 | D | Noticed a toenail golem 472 | D | Found a transporter. 488 | D | Killed a toenail golem 488 | D | Reached * piety under Qazlal 488 | D | Reached skill level 5 in Fighting 488 | D | Reached XP level 8. HP: 59/62 MP: 11/11 500 | D | Killed a toenail golem 506 | D | Killed a toenail golem 506 | D | Reached skill level 5 in Armour 506 | D | Reached XP level 9. HP: 70/74 MP: 12/12 552 | D | Entered arena 4. 552 | D | Found a transporter. 559 | D | Reached ** piety under Qazlal 559 | D | Reached skill level 19 in Long Blades 559 | D | Reached skill level 5 in Hexes 622 | D | Entered arena 5. 622 | D | Noticed a merfolk 622 | D | Noticed a merfolk 622 | D | Noticed a merfolk 622 | D | Noticed a merfolk 622 | D | Found a transporter. 630 | D | Killed a merfolk 630 | D | Reached *** piety under Qazlal 630 | D | Reached skill level 5 in Charms 634 | D | Killed a merfolk 649 | D | Killed a merfolk 653 | D | Killed a merfolk 653 | D | Reached **** piety under Qazlal 883 | D | Entered arena 6. 883 | D | Found a transporter. 893 | D | Reached skill level 1 in Necromancy 893 | D | Reached XP level 10. HP: 58/80 MP: 9/13 911 | D | Learned a level 2 spell: Slow 915 | D | Learned a level 3 spell: Inner Flame 917 | D | Got the +8 triple sword of Lesiecs {flame, rN+ MR+ Int-3} 931 | D | Entered arena 7. 931 | D | Noticed a shining eye 931 | D | Found a transporter. 932 | D | Gained mutation: You are frail. (-10% HP) [a shining eye] 933 | D | Reached ***** piety under Qazlal 943 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [a shining eye] 946 | D | Gained mutation: You have sharp fingernails. [a shining | eye] 949 | D | Gained mutation: You are dopey. (Int -2) [a shining eye] 950 | D | Killed a shining eye 950 | D | Reached skill level 20 in Long Blades 953 | D | Reached skill level 10 in Armour 1058 | D | Got the amulet "Eptera Umil" {Reflect rElec rF+ MR+ SH+5} 1064 | D | Got the amulet of Foptugheuh {Faith Dex+4} 1075 | D | Entered arena 8. 1075 | D | Found a transporter. 1087 | D | Reached skill level 5 in Necromancy 1088 | D | Reached ****** piety under Qazlal 1166 | D | Entered arena 9. 1166 | D | Found a transporter. 1187 | D | Reached skill level 5 in Dodging 1199 | D | Got the Tome of Ashen Necromancy 1226 | D | Learned a level 4 spell: Petrify 1439 | D | Entered arena 10. 1439 | D | Noticed a deep elf mage 1439 | D | Noticed a +0 vampiric long sword 1439 | D | Noticed a deep elf mage 1439 | D | Noticed a +5 war axe of chopping 1439 | D | Noticed a deep elf archer 1439 | D | Noticed a deep elf mage 1439 | D | Noticed a +4 hand axe of freezing 1439 | D | Noticed a deep elf archer 1439 | D | Found a transporter. 1442 | D | Killed a +0 vampiric long sword 1442 | D | Reached XP level 11. HP: 78/78 MP: 10/14 1447 | D | Noticed a sixfirhy 1450 | D | HP: 3/78 [+5 war axe of chopping (4)] 1450 | D | HP: 1/78 [+5 war axe of chopping (2)] 1456 | D | Killed a deep elf mage 1456 | D | Reached skill level 5 in Transmutations 1459 | D | Killed a deep elf mage 1459 | D | Reached skill level 5 in Earth Magic 1466 | D | Killed a +4 hand axe of freezing 1466 | D | Killed a deep elf mage 1468 | D | Killed a +5 war axe of chopping 1474 | D | Killed a deep elf archer 1479 | D | Killed a deep elf archer 1494 | D | Got the Guide on Snow 1496 | D | Got the Reference Book on the Quantum Entourage 1505 | D | Got the +2 pair of gloves of Eternity {Str+3} 1514 | D | Got the ring of Ludetir {rPois rF+++ rC+ Int-2 Dex-3} 1644 | D | Entered arena 11. 