Lanoc Level 1 of the Dungeon (2, -34, D:1) a hobgoblin corpse (skeletalised by now) (6, -39, D:1) a quokka corpse (skeletalised by now) (8, -21, D:1) a +0 spear (15, -51, D:1) 4 stones (15, -16, D:1) a +0 plate armour (18, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -42, D:1) a frilled lizard corpse (skeletalised by now) (21, -42, D:1) a rat corpse (skeletalised by now) (21, -25, D:1) a +0 club (25, -35, D:1) a quokka corpse (skeletalised by now) (26, -18, D:1) a +0 club (29, -35, D:1) a staff of air (36, -48, D:1) a rat corpse (skeletalised by now) (37, -36, D:1) a +0 club 3 stones a kobold skeleton (37, -30, D:1) a stone (38, -35, D:1) a ball python skeleton (49, -44, D:1) 3 javelins (50, -11, D:1) a +0 club (50, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, -40, D:1) a quokka corpse (skeletalised by now) (52, -3, D:1) a +0 leather armour (54, -9, D:1) a +0 robe (55, -15, D:1) a ball python corpse (skeletalised by now) (56, -2, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (57, -2, D:1) a rat corpse (skeletalised by now) (58, -3, D:1) a +0 ring mail (58, -1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Weceeh's Jewellery Shop the ring "Lyzxenk" {^Drain rElec rF+ Will+ MP+9} (410 gold) [ring of magical power] rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. a flux talisman (250 gold) an amulet of faith (400 gold) a ring of protection from fire (250 gold) an amulet of magic regeneration (300 gold) a +5 ring of evasion (360 gold) a maw talisman (300 gold) an amulet of the acrobat (300 gold) (0, 0, D:2) a +6 ring of strength (1, 20, D:2) a +0 robe (9, -10, D:2) a hobgoblin skeleton (10, -15, D:2) a +0 leather armour (11, 25, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (14, 12, D:2) an amulet of magic regeneration (15, 0, D:2) a rat corpse (skeletalised by now) (17, -17, D:2) a +0 dagger (17, 0, D:2) a +0 dagger (18, 11, D:2) a bat skeleton (18, 14, D:2) a +0 club a goblin skeleton (19, 14, D:2) a +0 club (23, -11, D:2) a +0 dagger {Iseul} (34, -13, D:2) a hobgoblin corpse (skeletalised by now) (35, -13, D:2) a +0 club (35, -11, D:2) a +0 short sword (41, 7, D:2) a frilled lizard skeleton (42, -4, D:2) a ring of positive energy (45, -20, D:2) a bat corpse (skeletalised by now) (53, -8, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (5, 6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, -14, D:3) a +0 chain mail (13, -24, D:3) a +0 chain mail (14, -10, D:3) a +0 trident (19, -22, D:3) a +0 whip a +0 leather armour (19, -21, D:3) a +0 dagger (20, -23, D:3) a +0 hand axe (22, -24, D:3) a +0 whip (24, -21, D:3) a +0 whip an orc skeleton (24, -12, D:3) a stone (28, -19, D:3) a +0 whip (28, 1, D:3) a bat corpse (skeletalised by now) (29, -17, D:3) a +0 hand axe a +0 ring mail an orc skeleton (31, -6, D:3) a kobold skeleton (36, -22, D:3) 5 stones (38, -12, D:3) a tengu skeleton (39, -31, D:3) a +0 chain mail (40, -18, D:3) an adder skeleton (48, -27, D:3) a +0 war axe (48, -7, D:3) a +0 flail (48, -4, D:3) a +0 spear a gnoll corpse (skeletalised by now) (50, -7, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (50, -6, D:3) a +0 flail a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a staff of cold (15, -20, D:4) a ring of poison resistance (17, 11, D:4) a +0 dagger (19, -23, D:4) a +0 short sword (25, 11, D:4) a +0 dagger (43, -5, D:4) a jackal skeleton (45, 9, D:4) a quokka skeleton (45, 10, D:4) a +0 whip 2 stones a jackal skeleton a kobold skeleton (49, 8, D:4) a +0 club (49, 