Dungeon Crawl Stone Soup version 0.25-a0-591-g2ad0d861f1 (webtiles) character file. Game seed: 3340026639153874536, levelgen mode: deterministic 48 Lauz the Poker (level 3, 0/28 HPs) Began as a Merfolk Gladiator on Mar 14, 2020. Killed from afar by Sigmund (2 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:49 (1046 turns). Lauz the Poker (Merfolk Gladiator) Turns: 1046, Time: 00:01:49 Health: 0/28 AC: 4 Str: 15 XL: 3 Next: 72% Magic: 3/3 EV: 14 Int: 7 God: Gold: 66 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: hasted, very quick A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - an uncursed ring of resist corrosion {unknown} k - a cursed ring of teleportation {unknown} Scrolls j - a scroll of identify {unknown} m - 4 scrolls of remove curse {unknown} n - 2 scrolls of noise {unknown} Potions h - a potion of might {unknown} i - a potion of magic {unknown} l - a potion of curing {unknown} Comestibles f - 5 rations Skills: + Level 2.4 Fighting * Level 5.6 Polearms - Level 2.0 Throwing + Level 0.5 Armour + Level 4.7 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Sigmund Message History Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a strange disturbance nearby! There is a strange disturbance nearby! No target in view! Something hits you. You are feeling hungry. Something hits you but does no damage. Something hits you! Something hits you. * * * LOW HITPOINT WARNING * * * As you read the scroll labeled BERIT JAEKKIFE, it crumbles to dust. You smell bat guano. It was a scroll of random uselessness. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You die... ######## ......# ##.##.# ##...#.########. #......@........ #......#.##{..###. #.###.##.# ....# ####........# ...## #........#### #.## #.#...##.# .# #.#)#.##.# .# #.#... #†# +# # #.##.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 oozes (D:1) A dart slug (D:1) 4 giant cockroaches 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 5 bats 4 kobolds 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lauz the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 149 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 417 | D:1 | Reached skill level 5 in Polearms 449 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 993 | D:2 | Found a radiant altar of Vehumet. 1035 | D:2 | Noticed Sigmund 1046 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, minmay_split_cup_large D:2: layout_loops_corners, minitemple, first_ration, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.6 Fighting | | 2.4 Throwing | | 2.0 Armour | | 0.5 Dodging | | 4.7 Action || total -------------------------++------- Melee: Trident || 88 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 2 Armor: Leather armour || 24 Dodge: Dodged || 55 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 64 | 5 | 7.2 | 23 | 4 | 14.8 +---------+---------+-------+---------+---------+------- D:1 | 45 | 5 | 10.0 | 19 | 4 | 17.4 D:2 | 19 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------