Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9987405093083392477 36 Laweib the Magician (level 3, -1/21 HPs) Began as a Poltergeist Hedge Wizard on Sept 27, 2026. Splashed by a jelly's acid (9 damage) ... on level 2 of the Dungeon. The game lasted 01:23:06 (1439 turns). Laweib the Magician (Poltergeist Hedge Wizard) Turns: 1439, Time: 01:23:06 Health: -1/21 AC: 5 Str: 6 XL: 3 Next: 37% Magic: 5/7 EV: 11 Int: 18 God: Gold: 47 SH: 0 Dex: 13 Spells: 3/8 levels left rFire + . . (50%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +0 hat rPois ∞ (0%) b - +1 cloak rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn d - ring of protection from fire MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 6 curare-tipped darts Armour b - a +1 cloak (haunted) c - a +0 hat (haunted) Jewellery d - a ring of protection from fire (worn) Scrolls h - a scroll of revelation {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - 2 potions of berserk rage {unknown} Skills: + Level 2.9 Dodging - Level 3.0 Stealth + Level 3.3 Spellcasting - Level 1.5 Conjurations + Level 1.6 Summonings + Level 1.2 Necromancy - Level 1.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 16% N/A 12% 2 c - Grave Claw Necr 14% 2d8 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 16% 2 Hailstorm Conj/Ice 5% 3d5 34% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 14% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: a ribbon worm (moderately wounded) You unleash the spiteful dead! The jagged bones skewer the ribbon worm! The ribbon worm is almost dead. The ribbon worm is pinned in place! You feel bolstered by spreading misfortune. Casting: Grave Claw (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, bound in place, 100% to hit) The magic dart hits the ribbon worm. You kill the ribbon worm! You feel your existence waver again. Found a stone staircase leading up. As you open the door, it creaks loudly! You encounter a jelly. The jelly quivers. Found 2 glowing ruby potions. The jelly attacks as it pursues you! The jelly hits you. You are splashed with acid! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 14% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a jelly You unleash the spiteful dead! The jagged bones skewer the jelly. The jelly is lightly wounded. The jelly is pinned in place! You feel bolstered by spreading misfortune. The last of your harvested death is exhausted. The jelly hits you. You are splashed with acid! You die... #.# #.# #.############.######.# ...................##.# ..#####.######.###.##.# ##<..## #.# #.##.# #.....# #.###.##.# ##...## #........# ##.## #####.#### #@# ##.## #J# #w..# #'# #..## ... #.## ..... #.# ....... #.# ......... ... +.........+ ... #......!..# .... You could see a jelly (bound). Vanquished Creatures A gnoll (D:1) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 goblins 4 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Laweib the Poltergeist Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 333 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/6 336 | D:1 | Learned a level 2 spell: Call Imp 352 | D:1 | Found Eckegymm's Weapon Shoppe. 708 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/7 757 | D:1 | Learned a level 2 spell: Grave Claw 1439 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_rooms, serial_shops, shop_fountains, feat_on_display D:2: layout_loops_corners Action || total ---------------------------++------- Attack: Normal || 38 Melee: Dagger || 38 Cast: Magic Dart || 66 Call Imp || 5 Grave Claw || 2 Read: Teleportation || 1 Amnesia || 1 Armour: None || 23 Dodge: Dodged || 35