ASSERT(mons.hit_points > 0) in 'mon-util.cc' at line 3014 failed. Version: Dungeon Crawl Stone Soup bcrawl-1.18.1 Platform: unix Bits: 64 Game mode: adventure Tiles: online Command line: /usr/games/crawl-bcrawl -name Leeroy -rc /dgldir/rcfiles/crawl-bcrawl/Leeroy.rc -macro /dgldir/rcfiles/crawl-bcrawl/Leeroy.macro -morgue /dgldir/morgue/Leeroy/ -adventure -webtiles-socket /crawl-master/webserver/sockets/Leeroy:2019-11-09.22:53:40.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-bcrawl(_Z17write_stack_traceP8_IO_FILEi+0x3b) [0x561919699a2b]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-bcrawl(_Z13do_crash_dumpv+0x47c) [0x5619196a1d7c]: do_crash_dump() /usr/games/crawl-bcrawl(_Z20crash_signal_handleri+0xae) [0x561919699d9e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f35a0595f20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7f35a095a727]: /usr/games/crawl-bcrawl(+0x34d3eb) [0x5619196a13eb]: /usr/games/crawl-bcrawl(+0x34d65e) [0x5619196a165e]: /usr/games/crawl-bcrawl(_Z14define_monsterR7monster+0x892) [0x5619199df9f2]: define_monster(monster&) /usr/games/crawl-bcrawl(_Z4ouchi16kill_method_typejPKcbS1_+0x1cd5) [0x561919a2e0f5]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-bcrawl(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x53) [0x561919a53e43]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-bcrawl(_ZN6attack14inflict_damageEi9beam_typeb+0x105) [0x56191963c9d5]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-bcrawl(_ZN6attack20handle_phase_damagedEv+0x43) [0x56191963c4f3]: attack::handle_phase_damaged() /usr/games/crawl-bcrawl(_ZN12melee_attack16handle_phase_hitEv+0x93) [0x5619199212b3]: melee_attack::handle_phase_hit() /usr/games/crawl-bcrawl(_ZN12melee_attack6attackEv+0x50d) [0x561919924c2d]: melee_attack::attack() /usr/games/crawl-bcrawl(_Z11fight_meleeP5actorS0_Pbb+0x245) [0x56191975d5e5]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-bcrawl(_Z19handle_monster_moveP7monster+0x1e8d) [0x56191994c32d]: handle_monster_move(monster*) /usr/games/crawl-bcrawl(_Z15handle_monstersb+0x9b9) [0x56191994ce79]: handle_monsters(bool) /usr/games/crawl-bcrawl(_Z12world_reactsv+0xcd) [0x561919c462cd]: world_reacts() /usr/games/crawl-bcrawl(+0x8f48a0) [0x561919c488a0]: /usr/games/crawl-bcrawl(+0x8f4ec5) [0x561919c48ec5]: /usr/games/crawl-bcrawl(main+0x323) [0x5619195fa2d3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f35a0578b97]: /usr/games/crawl-bcrawl(_start+0x2a) [0x5619195faa0a]: /usr/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="bcrawl" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -Irltiles -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcrawl/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: dpeg_arrival_rooms_a layout_loops_ring serial_bayou_crossing Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (34, 45): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Leeroy the Djinni Reaver. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. There is an open door here. Found 23 gold pieces. There is a fountain of clear blue water here. Found a bubbling golden potion. You now have 23 gold pieces. There is a fountain of clear blue water here. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Okay, then. There is a fountain of clear blue water here. There are no items here. e - a bubbling golden potion Number of times to repeat, then command key: You must enter the number of times for the command to repeat. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. Unknown command. No target in view! Found 210 sling bullets. Found 161 stones. You see here 210 sling bullets. g - 210 sling bullets You see here 161 stones. h - 161 stones A leopard gecko and a goblin come into view. The goblin shouts! You hear a shout! There are monsters nearby! You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin is severely wounded. The goblin completely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You slash the goblin! You kill the goblin! Vehumet accepts your kill. A goblin comes into view. You miss the leopard gecko. The leopard gecko misses you. You slash the leopard gecko! You kill the leopard gecko! Vehumet accepts your kill. The goblin hits you but does no damage. Things that are here: a +0 club; a leopard gecko corpse You closely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin misses you. You slash the goblin! You kill the goblin! Vehumet accepts your kill. You see here a goblin corpse. There are no objects that can be picked up here. a goblin corpse You feel a strong urge to attack something. Things that are here: a +0 club; a leopard gecko corpse i - a +0 club Okay, then. