Dungeon Crawl Stone Soup version 0.25-a0-591-g2ad0d861f1 (webtiles) character file. Game seed: 7769313889056093046, levelgen mode: deterministic 32 Lauz the Poker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Mar 14, 2020. Slain by a leopard gecko (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:08 (625 turns). Lauz the Poker (Merfolk Gladiator) Turns: 625, Time: 00:01:08 Health: -1/28 AC: 4 Str: 15 XL: 3 Next: 27% Magic: 3/3 EV: 14 Int: 7 God: Gold: 18 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-1 -> -5) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - 2 scrolls of teleportation {unknown} h - a scroll of enchant armour {unknown} j - 2 scrolls of identify {unknown} l - a scroll of amnesia {unknown} m - 2 scrolls of remove curse {unknown} Potions e - 2 potions of curing {unknown} i - a potion of magic {unknown} k - a potion of degeneration {unknown} Comestibles f - 3 rations Skills: + Level 2.3 Fighting * Level 5.3 Polearms - Level 2.0 Throwing + Level 0.1 Armour + Level 4.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History You feel sick. The adder completely misses you. The leopard gecko closely misses you. The rat closely misses you. The adder barely misses you. The leopard gecko misses you. You hit the adder. The adder is almost dead. The rat misses you. The adder bites you but does no damage. The leopard gecko misses you. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The rat barely misses you. The leopard gecko closely misses you. The rat closely misses you. You see here an adder corpse. * * * LOW HITPOINT WARNING * * * You feel sick. You hit the rat but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The leopard gecko misses you. The rat closely misses you. The leopard gecko bites you. You die... #......# #......## +.......# #.....# .# ##.....# .# #<..[..# .# #.†....# #h# #.#...l..# .h# ### #....r@..# ?.# #.######.....###..# #.........###....># #.######### #.##### #.###########.# #......)...†..# ######....##### #....# #....# You could see a leopard gecko and a rat. Vanquished Creatures 2 adders 2 leopard geckos (D:1) 2 giant cockroaches 2 goblins A hobgoblin (D:2) A frilled lizard (D:1) A kobold (D:1) 3 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lauz the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 271 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 462 | D:2 | Reached skill level 5 in Polearms 565 | D:2 | You fall into a shaft and drop 2 floors! 580 | D:4 | Reached XP level 3. HP: 28/28 MP: 3/3 625 | D:4 | Slain by a leopard gecko Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic D:2: layout_loops_ring, trog_hazing_becter D:3: layout_loops_cross, overflow_temple_1_default, ashenzari_conservatory_becter, chequers_ecumenical_altar_island, uniq_terence D:4: layout_basic, nicolae_overflow_quartered_altars, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.3 Fighting | | 2.3 Throwing | | 2.0 Armour | | 0.1 Dodging | | 4.8 Action || total -------------------------++------- Melee: Trident || 69 Stab: Sleeping || 3 Armor: Leather armour || 17 Dodge: Dodged || 74 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 47 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 20 | 0 | 0.0 | 5 | 0 | 0.0 D:4 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------