Lavandula Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (5, -13, D:1) a potion of degeneration (10, -22, D:1) a +0 club (18, 6, D:1) a +0 short sword (18, 8, D:1) +0 ice dragon scales (22, -2, D:1) 20 arrows (24, 7, D:1) a +0 short sword (28, 3, D:1) a cursed -3 club a +0 club (28, 4, D:1) a stone (33, 6, D:1) 25 stones (35, 21, D:1) a +0 club (36, -7, D:1) a +0 chain mail (38, -10, D:1) 2 stones (40, -13, D:1) a +0 dagger a +0 robe (42, 9, D:1) a scroll of teleportation (43, 5, D:1) 15 gold pieces (43, 9, D:1) 19 gold pieces (53, 21, D:1) a +0 short sword (54, -22, D:1) a +0 hand axe (55, 8, D:1) a +0 robe (57, 18, D:1) a +0 dagger (58, 16, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) 16 arrows (9, 10, D:2) a +0 dagger (9, 25, D:2) 30 stones (16, 29, D:2) a +0 hand axe a +0 leather armour (17, 19, D:2) a +0 club (23, 8, D:2) a +0 hand axe (35, 36, D:2) a +0 whip (35, 50, D:2) a +0 dagger (42, 22, D:2) a +0 leather armour a +0 hand axe (43, 19, D:2) a +0 dagger (50, -3, D:2) a +0 chain mail (53, 52, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 4, D:3) a +0 flail (18, 11, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (6, -8, D:4) a cursed +0 leather armour (8, -5, D:4) a +0 spear (15, 21, D:4) a +0 robe (19, 1, D:4) a +0 trident (29, 11, D:4) 22 bolts (32, 4, D:4) a scroll of noise Level 5 of the Dungeon (11, 24, D:5) a +0 ring mail (14, 13, D:5) a +0 hunting sling (27, 4, D:5) a +0 short sword (32, 0, D:5) 18 stones Level 6 of the Dungeon [Shop] Opho's Book Shoppe a book of the Dragon (990 gold) a book of Conjurations (330 gold) a book of Frost (385 gold) Sif Muna's Volume of Warped Dark Rituals (770 gold) Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Portal Projectile Hexes/Translocation 3 d - Excruciating Wounds Charms/Necromancy 5 a book of Maledictions (275 gold) a book of Changes (275 gold) a book of Party Tricks (550 gold) a book of Callings (330 gold) a book of the Tempests (770 gold) a book of Transfigurations (605 gold) a book of Frost (385 gold) (2, 33, D:6) 16 stones (9, 19, D:6) a +0 giant club (9, 34, D:6) a +1 dagger (14, 3, D:6) a +0 mace (24, 38, D:6) a +0 dagger (26, 43, D:6) a cursed +0 ring mail (35, 44, D:6) a +0 dagger a +0 robe (36, 45, D:6) a +0 hand axe a +0 leather armour (37, 45, D:6) a +0 club a +0 ring mail (38, 36, D:6) 17 poisoned needles (42, 16, D:6) a +0 robe (43, 36, D:6) a +0 glaive a +0 chain mail (43, 39, D:6) a +0 leather armour (46, 34, D:6) a +0 whip (50, 53, D:6) a +0 club Level 7 of the Dungeon [Shop] Woqetih's Antique Weapon Emporium a +0 short sword (75 gold) a +2 halberd of protection (420 gold) a +0 dire flail (100 gold) a cursed -2 club (2 gold) the cursed +2 quarterstaff of Benuelah {drain, +Blink Dex+5 Stlth+} (1037 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It lets you blink. It makes you more stealthy. It has a curse placed upon it. a +0 whip (62 gold) the +8 Wrath of Trog {antimagic, *Rage} (2000 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 short sword (75 gold) a +2 vampiric war axe (562 gold) a +0 scythe of freezing (185 gold) a +0 trident (87 gold) a +0 war axe (87 gold) a +0 mace (75 gold) a +0 hunting sling (37 gold) (0, 0, D:7) a +3 quarterstaff of chaos (8, 26, D:7) a +0 scale mail (11, -1, D:7) a +0 mace (11, 21, D:7) a +1 rapier of speed (12, 20, D:7) a +0 scale mail (13, 22, D:7) 13 bolts (26, 5, D:7) a +0 fustibalus (27, 34, D:7) a +0 animal skin a +0 animal skin (28, 35, D:7) a +0 robe (30, 8, D:7) 14 arrows (39, 6, D:7) a +0 club (42, 14, D:7) a +0 animal skin a +0 giant club (42, 30, D:7) a +5 quarterstaff (44, 34, D:7) a +0 long sword of holy wrath a +0 hunting sling (45, 25, D:7) a +2 whip of electrocution a +1 whip of venom Level 8 of the Dungeon (0, 0, D:8) 26 stones Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (8, -23, D:9) 29 bolts (10, 11, D:9) a +0 leather armour (17, -30, D:9) a +0 robe (25, -26, D:9) 21 stones (29, -12, D:9) a potion of degeneration (35, -13, D:9) an uncursed staff of conjuration (36, 12, D:9) a +0 hand axe (36, 13, D:9) a +0 leather armour a +0 club (36, 15, D:9) a +0 leather armour a +0 mace (37, -20, D:9) 14 bolts (37, 15, D:9) a +0 plate armour a +0 halberd (51, 13, D:9) 23 stones (60, -7, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 arbalest (5, 8, D:10) a +0 war axe (8, 10, D:10) 2 curare-tipped needles (16, 10, D:10) 11 poisoned needles (21, 0, D:10) a ration (23, -2, D:10) a wand of iceblast (9) (28, 2, D:10) a potion of invisibility (unseen) (30, 13, D:10) a jackal corpse (33, 8, D:10) a lamp of fire (34, 9, D:10) a potion of might the Ecumenical Temple