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. As your rage ends, you feel a sudden clarity. You see here a goblin corpse. You butcher the goblin corpse. j - 2 chunks of flesh You see here a goblin skeleton. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. You feel a little less clever now. j - 4 chunks of flesh (gained 2) You see here a leopard gecko skeleton. You aren't quite hungry enough to eat that! You see here a goblin skeleton. Okay, then. Unknown command. k - a scroll labeled ITHALI IGRE A leopard gecko, a bat and a rat come into view. The leopard gecko hisses angrily. The leopard gecko moves out of view. Found a stone staircase leading down. There are monsters nearby! You feel yourself speed up. The bat barely misses you. You miss the leopard gecko. The bat closely misses you. The leopard gecko bites you. You hit the leopard gecko but do no damage. The bat closely misses you. The leopard gecko bites you. The rat twitches its whiskers. You closely miss the leopard gecko. The leopard gecko barely misses you. The rat bites you. The leopard gecko closely misses you. You closely miss the leopard gecko. The rat bites you but does no damage. The leopard gecko bites you. You hit the leopard gecko. The leopard gecko is moderately wounded. The rat misses you. The leopard gecko bites you. You closely miss the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko completely misses you. The rat bites you. The leopard gecko bites you. You hit the leopard gecko. You kill the leopard gecko! Vehumet accepts your kill. The bat barely misses you. The rat bites you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. x2; The rat barely misses you. Found 11 gold pieces. You see here a leopard gecko corpse. The bat barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. x2; The bat hits you but does no damage. The rat bites you but does no damage. You closely miss the rat. You recover from your berserk rage. The bat completely misses you. The rat bites you. You die... >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: bcrawl-1.18.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 9, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Leeroy] Species: Djinni Job: Reaver HP: 0/19; mods: 0/0 MP: 4/4; mod: 0 Stats: 13 (13) 16 (16) 9 (9) Position: (13, 28), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 24 | 3 | 326 | 74/168 Short Blades | | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 37 | 3 | 335 | 83/168 Axes | | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/50 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/70 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 29 | 3 | 330 | 30/200 Stealth | X | 1 | 0 | 0 | 0 | 0/70 Shields | | 1 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 10 | 3 | 191 | 13/119 Conjurations | | 1 | 0 | 0 | 0 | 0/42 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/50 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/50 Translocations | | 1 | 0 | 0 | 0 | 0/35 Transmutations | | 1 | 0 | 0 | 0 | 0/42 Fire Magic | | 1 | 0 | 0 | 0 | 0/35 Ice Magic | | 1 | 0 | 0 | 0 | 0/50 Air Magic | | 1 | 0 | 0 | 0 | 0/35 Earth Magic | | 1 | 0 | 0 | 0 | 0/59 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | | 1 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: Attributes: #12: 23 #22: 1 #27: 10 #49: 82 #59: 1 Mutations: berserk: 2 (innate) blurry vision: 2 (innate) wild magic: 1 (innate) MP-powered wands: 1 (innate) floating: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 long sword eq slot #6, inv slot #1: +0 steam dragon scales }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##..#..## ....... #.###.....##### #.#............ #.........$.... #...>........ #........# #.@.# #br†####### ##........# #.######.# .... #.# #. ###.. #.# ... #.. ##.##..# #..# #...#..# #. ###...#..##### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>