11, D:4) an adder skeleton (51, 4, D:4) a ring of see invisible (51, 11, D:4) a +0 quarterstaff (53, 7, D:4) a +0 dagger (54, 4, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon (3, -5, D:5) a jackal corpse (skeletalised by now) (4, -5, D:5) a jackal corpse (skeletalised by now) (6, -5, D:5) a +0 flail (9, 3, D:5) a +0 giant spiked club an ogre skeleton (9, 17, D:5) a +0 trident (11, 18, D:5) a +0 dagger a +0 robe a +0 mace an amulet of guardian spirit an orc corpse (skeletalised by now) (14, 6, D:5) a +0 ring mail (26, -15, D:5) a +0 hand axe (27, 18, D:5) 5 stones (31, 12, D:5) a +0 giant spiked club an ogre skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (4, 13, D:6) a +0 short sword a kobold skeleton (4, 14, D:6) a +0 whip 4 stones a +0 whip a +0 dagger a kobold skeleton a kobold skeleton (4, 19, D:6) a +0 short sword (4, 23, D:6) a +0 whip a kobold corpse (skeletalised by now) (9, 13, D:6) a +0 war axe (12, 1, D:6) a +0 leather armour (12, 3, D:6) a ring of see invisible (13, 0, D:6) an iguana skeleton (16, -16, D:6) a scroll of revelation (16, -15, D:6) a +0 hand axe (23, 32, D:6) 5 stones (25, 27, D:6) a +0 robe (26, 18, D:6) a +0 robe a +2 whip of freezing (27, -25, D:6) a +0 whip (29, 20, D:6) a +0 chain mail a +0 flail of protection the human skeleton of Edmund (30, 25, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a boomerang a +0 mace an orc skeleton an orc skeleton an orc skeleton (33, -24, D:6) a hound skeleton (36, -13, D:6) 7 stones (37, -8, D:6) a water moccasin skeleton (52, -5, D:6) a +0 war axe (64, -2, D:6) a +2 leather armour (64, 5, D:6) a howler monkey corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 3 stones (10, 11, D:7) a hound corpse (skeletalised by now) (13, -12, D:7) an electric eel corpse (skeletalised by now) (17, -25, D:7) a howler monkey skeleton a howler monkey skeleton (17, -10, D:7) an electric eel corpse (skeletalised by now) (17, 20, D:7) a +0 short sword 5 stones (17, 21, D:7) a +0 short sword a kobold skeleton (18, 9, D:7) a +0 whip (19, -25, D:7) a +0 dagger a +0 scale mail an orc skeleton (19, 19, D:7) a +0 dagger (19, 20, D:7) a +0 club (20, -20, D:7) a +0 rapier (21, -18, D:7) an amulet of guardian spirit (28, -28, D:7) an iguana corpse (skeletalised by now) (45, -12, D:7) a +2 morningstar of distortion a +0 robe Level 8 of the Dungeon (0, 0, D:8) an electric eel skeleton (1, 12, D:8) a howler monkey skeleton (3, 13, D:8) a wolf skeleton (4, -18, D:8) a +0 spear a +0 robe a +2 battleaxe a +0 robe (4, -17, D:8) a +0 robe (8, 21, D:8) a +0 leather armour (9, -20, D:8) a +0 falchion (16, -26, D:8) a +0 dagger a +0 chain mail a +0 dagger a +0 ring mail a +0 mace a +0 leather armour a +0 flail a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -25, D:8) a +0 ring mail a +0 dagger a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -24, D:8) a +0 hand axe (17, -17, D:8) a +0 robe a +0 dagger an orc skeleton (17, 11, D:8) an amulet of regeneration (19, -19, D:8) a +0 flail an orc skeleton (24, 6, D:8) a bullfrog skeleton (26, -25, D:8) 3 stones (28, 8, D:8) 5 stones (34, -4, D:8) the ring "Pozxagat" {rC+ SInv} [ring of see invisible] rC+: It protects you from cold. SInv: It lets you see invisible. (46, -24, D:8) a +0 robe (48, 19, D:8) a +0 halberd a +0 robe (49, -12, D:8) a +0 long sword (49, 18, D:8) a +4 dire flail a +0 robe (50, 20, D:8) a +0 flail a +0 robe a +0 spear a +0 robe (55, 28, D:8) a ring of ice (60, -19, D:8) a +0 hand axe