Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 13297180247253595789 18 Larmestyx the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Sept 18, 2022. Slain by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:06:45 (669 turns). Larmestyx the Magician (Djinni Fire Elementalist) Turns: 669, Time: 00:06:46 Health: 0/22 AC: 2 Str: 4 (7) XL: 2 Next: 85% Gold: 16 EV: 12 Int: 15 (16) God: SH: 0 Dex: 10 (13) rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Missiles d - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} g - a scroll of blinking {unknown} Potions f - a potion of heal wounds {unknown} h - a potion of ambrosia {unknown} Skills: + Level 1.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 19% 3 d - Inner Flame Hex/Fire 10% N/A 19% 3 e - Flame Wave Conj/Fire 10% 2d6 52% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 (*** Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm closely misses you. There is an escape hatch in the floor here. The endoplasm jiggles. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. The endoplasm attacks as you move away! The endoplasm misses you. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm completely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The endoplasm attacks as you move away! The endoplasm closely misses you. It was a potion of flight. You feel more buoyant. The endoplasm misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The endoplasm hits you. You die... #.....#. #.###.#. ################# #.###.#. #.......#.......# #.....#. #.#####....####.# #..#.... #............##.# #.....#. #..#.......#.##.######.....#. #..#.##.)..#...).......#####. #....##.#..J@...##.###.#####. #.......#####................ ##>...[................### ## #.#####........♣....+## #.# #............## #.# #..........### #.# #..........# #.# #.........## #.#####........+# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 4 rats (D:1) 16 creatures vanquished. Vanquished Creatures (others) A rat (D:1) 31 foxfires (D:1) 32 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Larmestyx the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Larmestyx set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 29 | D:1 | Found Reseaph's Assorted Antiques. 178 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 245 | D:1 | Found Peoquewk's General Store. 294 | D:1 | Found Zeuhoti's Assorted Antiques. 357 | D:1 | Reached skill level 1 in Fighting 462 | D:1 | Found Uteidgh's Antique Weapon Shop. 650 | D:1 | HP: 1/22 [frozen (7)] 664 | D:1 | HP: 1/22 [endoplasm (1)] 669 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_cross, serial_shops, shop, shop, shop, shop, lemuel_flame_loot_1 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Foxfire || 25 Use: Potion || 2 Armor: Robe || 2 Dodge: Dodged || 12