Dungeon Sprint DCSS version 0.23-a0-642-g3120c2f (webtiles) character file. 0 Leeroy the Firebug (level 1, -3/16 HPs) Began as an Ogre Fire Elementalist on Dec 30, 2018. Was an Initiate of Qazlal. Slain by a small abomination (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:27 (109 turns). Leeroy the Firebug (Ogre Fire Elementalist) Turns: 109, Time: 00:02:29 Health: -3/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 16 God: Qazlal [......] Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . E - +7 Screaming Sword {slice, sonic wave} rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons E - the +7 Screaming Sword (weapon) {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. F - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. G - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. H - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). I - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. J - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. K - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. L - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) M - the +0 sword of Power (You found it in the Dungeon) N - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. O - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). P - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. Q - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. R - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. U - a +5 dagger V - a +5 quick blade W - a +5 rapier X - a +5 lajatang Y - a +5 giant spiked club Z - a +5 arbalest Armour a - a +0 robe (worn) S - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. T - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence A - a +6 ring of intelligence B - a +6 ring of strength C - a +6 ring of strength Wands u - a wand of disintegration (7) v - a wand of iceblast (7) w - a wand of acid (7) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions b - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of agility n - 5 potions of might Miscellaneous D - a lightning rod (4/4) Comestibles c - 7 rations Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 2.4 Spellcasting + Level 0.8 Conjurations + Level 2.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 14% 2 ###.... Conjure Flame Conj/Fire #....... 28% 3 ###.... Inner Flame Hex/Fire #....... 34% 3 ###.... Sticky Flame Conj/Fire #....... 67% 4 #####.. Fireball Conj/Fire #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Press: ? - help, v - describe, . - travel The floor. Press: ? - help, v - describe, . - travel The floor. You see here an uncursed ring of flight. Things that are here: an uncursed staff of energy; a crystal ball of energy There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. An iron imp and a small abomination come into view. The iron imp shouts! The iron imp picks up a scroll of brand weapon. Found a +4 giant club. Found a transporter. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You barely miss the iron imp. The small abomination hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓...).▓ ▓.x5..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a small abomination and an iron imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Leeroy the Ogre Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 20 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 20 | D | Found the +10 dark maul {crush} 20 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 20 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 20 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 21 | D | Found the +6 shillelagh "Devastator" {shatter} 21 | D | Found the +11 plutonium sword {*Contam Stlth-} 21 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 21 | D | Found the +9 sword of Zonguldrok {reap} 21 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 21 | D | Found the +0 sword of Power 21 | D | Found the +7 mace of Variability {chain chaos} 21 | D | Found the +7 Singing Sword {slice, sonic wave} 21 | D | Found the +7 longbow "Piercer" {penet, EV-2} 63 | D | Became a worshipper of Qazlal Stormbringer 107 | D | Entered arena 2. 107 | D | Noticed an iron imp 107 | D | Noticed a small abomination 107 | D | Found a transporter. 109 | D | Slain by a small abomination Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Double sword || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------