a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (60, -18, D:8) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (61, -18, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger of chaos a +2 robe of cold resistance the human corpse of Psyche (skeletalised by now) (3, 13, D:9) a +0 helmet (4, 19, D:9) a +0 leather armour (4, 33, D:9) a staff of alchemy (unseen) (5, 33, D:9) 18 gold pieces (30, 30, D:9) a +0 ring mail (32, 12, D:9) a +0 leather armour (39, 31, D:9) 3 stones (39, 32, D:9) a +0 mace (43, 3, D:9) a +0 whip a +0 club a +0 scale mail a +0 short sword an orc corpse (skeletalised by now) (43, 14, D:9) 5 stones a kobold corpse (skeletalised by now) (44, 3, D:9) a +0 dagger a +0 robe (46, 29, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (47, 29, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (51, 24, D:9) a +0 leather armour Level 10 of the Dungeon (0, 24, D:10) a stone (28, 30, D:10) a boomerang a goblin skeleton (28, 31, D:10) 4 boomerangs a goblin skeleton a goblin skeleton (29, 31, D:10) 2 boomerangs a goblin skeleton Level 11 of the Dungeon (0, 0, D:11) +0 acid dragon scales an acid dragon skeleton (3, 24, D:11) 8 stones (36, 4, D:11) a +0 dagger a +0 whip (37, 3, D:11) a +0 short sword (37, 4, D:11) a +0 chain mail a +0 hand axe a +0 whip a +0 ring mail 2 boomerangs a +0 hand axe a +0 ring mail a +0 whip a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (37, 12, D:11) a +0 club a +0 chain mail a +0 club an orc skeleton (38, 5, D:11) a boomerang a +0 hand axe an orc skeleton (38, 6, D:11) a +0 club (38, 12, D:11) a +0 dagger a +0 dagger a +0 war axe an orc skeleton (38, 13, D:11) a +0 hand axe an orc skeleton (39, 11, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (39, 28, D:11) 5 stones (46, 3, D:11) a +0 leather armour a +0 war axe an orc skeleton (46, 4, D:11) a +0 club an orc skeleton (46, 5, D:11) a +0 robe a +0 dagger an orc skeleton (47, 2, D:11) a +0 dagger a +0 dagger a +0 club a +0 leather armour a +0 club an orc skeleton (47, 5, D:11) a +2 dagger of flaming a +0 flail an orc skeleton (48, 1, D:11) a +0 chain mail a +0 morningstar an orc skeleton (48, 2, D:11) a +0 short sword a +0 plate armour a +0 dire flail a +0 leather armour a +0 whip an orc skeleton (49, 2, D:11) a +0 leather armour a +0 flail an orc skeleton (57, 22, D:11) a shapeshifter corpse (skeletalised by now) (59, 24, D:11) 6 boomerangs Level 12 of the Dungeon (0, 0, D:12) 4 large rocks (4, -2, D:12) a +0 dagger an elf corpse (skeletalised by now) (17, -36, D:12) 5 stones (25, 3, D:12) a +0 dire flail (33, -11, D:12) a +0 dire flail (34, -10, D:12) a +0 giant club a +0 giant spiked club (50, -15, D:12) a +0 trident (50, -3, D:12) a yak corpse (skeletalised by now) Level 13 of the Dungeon (2, -42, D:13) a +0 flail (2, -15, D:13) a +0 short sword a +0 short sword (2, -14, D:13) a +0 club a +0 dagger a +0 robe a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, -27, D:13) a +0 scimitar a +0 flail a +2 short sword of flaming (3, -14, D:13) a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, -26, D:13) a +0 scimitar (5, -42, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (5, -29, D:13) a +0 short sword (17, -10, D:13) a +0 flail Level 14 of the Dungeon (0, 0, D:14) a scroll of identify (4, -2, D:14) a +0 shortbow (6, -7, D:14) 5 large rocks a cyclops corpse (skeletalised by now) (12, 3, D:14) 13 gold pieces (22, -10, D:14) a scroll of identify (24, -4, D:14) a scarf of shadows (unseen) (28, -10, D:14) a potion of berserk rage (39, -43, D:14) a +0 flail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Oceaf's Magic Scroll Shoppe a scroll of identify (26 gold) 3 scrolls of enchant armour (292 gold) a scroll of identify (26 gold) a scroll of revelation (97 gold) a scroll of fear (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (3, 1, Orc:1) a +0 plate armour a +0 dire flail a +0 orcbow (4, 3, Orc:1) a +0 leather armour a +0 hand axe (5, 2, Orc:1) a +0 dagger a +0 whip an orc corpse (skeletalised by now) (5, 3, Orc:1) a +0 robe a +0 dagger (7, -6, Orc:1) a warg skeleton (14, -30, Orc:1) a +0 whip a +0 leather armour a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (14, -29, Orc:1) a +0 hand axe a +0 leather armour (15, -30, Orc:1) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (16, -30, Orc:1) a +1 falchion of freezing an orc corpse (skeletalised by now) (20, -28, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Lyqiro's Weapon Shoppe a +0 rapier (64 gold) a +0 long sword (56 gold) a +0 mace (48 gold) a +0 shortbow (48 gold) a +1 whip of flaming (184 gold) 9 stones (14 gold) a +2 spectral lajatang (792 gold) a +0 sling (24 gold) a +0 orcbow (56 gold) [Shop] Verutypy's Jewellery Shoppe a ring of protection from fire (275 gold) a ring of fire (275 gold) the ring of Harmony {rC+ Will+ SInv} (459 gold) [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. a ring of flight (192 gold) a +6 ring of dexterity (396 gold) a +5 ring of evasion (396 gold) a ring of protection from cold (275 gold) an amulet of faith (440 gold) a +5 ring of evasion (396 gold) [Shop] Xayson's Assorted Antiques a +0 quarterstaff (116 gold) a +1 long sword of holy wrath (385 gold) an amulet of regeneration (870 gold) a +0 falchion (87 gold) a scroll of amnesia (116 gold) a scroll of teleportation (87 gold) a +0 morningstar (116 gold) 3 scrolls of identify (174 gold) a potion of ambrosia (232 gold) [Shop] Xiaf Geit's Magic Scroll Shoppe a scroll of poison (48 gold) a scroll of amnesia (48 gold) a scroll of torment (114 gold) a scroll of identify (24 gold) a scroll of silence (114 gold) (11, 20, Orc:2) a +0 leather armour a +0 dagger (11, 39, Orc:2) the +2 plate armour "Qyno" {rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (12, 23, Orc:2) a +0 chain mail a +1 vampiric hand axe an orc corpse (skeletalised by now) (12, 34, Orc:2) a +0 chain mail 2 boomerangs a +0 flail (13, 25, Orc:2) a +0 chain mail a +0 war axe a +0 flail an orc corpse (skeletalised by now) (13, 29, Orc:2) a +0 leather armour a +0 glaive an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (16, 18, Lair:1) a wyvern corpse (skeletalised by now) (30, 12, Lair:1) a rime drake corpse (skeletalised by now) (34, 47, Lair:1) a -1 demon whip of venom (56, 48, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a ring of magical power (1, 0, Lair:2) a water moccasin corpse (skeletalised by now) (5, -24, Lair:2) a water moccasin corpse (skeletalised by now) (8, -18, Lair:2) a rime drake corpse (skeletalised by now) (29, 4, Lair:2) a +0 trident (30, -33, Lair:2) a komodo dragon corpse (skeletalised by now) (32, 2, Lair:2) an elephant corpse (skeletalised by now) (32, 11, Lair:2) a +2 short sword of venom a +2 short sword of holy wrath a +2 short sword of freezing a +3 dagger of draining {Minoru} the +2 sling of Freezing Watchfulness {heavy, rF+ Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. a +1 falchion of chaos {Marisol} (33, 2, Lair:2) an elephant corpse (skeletalised by now) (36, -7, Lair:2) a +0 