Dungeon Crawl Stone Soup version 0.23-a0-489-g205b0b6 (webtiles) character file. 0 Leeroy the Charmwright (level 1, 16/16 HPs) Began as a Merfolk Skald on Dec 2, 2018. Got out of the dungeon alive. The game lasted 00:01:53 (37 turns). Leeroy the Charmwright (Merfolk Skald) Turns: 37, Time: 00:01:54 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: - Level 2.1 Fighting * Level 3.0 Polearms - Level 0.6 Armour + Level 2.6 Dodging * Level 2.0 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 28% 2 ###.... Regeneration Chrm/Necr #......... 50% 3 ####... Spectral Weapon Hex/Chrm #....... 50% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. There is an open door here. Your legs become a tail as you enter the water. You can't go down here! Char dumped successfully. Char dumped successfully. There is a staircase leading out of the dungeon here. Casting: Infusion (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####.#### ###.......### ##...........## ##....#####....## #...#########...# ##..##.......##..## #...#..≈≈.≈≈..#...# #..##.≈≈...≈≈.##..# #..##.≈≈.@.≈≈.##..# #..##.≈≈...≈≈.##..# #..$#..≈≈≈≈≈..#...# ##..##.......##..## #...####.####...# ##....##'##....## ##...........## ###.......### ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Leeroy the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 37 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_concentric_ovals, hangedman_decor_diamond_cutter Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------