Lauz Level 1 of the Dungeon (0, 0, D:1) 23 arrows (4, 43, D:1) 18 bolts (8, 12, D:1) a +0 club (14, 9, D:1) a +0 leather armour (16, 22, D:1) a +1 spear of venom (17, 0, D:1) a +0 mace (29, 5, D:1) 24 stones (29, 30, D:1) a +0 helmet (43, 16, D:1) 16 poisoned needles (44, 32, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, 23, D:2) 24 stones (8, -20, D:2) a +0 ring mail (9, -19, D:2) a +0 spear (9, 23, D:2) a +0 club (19, 25, D:2) a +0 club (22, -2, D:2) a +0 dagger (23, 33, D:2) 21 arrows (37, 30, D:2) 17 stones (38, 17, D:2) a +0 short sword (45, 6, D:2) a +0 leather armour (45, 9, D:2) a +0 club (49, 32, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -6, D:3) a +0 short sword a +0 ring mail (2, -6, D:3) a cursed -1 dagger a +0 short sword (3, -13, D:3) a +0 morningstar a +0 leather armour (4, -13, D:3) a +0 chain mail (6, -14, D:3) a +0 club (8, -29, D:3) a cursed +0 robe (8, -26, D:3) a stone (8, -18, D:3) 10 bolts (8, -13, D:3) a +0 leather armour a +0 mace (11, -46, D:3) a +0 hunting sling (11, -31, D:3) a +0 club (17, -44, D:3) a +0 hand axe (18, -44, D:3) a +0 dagger (unseen) (21, -8, D:3) 10 sling bullets (28, -42, D:3) a +0 club (44, -38, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of flaming (1, -8, D:4) a +0 trident (4, 14, D:4) a cursed -1 giant club (17, 10, D:4) 13 sling bullets (18, 7, D:4) a cursed +0 hand crossbow (19, 31, D:4) a +0 spear (20, 31, D:4) a +0 robe a +0 halberd (20, 32, D:4) a +0 war axe a +0 leather armour a +0 spear (20, 34, D:4) a +0 trident (24, 19, D:4) a throwing net (25, 48, D:4) 25 stones (27, 15, D:4) a scroll of remove curse (37, 14, D:4) a +3 morningstar (38, 14, D:4) a cursed -2 hand axe a +0 scale mail (38, 15, D:4) a +0 whip (42, 13, D:4) a +0 dagger a +0 leather armour (53, 18, D:4) 19 bolts (54, 10, D:4) a +0 mace of draining (58, -1, D:4) 24 arrows (59, 30, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) a +0 morningstar (5, -13, D:5) a +0 scale mail (14, 0, D:5) a +0 hand axe a +0 scale mail (15, 0, D:5) a +0 mace (21, 35, D:5) a +0 short sword (24, -8, D:5) a +0 long sword (37, -3, D:5) a +0 mace (37, -1, D:5) a +0 falchion (41, -1, D:5) a +0 rapier Level 6 of the Dungeon (1, -15, D:6) a +0 short sword a +0 leather armour (3, -5, D:6) a +0 robe (17, -15, D:6) a cursed +0 robe (19, 10, D:6) 2 arrows (19, 13, D:6) an arrow (19, 14, D:6) an arrow (19, 16, D:6) a +0 shortbow 11 arrows (19, 26, D:6) a +2 flail of draining a cursed +0 leather armour (25, -15, D:6) a +0 pair of boots (40, 6, D:6) 3 tomahawks (42, 2, D:6) a +0 short sword a +0 ring mail (43, 2, D:6) a +0 leather armour (44, 2, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 19 sling bullets (1, -3, D:7) a cursed ring of magical power (8, -27, D:7) a +0 whip (8, -26, D:7) a +0 club a +0 leather armour a +0 leather armour a +0 ring mail a +4 dagger a +0 robe (18, -16, D:7) a +0 giant spiked club (42, 2, D:7) 10 stones (42, 7, D:7) 19 sling bullets (47, 19, D:7) 26 arrows (53, -31, D:7) 3 arrows (55, -31, D:7) an arrow (59, -31, D:7) a +0 shortbow 10 arrows Level 8 of the Dungeon [Shop] Xynuri's Magic Scroll Shoppe 3 scrolls of amnesia (126 gold) a scroll of magic mapping (42 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of torment (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) [Shop] Dolalos's Book Emporium a book of Misfortune (220 gold) the Guide on Air (677 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Lightning Spire Summoning/Air 4 c - Silence Hexes/Air 5 Trog disapproves of the use of such an item. a book of Necromancy (330 gold) a book of Air (385 gold) a book of Death (770 gold) a book of Conjurations (330 gold) the Compendium of Unholy Arts and Protection (787 gold) Spells Type Level a - Pain Necromancy 1 b - Song of Slaying Charms 2 c - Corpse Rot Necromancy 2 d - Bolt of Draining Conjuration/Necromancy 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Trog disapproves of the use of such an item. the Disquisition on Augmentations and Fire (907 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Excruciating Wounds Charms/Necromancy 5 c - Deflect Missiles Charms/Air 6 d - Ignition Fire 8 Trog disapproves of the use of such an item. a book of Flames (385 gold) a book of Beasts (605 gold) a book of Minor Magic (220 gold) a book of Battle (440 gold) [Shop] Ytill's Distillery a potion of curing (39 gold) a potion of magic (104 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) (0, 0, D:8) 17 sling bullets (4, 3, D:8) a +0 giant spiked club (9, -5, D:8) a +0 ring mail (12, 24, D:8) a +0 hand axe a +0 ring mail (12, 25, D:8) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe a +0 club a +0 ring mail (12, 26, D:8) a +0 dagger a +0 robe (15, -11, D:8) a +0 shortbow 19 arrows (16, -5, D:8) a +0 hand axe a +0 scale mail (17, -10, D:8) a +0 whip (17, -9, D:8) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (18, -8, D:8) a +0 spear (19, -8, D:8) a +0 spear (20, -5, D:8) a +0 dagger a +0 robe (20, 28, D:8) a +0 dagger (23, -16, D:8) 16 arrows (23, -5, D:8) a +0 helmet (24, -17, D:8) 20 stones (25, -9, D:8) a +0 trident a cursed +0 leather armour (25, -5, D:8) a +0 ring mail (26, 10, D:8) a +0 hand axe a +0 animal skin (32, 8, D:8) a +0 giant club (35, 13, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) 13 stones (0, 4, D:9) 15 stones (10, 10, D:9) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (15, -10, D:9) a +0 dagger a cursed +0 ring mail (15, -8, D:9) a +0 hand axe (16, -8, D:9) a +0 dagger a +0 robe a +0 dagger a +0 giant club (17, -4, D:9) a +0 hand crossbow 14 bolts a +0 club 19 stones (17, -3, D:9) a +0 dagger 2 stones (18, -4, D:9) a +0 short sword 11 stones (18, 2, D:9) a stone (19, 23, D:9) a +0 shortbow (42, 35, D:9) 25 stones Level 10 of the Dungeon (0, 0, D:10) 2 stones (1, -3, D:10) a stone (2, -5, D:10) a +0 short sword 3 stones (8, 0, D:10) a +0 dagger a +0 robe (10, -10, D:10) a +0 helmet (11, 16, D:10) a +0 scale mail (17, -8, D:10) 21 stones (17, 2, D:10) a stone (18, -1, D:10) a +0 dagger (19, 0, D:10) a +0 whip 3 stones (19, 2, D:10) a stone (20, 26, D:10) 22 bolts (21, 2, D:10) a poisoned needle (21, 15, D:10) a cursed +0 war axe (23, -9, D:10) a +0 long sword (23, 2, D:10) a cursed -3 war axe a +0 chain mail a +0 blowgun a poisoned needle a +0 short sword 2 stones (24, 3, D:10) a +0 spear (28, 13, D:10) a +0 dagger a +0 robe (28, 17, D:10) a cursed +0 spear (28, 18, D:10) a +0 ring mail a +0 hand axe a +0 vampiric dagger a +0 robe (29, 18, D:10) a +0 robe a +0 ring mail a +0 dagger a +0 short sword (30, 17, D:10) a +0 dagger a +0 war axe a cursed +0 chain mail (41, -14, D:10) a +0 shortbow (49, -14, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (1, -22, D:11) 2 large rocks (2, -20, D:11) a large rock (3, -19, D:11) a large rock (4, 23, D:11) a +0 giant spiked club a +0 giant club (7, -21, D:11) a +0 giant club a +0 giant club (12, 18, D:11) a +0 giant club a +0 giant spiked club 5 large rocks (13, 19, D:11) a +0 giant club (15, -2, D:11) a +0 scale mail (17, -19, D:11) a +0 shortbow (17, 1, D:11) 21 stones (20, -23, D:11) a +0 giant club (33, 8, D:11) a +2 morningstar of draining a +0 shortbow (43, -3, D:11) 16 bolts (45, 7, D:11) 11 stones (47, 13, D:11) a +0 rapier (50, -20, D:11) a +0 leather armour (55, 19, D:11) a +0 war axe a +0 hand axe the +4 quarterstaff of Doom {vamp, MP+9 Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It affects your magic capacity (+9). (56, 22, D:11) a +0 robe Level 12 of the Dungeon [Shop] Dedaef's Weapon Shop a +0 battleaxe (65 gold) a +0 trident (35 gold) a +0 hunting sling (15 gold) a +1 great mace of protection (148 gold) a +0 executioner's axe (100 gold) 23 arrows (46 gold) 19 stones (19 gold) a +0 dagger (20 gold) the +4 triple sword "Murmur" {antimagic, +Rage Int+4} (689 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It lets you go berserk. a +0 great mace (65 gold) a +2 flail of protection (162 gold) 23 stones (23 gold) a +2 morningstar of holy wrath (192 gold) (0, 0, D:12) a +0 whip (0, 1, D:12) a +2 short sword of speed (1, -4, D:12) 2 stones (1, -1, D:12) a +0 short sword a +0 leather armour 3 tomahawks a +0 leather armour (1, 0, D:12) 2 stones (3, 1, D:12) a +0 scale mail a +0 animal skin a +0 scimitar a +0 plate armour (10, 17, D:12) a phantom mirror (11, 2, D:12) a +0 scale mail (18, 30, D:12) a +0 trident (28, 6, D:12) a +0 club (29, 6, D:12) a +1 vampiric short sword a +0 leather armour (30, 20, D:12) a +0 centaur barding (40, -2, D:12) a cursed +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 long sword of flaming (unseen) (7, 12, D:13) a +3 scimitar of flaming (12, -7, D:13) a +0 chain mail (13, -7, D:13) a +0 glaive a +0 plate armour (14, -7, D:13) a +0 dagger a +0 robe (14, 37, D:13) a +0 giant club a +0 giant club (26, -8, D:13) a +0 troll leather armour (26, -6, D:13) a +0 giant club (29, 28, D:13) a +0 shield (31, 19, D:13) a cursed -3 longbow (32, 25, D:13) a +0 shortbow (39, 30, D:13) a +0 long sword (40, 27, D:13) a +0 mace (44, 23, D:13) a +0 dagger a +0 robe (44, 38, D:13) a +0 ring mail (52, 16, D:13) a +0 halberd a +0 chain mail (56, 3, D:13) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones (6, -9, Lair:1) a +0 leather armour (24, -15, Lair:1) 20 poisoned needles (51, 5, Lair:1) 26 sling bullets (64, -11, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (3, 8, Lair:2) a +0 great sword (18, 5, Lair:2) 21 stones (19, 2, Lair:2) a +0 club (27, 20, Lair:2) 7 sling bullets (28, 20, Lair:2) a cursed -1 long sword (29, 22, Lair:2) a book of Conjurations (33, 16, Lair:2) a +0 mace (38, -17, Lair:2) a book of Enchantments Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 javelins (30, -2, Lair:3) 15 stones (35, -49, Lair:3) a +0 falchion (36, -49, Lair:3) an uncursed amulet of harm (38, -42, Lair:3) a stone (38, -22, Lair:3) 12 stones (40, -41, Lair:3) a stone (41, -38, Lair:3) a stone (41, -37, Lair:3) 4 large rocks (42, -42, Lair:3) a stone (42, -40, Lair:3) a +0 long sword (48, -43, Lair:3) a +0 scimitar (53, -37, Lair:3) a cursed +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 bolts (14, 8, Lair:4) a +0 club (16, 12, Lair:4) 17 bolts (17, 18, Lair:4) 20 stones (18, 36, Lair:4) a cursed -2 mace (26, 28, Lair:4) 7 curare-tipped needles (41, 47, Lair:4) a +0 chain mail (52, 35, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (7, -2, Lair:5) a hell rat skeleton (11, -1, Lair:5) an elephant corpse