1644 | D | Noticed a deep elf mage 1644 | D | Noticed a +1 flail of draining 1644 | D | Noticed a deep elf mage 1644 | D | Noticed a deep elf mage 1644 | D | Noticed a deep elf mage 1644 | D | Noticed a deep elf mage 1644 | D | Noticed a deep elf knight 1644 | D | Found a transporter. 1645 | D | Identified the +1 battleaxe of Exarul {flame, Stlth+} 1649 | D | Killed a +1 flail of draining 1654 | D | Killed a deep elf mage 1654 | D | Killed a deep elf mage 1654 | D | Reached skill level 5 in Spellcasting 1654 | D | Killed a deep elf knight 1655 | D | Killed a deep elf mage 1659 | D | Killed a deep elf mage 1659 | D | Reached skill level 10 in Fighting 1664 | D | Killed a deep elf mage 1693 | D | Got the amulet of Dinoah {Inacc rPois Str+2 Dex-3} 1712 | D | Learned a level 9 spell: Shatter 1875 | D | Entered arena 12. 1875 | D | Noticed a reaper 1875 | D | Noticed a hell hog 1875 | D | Noticed a skeletal warrior 1875 | D | Noticed a hell hog 1875 | D | Noticed a skeletal warrior 1884 | D | Found a transporter. 1889 | D | Got the Compendium of Scorching Weightlessness 1902 | D | Killed a hell hog 1902 | D | Reached XP level 12. HP: 8/88 MP: 23/23 1916 | D | Killed a hell hog 1916 | D | Reached skill level 10 in Earth Magic 1916 | D | Reached skill level 5 in Invocations 1920 | D | Mangled by a reaper Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Long Blades | 9 15 18 19 20 | 20.9 Evocations | 2 4 | 4.0 Fighting | 5 8 10 | 10.4 Invocations | 2 3 5 | 5.1 Armour | 5 8 10 | 10.5 Hexes | 4 7 | 7.1 Charms | 6 | 6.5 Necromancy | 1 6 | 6.0 Dodging | 5 | 5.0 Transmutations | 3 9 | 9.7 Earth Magic | 3 9 10 | 10.3 Spellcasting | 7 | 7.7 Throwing | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Demon blade | 9 | 8 | 34 | || 51 Double sword | | | 35 | 37 || 72 Triple sword | | | | 33 || 33 Throw: Throwing net | | | | 1 || 1 Cast: Spectral Weapon | | | 3 | 3 || 6 Slow | | | | 2 || 2 Inner Flame | | | | 1 || 1 Regeneration | | | | 3 || 3 Petrify | | | | 3 || 3 Invok: Upheaval | | | | 7 || 7 Elemental Force | | | | 2 || 2 Disaster Area | | | | 1 || 1 Abil: Hop | | | | 2 || 2 Evoke: Wand | 3 | | | || 3 Use: Potion | 2 | | 4 | 18 || 24 Scroll | | | 5 | 6 || 11 Stab: Distracted | | | 1 | || 1 Invisible | | | | 5 || 5 Eat: Chunk | | | | 2 || 2 Ration | | | | 1 || 1 Armor: Plate armour | 8 | 1 | 14 | || 23 Fire dragon scale | | | 16 | 79 || 95 Dodge: Dodged | 1 | | 10 | 44 || 55 Deflected | | | | 7 || 7 Block: Buckler | 3 | | 6 | 1 || 10 Shield | | | 56 | || 56 Other | | | 5 | 53 || 58 Reflection | | | | 4 || 4 Rpst.: Double sword | | | 1 | || 1 Triple sword | | | | 5 || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 20038 | 100.0 | 0 | 60 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 20038 | 100.0 | 0 | 60 | 100.0 +---------+---------+-------+---------+---------+-------