Larmestyx Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (24, 15, D:1) a +0 club (29, -7, D:1) a cursed +0 short sword (34, -17, D:1) a cursed -3 hunting sling (42, 1, D:1) a cursed -2 short sword a +0 dagger a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -2, D:2) a +0 club (3, -14, D:2) a +0 dagger of holy wrath (7, -10, D:2) a +0 club a +0 dagger (13, -2, D:2) a +0 mace (27, -11, D:2) a +0 short sword (31, 5, D:2) 22 arrows (41, -14, D:2) a +0 dagger a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, 15, D:3) 10 arrows (11, -9, D:3) a cursed -3 short sword (25, -11, D:3) a +0 hand crossbow (34, 5, D:3) a +0 ring mail (45, 22, D:3) a +0 dagger (51, -12, D:3) 22 sling bullets Level 4 of the Dungeon (0, 0, D:4) 14 arrows (10, -23, D:4) 19 sling bullets (11, -10, D:4) a +0 robe a +0 dagger (11, 3, D:4) a +0 dagger (12, -11, D:4) a +0 robe a +0 leather armour a +0 dagger a +0 flail a +0 short sword a +0 ring mail (15, 22, D:4) a +0 club a cursed +0 leather armour a cursed -1 dagger a +0 robe (15, 23, D:4) a +0 hand axe (17, 23, D:4) a +0 dagger a +0 robe a +0 hand axe (21, -28, D:4) a cursed -1 dagger (26, 2, D:4) a +0 trident 15 poisoned needles (32, -25, D:4) 7 needles of paralysis (32, -9, D:4) a +0 dagger a +0 robe (34, 3, D:4) a +0 giant club (38, 5, D:4) a +0 leather armour (42, 6, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 12 poisoned needles (2, 7, D:5) 13 bolts (8, -13, D:5) a +0 giant club (10, 27, D:5) a +0 club (16, 3, D:5) 16 arrows (26, 13, D:5) a +0 dagger (44, -17, D:5) a +0 giant club (59, -2, D:5) 15 arrows Level 6 of the Dungeon (7, 32, D:6) 21 arrows (12, 29, D:6) a +0 leather armour (31, 27, D:6) a +0 whip a +0 spear (32, 28, D:6) a +0 whip a +0 leather armour a +0 spear a +0 robe (38, 13, D:6) a +0 quarterstaff (38, 22, D:6) a +0 leather armour (39, 22, D:6) a +1 spear of pain (39, 23, D:6) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (40, 28, D:6) a +0 giant club (51, 6, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +2 dagger "Iraeme" {flame, +Inv Str+2} (2880 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It lets you turn invisible. It has a curse placed upon it. the ring "Ywuh" {rElec rPois Int+4 SInv} (4660 gold) [ring of poison resistance] It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. It lets you see invisible. the +3 mace "Tunidgh" {crush, *Slow rF+ Str+4} (3630 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. It may slow you when you take damage. the +1 robe of the Commoners {Stlth+} (1550 gold) It makes you more stealthy. (0, 0, D:7) a +0 scimitar (19, 26, D:7) a +0 hand axe a +0 long sword a +0 chain mail (21, 30, D:7) a +0 mace a +0 leather armour (23, 0, D:7) a +0 hand crossbow (23, 22, D:7) a +0 scale mail (28, 15, D:7) a +0 hand axe a +0 animal skin (30, 7, D:7) 24 sling bullets (38, 11, D:7) a cursed +0 scale mail (53, -5, D:7) 26 sling bullets (56, 6, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 22, D:8) a +0 ring mail (3, 1, D:8) a +0 dagger a cursed +0 cloak (5, 12, D:8) a +0 ring mail (5, 14, D:8) a +0 robe a +0 dagger (12, 20, D:8) 27 bolts (17, 9, D:8) a +0 robe (38, 41, D:8) 6 tomahawks (41, 22, D:8) a +0 giant spiked club (42, 22, D:8) a +0 club a +0 whip (43, 22, D:8) a +0 short sword a +0 hand axe a +0 chain mail (44, 22, D:8) 2 throwing nets (47, 10, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 1, D:9) a +0 hand axe a +0 leather armour (0, 2, D:9) a +0 hand axe a cursed +0 plate armour (1, 3, D:9) a +0 hand axe a +0 leather armour (5, -7, D:9) a +0 dagger (8, 44, D:9) a +0 giant club (12, -2, D:9) a +0 plate armour (13, 40, D:9) a +3 scimitar of flaming a +0 robe (17, 38, D:9) a +0 trident (18, 26, D:9) 20 arrows (24, 7, D:9) a +0 giant club a +0 giant club (25, 28, D:9) 27 arrows (28, 38, D:9) 36 arrows (30, -1, D:9) 14 bolts (37, 7, D:9) a +0 robe (41, 19, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +1 plate armour of magic resistance (10, 23, D:10) a +0 whip (13, 21, D:10) a +0 short sword (14, 22, D:10) a +0 dagger (15, 14, D:10) 11 poisoned needles (15, 31, D:10) a wand of random effects (16) (16, 29, D:10) a lamp of fire (18, 10, D:10) a +0 robe a +0 dagger (22, 23, D:10) a +0 dire flail a +0 chain mail a +0 dire flail (29, 23, D:10) a +0 flail (43, 37, D:10) a +0 leather armour a +0 hand axe (43, 38, D:10) a +0 whip a +0 robe a +0 dagger (43, 39, D:10) a +0 leather armour a +0 war axe (43, 42, D:10) a tomahawk (56, 44, D:10) a poisoned