Lauz Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -2, D:1) a +0 club (9, 28, D:1) a +0 club (11, 28, D:1) a +0 dagger (12, -13, D:1) 2 large rocks (15, 3, D:1) a +0 short sword (16, 7, D:1) a +0 ring mail (16, 12, D:1) a +0 club (17, 12, D:1) a +0 short sword (26, 15, D:1) a +0 short sword (26, 30, D:1) a +0 robe (31, 15, D:1) a +0 ring mail (34, 14, D:1) 20 bolts (36, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -5, D:2) a stone (8, -10, D:2) a cursed -1 dagger a stone (8, -5, D:2) 2 stones (11, 16, D:2) a +0 club (15, 28, D:2) 4 tomahawks (21, -4, D:2) a +0 club (23, -15, D:2) a +0 club (25, -8, D:2) 17 arrows (29, 9, D:2) a +4 quarterstaff of chaos (30, -21, D:2) 17 sling bullets (30, 8, D:2) a +0 mace (33, -15, D:2) a +0 dagger (33, 18, D:2) a +0 club (35, 2, D:2) a stone (35, 16, D:2) a cursed +0 club (36, -5, D:2) a stone (37, -15, D:2) a +0 scythe a +0 robe (38, -2, D:2) a +0 dagger (41, 2, D:2) a +0 dagger 3 stones (45, -18, D:2) a +0 whip (56, -2, D:2) a +0 robe (62, 1, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 1, D:3) 23 poisoned needles (17, 0, D:3) a +0 whip (17, 13, D:3) 15 sling bullets (18, 13, D:3) a +0 ring mail (20, 12, D:3) a +0 club (25, -1, D:3) a +0 whip (27, 5, D:3) 22 stones (30, -2, D:3) a +0 short sword (31, 8, D:3) 3 javelins (35, 12, D:3) a +0 leather armour (41, -3, D:3) a +0 club (47, -3, D:3) a +0 whip a +0 leather armour (48, -3, D:3) a +0 club (49, -3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, 6, D:4) 15 stones (7, -21, D:4) a +0 spear (7, 8, D:4) 17 sling bullets (8, -21, D:4) a +0 club (8, 14, D:4) a +0 leather armour (9, -22, D:4) a +0 halberd (10, -4, D:4) a +0 ring mail (13, -8, D:4) 20 stones (14, 3, D:4) a +0 whip (17, -45, D:4) 16 arrows (26, -3, D:4) a +0 hand axe a +0 ring mail a cursed +0 dagger a cursed +0 robe a +0 dagger a +0 robe (31, -48, D:4) a +0 mace a +0 ring mail (40, -51, D:4) a +0 whip (44, -44, D:4) an uncursed ring of attention (46, -3, D:4) 2 tomahawks (49, 0, D:4) a +0 hunting sling (52, -16, D:4) a +0 helmet (55, -8, D:4) a +0 giant spiked club (60, -47, D:4) a +0 giant spiked club Level 5 of the Dungeon (10, 24, D:5) a +0 ring mail (25, 57, D:5) the +7 long sword of Mandamus {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. (29, 45, D:5) a +0 hand axe (29, 46, D:5) a +0 trident (30, 43, D:5) a tomahawk (30, 44, D:5) a +0 club a tomahawk a +0 falchion (31, 42, D:5) a +0 ring mail a +0 mace (31, 43, D:5) a +2 dagger of speed a +0 flail (34, 46, D:5) 14 bolts (50, 50, D:5) 13 stones (51, 22, D:5) a +0 ring mail a +0 short sword of speed (52, 11, D:5) a +0 trident of freezing (58, 37, D:5) 25 stones Level 6 of the Dungeon (0, 0, D:6) 23 stones (12, -13, D:6) 13 gold pieces (12, 3, D:6) 10 stones the Ecumenical Temple