Leeroy the Dungeon (3, 2, D) a +5 great sword (3, 3, D) a +5 lajatang (3, 4, D) +5 shadow dragon scales 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 demon whip a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 storm dragon scales a +5 plate armour (6, 8, D) a +0 leather armour a +0 falchion (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +4 great mace of Sudden Death {flame, *Contam *Corrode +Inv rN+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to negative energy. It lets you turn invisible. It causes magical contamination when unequipped. It may corrode you when you take damage. the +6 shillelagh "Devastator" {shatter} the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (73, 1, D) the amulet "Banlalem" {+Rage rPois Str+3} [amulet of rage] It affects your strength (+3). It protects you from poison. It lets you go berserk. (75, 1, D) a +4 ring of strength