needle (57, 41, D:10) a poisoned needle (58, 39, D:10) a +0 whip (59, 37, D:10) a +0 short sword 14 poisoned needles a +0 blowgun (59, 38, D:10) a +0 club 13 poisoned needles a +0 whip a +0 blowgun (59, 39, D:10) a poisoned needle (60, 14, D:10) a +1 leather armour of cold resistance a +0 club Level 11 of the Dungeon [Shop] Hicyrph's Book Boutique a book of Maledictions (325 gold) a book of Cantrips (260 gold) a book of Necromancy (390 gold) a book of Spatial Translocations (845 gold) a book of Debilitation (520 gold) a book of Summonings (910 gold) a book of Minor Magic (260 gold) a book of Geomancy (455 gold) a book of Frost (455 gold) (0, 0, D:11) a +0 short sword a +0 short sword (1, 1, D:11) a +0 short sword (2, 0, D:11) a +0 blowgun 4 poisoned needles (3, -1, D:11) a +0 dagger (4, 13, D:11) a +0 dagger a +0 scale mail (9, 8, D:11) a +0 robe (15, -26, D:11) a +0 short sword a +1 dagger of venom a +0 robe a +0 glaive a +0 plate armour (15, -20, D:11) a +0 dagger a +0 robe (16, -26, D:11) a +0 hand axe a +0 ring mail a +0 flail (16, -20, D:11) a +0 dagger a +0 dagger a +0 robe (16, -19, D:11) a +0 leather armour (18, -18, D:11) a +0 trident a +0 plate armour (18, 4, D:11) a +0 dagger a +0 robe a +2 chain mail of fire resistance (18, 6, D:11) a +0 dagger a +0 robe (22, 5, D:11) a +0 scale mail (22, 8, D:11) a +0 short sword a +0 plate armour (25, 11, D:11) a +0 ring mail (26, -6, D:11) 18 arrows (30, 9, D:11) an uncursed staff of death an uncursed staff of power (31, 12, D:11) a +0 ring mail (31, 29, D:11) a +0 war axe (32, 9, D:11) 2 potions of mutation 2 potions of degeneration (32, 18, D:11) a +2 plate armour of poison resistance a +0 long sword (34, 9, D:11) a scroll of noise 6 javelins (34, 17, D:11) a +0 robe a +0 dagger (39, -3, D:11) a +0 dire flail a +0 hand axe a +0 robe (40, -6, D:11) a +0 short sword (unseen) (40, -4, D:11) a cursed +5 falchion a +0 robe a cursed +0 halberd a +0 robe (41, -21, D:11) a +0 ring mail of cold resistance (41, 3, D:11) a +0 dagger a cursed +0 robe (44, -23, D:11) a +0 robe (48, -9, D:11) a manual of Maces & Flails (57, 9, D:11) a +1 leather armour of cold resistance (58, 5, D:11) a +0 shortbow 18 arrows (60, 4, D:11) a +0 robe an arrow (64, 30, D:11) an uncursed ring of attention (65, 1, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) 15 gold pieces (4, -17, D:12) an uncursed amulet of faith an uncursed ring of flight (4, -9, D:12) the +3 war axe of Internal Strife {chop, +Rage rElec rF+ MP+9} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). It lets you go berserk. (5, -17, D:12) an arrow (6, -11, D:12) an arrow (6, -2, D:12) a +0 giant spiked club (6, 6, D:12) a scroll of blinking (7, -23, D:12) a +0 chain mail (7, -8, D:12) 2 arrows (8, -4, D:12) 4 arrows (15, -5, D:12) 4 large rocks (29, -31, D:12) a cursed -3 dagger (unseen) (29, -28, D:12) a +0 flail an orc skeleton (30, -29, D:12) a +0 club a +0 leather armour (31, -29, D:12) a +0 war axe a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (3, -8, Lair:1) 14 sling bullets (8, 0, Lair:1) 13 sling bullets (26, 5, Lair:1) a +0 scale mail (39, 2, Lair:1) 27 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (18, -6, Lair:2) a +0 leather armour (18, 0, Lair:2) a +0 hunting sling (28, 1, Lair:2) 18 poisoned needles (47, -17, Lair:2) 21 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 bardiche (3, 32, Lair:3) a +0 club (5, 16, Lair:3) a +0 leather armour (13, 28, Lair:3) a cursed +0 ring mail (17, -18, Lair:3) a +0 long sword (17, -7, Lair:3) a scroll of noise (28, 32, Lair:3) a +2 short sword of electrocution (33, 30, Lair:3) a +0 lajatang (41, 7, Lair:3) a lamp of fire (50, -27, Lair:3) a +1 leather armour of poison resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) 26 sling bullets (17, 4, Lair:4) a +0 short sword (38, -7, Lair:4) a +0 chain mail (40, 14, Lair:4) 9 bolts (41, 16, Lair:4) a scroll of torment (41, 22, Lair:4) a +0 whip (46, 24, Lair:4) a cursed -3 dagger a +0 robe (54, -18, Lair:4) 10 arrows (54, 19, Lair:4) 17 arrows (60, 21, Lair:4) 11 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 trident of pain (5, -26, Lair:5) a scroll of torment (11, 10, Lair:5) a scroll of random uselessness 3 scrolls of torment (24, -43, Lair:5) 12 arrows (31, -45, Lair:5) 14 sling bullets (33, -12, Lair:5) a +2 mace of protection (35, 5, Lair:5) a +0 ring mail (52, 4, Lair:5) a phantom mirror (58, -4, Lair:5) a scroll of noise Level 6 of the Lair of Beasts