Dungeon Crawl Stone Soup version 0.23-a0-625-g1d2cd9b (webtiles) character file. 7 Leeroy the Charmwright (level 2, 0/26 HPs) Began as a Gnoll Skald on Dec 24, 2018. Slain by a goblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (64 turns). Leeroy the Charmwright (Gnoll Skald) Turns: 64, Time: 00:00:19 Health: 0/26 AC: 3 Str: 13 XL: 2 Next: 4% Magic: 7/7 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Potions c - a potion of mutation {unknown} Comestibles d - a ration f - a chunk of flesh Skills: + Level 4.4 Fighting + Level 0.2 Short Blades + Level 4.4 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 5.3 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 ##..... Shroud of Golubria Chrm/Tloc ##........ 11% 2 ##..... Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The dart slug launches a dart at you. The slug dart hits you! * * * LOW HITPOINT WARNING * * * You hit the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you! * * * LOW HITPOINT WARNING * * * You hit the dart slug. You kill the dart slug! You have reached level 2! You hit the goblin but do no damage. Your bite misses the goblin. The goblin hits you. You die... .........#. ∆ .....).... .........# .........# ........(# ......†..# . #######.###..# #######)....# ##...@g....### #..#######.# ###÷###### ... #.......... ###. #.######### .. #.#♣♣♣♣♣♣♣♣♣♣♣ . #.'.........<♣ ###♣P♣♣♣♣♣...♣ ♣P♣P♣P....♣ You could see a goblin. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 goblins (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Leeroy the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 63 | D:1 | Reached XP level 2. HP: 3/26 MP: 7/7 64 | D:1 | Slain by a goblin Vault maps used: D:1: psy_arrival_fountain Action || total -------------------------++------- Melee: Falchion || 13 Bite || 2 Armor: Leather armour || 5 Dodge: Dodged || 15 Rpst.: Falchion || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------