great sword (38, 8, Lair:2) a komodo dragon corpse (skeletalised by now) (47, 3, Lair:2) a snapping turtle corpse (skeletalised by now) (50, 10, Lair:2) a basilisk skeleton (54, 13, Lair:2) a +0 robe (61, 4, Lair:2) a +0 flail (65, 5, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 plate armour of cold resistance (4, -31, Lair:3) the +1 robe of the Maze {rF+ rC+ rN+ Str-4} Str-4: It affects your strength (-4). rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (19, -49, Lair:3) a black mamba corpse (skeletalised by now) (30, -40, Lair:3) 8 stones (32, -29, Lair:3) a wyvern corpse (skeletalised by now) (34, -37, Lair:3) a dream sheep corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a wyvern corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (34, -36, Lair:3) a hydra corpse (skeletalised by now) (34, -28, Lair:3) a yak corpse (skeletalised by now) (35, -24, Lair:3) a +0 rapier (36, -40, Lair:3) 3 stones (40, -33, Lair:3) a bullfrog corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (40, -32, Lair:3) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (3, 1, Lair:4) a +0 chain mail (23, 4, Lair:4) 3 stones (45, -51, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (16, 12, Lair:5) a +0 dagger (16, 17, Lair:5) a +0 buckler (17, 7, Lair:5) a water moccasin skeleton (17, 14, Lair:5) a +0 club (18, 6, Lair:5) a water moccasin skeleton a water moccasin skeleton (18, 7, Lair:5) a cane toad skeleton (21, 6, Lair:5) a black mamba skeleton (23, 18, Lair:5) a wyvern corpse (skeletalised by now) (25, 24, Lair:5) a yak corpse (skeletalised by now) (30, 9, Lair:5) a +0 rapier of draining (31, 8, Lair:5) a wyvern skeleton a wyvern skeleton (31, 9, Lair:5) a black mamba skeleton (32, 6, Lair:5) a cane toad skeleton (34, 4, Lair:5) a water moccasin skeleton (45, -18, Lair:5) a dream sheep corpse (skeletalised by now) (45, -17, Lair:5) a dream sheep corpse (skeletalised by now) (46, -17, Lair:5) a dream sheep corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 orcbow Level 2 of the Spider Nest (22, 24, Spider:2) a +0 plate armour a +0 kite shield of reflection (23, 11, Spider:2) 7 stones Level 3 of the Spider Nest (0, 0, Spider:3) a +2 hand cannon of flaming the +6 whip "Plog" {freeze, Fly Str+4 SInv} Str+4: It affects your strength (+4). SInv: It lets you see invisible. Fly: It grants you flight. the +3 rapier of Nemelex Xobeh's Envy {flame, rPois} rPois: It protects you from poison. 51 poisoned darts (13, 1, Spider:3) a +0 robe (21, 9, Spider:3) a +0 chain mail (22, -38, Spider:3) a +0 scimitar (47, -45, Spider:3) a +0 leather armour Level 4 of the Spider Nest (0, 0, Spider:4) the +2 rapier "Beastslayer" {freeze, rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (unseen) (9, -13, Spider:4) a +0 war axe a +0 robe (9, -12, Spider:4) a tarantella corpse (9, -10, Spider:4) a jumping spider corpse (14, -11, Spider:4) a culicivora corpse (27, -13, Spider:4) a +0 rapier (28, -5, Spider:4) a +0 leather armour Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (28, -27, Slime:5) the +3 kite shield of Leapfrog {^Contam rC++ rCorr} rC++: It greatly protects you from cold. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (55, 1, Slime:5) the ring of the Dolphin {rC+ Dex+3 SInv} [ring of see invisible] Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. SInv: It lets you see invisible. (56, 1, Slime:5) the ring "Danuofunt" {Wiz Fly} [ring of wizardry] Wiz: It improves your spell success rate. Fly: It grants you flight.