Dungeon Crawl Stone Soup version 0.23-a0-582-g1b4a0ca (webtiles) character file. 25 Lavandula the Cutter (level 3, 0/21 HPs) Began as a Halfling Enchanter on Dec 17, 2018. Slain by a worm (11 damage) ... on level 1 of the Dungeon. The game lasted 00:02:39 (814 turns). Lavandula the Cutter (Halfling Enchanter) Turns: 814, Time: 00:02:39 Health: 0/21 AC: 2 Str: 9 XL: 3 Next: 17% Magic: 1/5 EV: 15 Int: 14 God: Gold: 23 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of remove curse {unknown} Potions c - a potion of resistance {unknown} Comestibles d - 4 rations Skills: + Level 3.5 Short Blades - Level 2.1 Dodging - Level 3.2 Stealth - Level 1.5 Spellcasting - Level 2.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... b - Ensorcelled Hibernat Hex/Ice #..... 22% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex #....... 28% 3 ####... Tukima's Dance Hex #....... 28% 3 ####... Dazzling Spray Conj/Hex #..... 41% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm misses you. You barely miss the worm. The worm is moderately wounded. You hit the worm but do no damage. The worm is moderately wounded. The worm closely misses you. You hit the worm. The worm is heavily wounded. The worm stops glowing. You hit the worm. The worm is severely wounded. The worm bites you! You completely miss the worm. The worm is severely wounded. The worm bites you! Ouch! That really hurt! You die... .......##....#.###.###........... #......## ...#..#.(# ##.......... #....####. #......#####.#........ #.#..# #.##.........#.†......... ..#....##.......###............). ..#.##..###....w.w............... #...###.###....###.#.##.......... .#.............###.#.#........... .#.........#....@w.#...#(......(. .........###............#........ .#.......# #......##.##.......... .####.##.# #...(.^...##.......... .# #.....# #......##.....#.#....# .# #..##.#######...#...#.......## .###..##..## ##.........###....# ...........###........... ##..(# ####..###.†.##.......... ##... You could see a worm. Vanquished Creatures An adder (D:1) A dart slug (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) A ball python (D:1) 3 bats (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lavandula the Halfling Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 393 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/4 469 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 721 | D:1 | Reached XP level 3. HP: 17/21 MP: 0/5 814 | D:1 | Slain by a worm Vault maps used: D:1: onia_arrival_mini_maze D:2: kennysheep_cluttered_room, nicolae_tso_carved_into_rock Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 3 | 3.5 Dodging | | 2.1 Stealth | | 3.2 Spellcasting | | 1.5 Hexes | | 2.4 Action || total -------------------------++------- Melee: Dagger || 70 Cast: Corona || 10 Ensorcelled Hiber || 6 Stab: Sleeping || 3 Armor: Robe || 6 Dodge: Dodged || 53 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 1 | 2.8 | 14 | 1 | 6.7 +---------+---------+-------+---------+---------+------- D:1 | 35 | 1 | 2.8 | 14 | 1 | 6.7 +---------+---------+-------+---------+---------+-------