Leeroy Level 1 of the Dungeon (5, -12, D:1) a +0 dagger (6, -9, D:1) a +0 hunting sling (14, 18, D:1) a +0 club (42, -1, D:1) 25 stones (51, 8, D:1) a +0 club (54, 10, D:1) a +0 dagger Level 2 of the Dungeon (3, 15, D:2) a +0 club (19, 29, D:2) a +0 club (28, 34, D:2) a +0 hand axe (36, 8, D:2) a +0 whip (55, 11, D:2) a +0 dagger Level 3 of the Dungeon (2, 20, D:3) a +0 dagger (3, 3, D:3) a cursed -1 dagger a +0 ring mail an orc corpse (skeletalised by now) (10, 38, D:3) a +0 whip (14, 21, D:3) a +0 short sword (14, 22, D:3) a +0 hand axe a +0 leather armour a +0 mace a +0 club (15, 22, D:3) a +0 short sword a +0 club (16, 22, D:3) a +0 hand axe a +0 leather armour a +0 flail (17, 32, D:3) a +0 dagger (17, 38, D:3) a +0 dagger (28, -3, D:3) a +0 spear (34, -2, D:3) a +0 club a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) the +9 hunting sling of Reapportionment {flame, rC++ MR+ Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It greatly protects you from cold. It affects your resistance to hostile enchantments. (12, -13, D:4) a +0 leather armour (13, -20, D:4) 13 gold pieces