Dungeon Crawl Stone Soup version 0.27-a0-668-gb5737ff2c0 (webtiles) character file. Game seed: 10367653904707049946 20 Lanoc the Charlatan (level 2, -1/25 HPs) Began as a Deep Dwarf Artificer on Mar 17, 2021. Slain by a water moccasin skeleton (2 damage) ... on level 4 of the Dungeon. The game lasted 00:01:13 (599 turns). Lanoc the Charlatan (Deep Dwarf Artificer) Turns: 599, Time: 00:01:14 Health: -1/25 AC: 4 Str: 15 XL: 2 Next: 58% Magic: 2/2 EV: 11 Int: 11 God: Gold: 75 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, glowing A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) g - a +0 cloak (worn) Wands c - a wand of flame (14) (quivered) d - a wand of charming (15) e - a wand of random effects (15) Scrolls h - 2 scrolls of torment {unknown} Potions f - a potion of haste {unknown} i - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 2.5 Armour + Level 1.6 Dodging - Level 1.2 Stealth * Level 4.5 Evocations You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 0% N/A 41% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 54% 2 Confusing Touch Hex 0% N/A 78% 3 Dazzling Flash Conj/Hex 0% N/A 78% 3 Tukima's Dance Hex 0% N/A 78% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Zin Shops: D:3 : Annotations: D:3 1 runed translucent door Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The water moccasin skeleton bites you but does no damage. The water moccasin skeleton bites you. You hit the water moccasin skeleton. The water moccasin skeleton is lightly damaged. The water moccasin skeleton bites you. You barely miss the water moccasin skeleton. The water moccasin skeleton is lightly damaged. The water moccasin skeleton bites you. x2 You barely miss the water moccasin skeleton. The water moccasin skeleton is lightly damaged. The water moccasin skeleton bites you. x2 You barely miss the water moccasin skeleton. The water moccasin skeleton is lightly damaged. The water moccasin skeleton bites you but does no damage. You hit the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton bites you but does no damage. The water moccasin skeleton bites you. You hit the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you. You hit the water moccasin skeleton. The water moccasin skeleton is heavily damaged. A leopard gecko comes into view. The water moccasin skeleton barely misses you. The water moccasin skeleton closely misses you. The leopard gecko hisses angrily. You hit the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * The water moccasin skeleton bites you but does no damage. You barely miss the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton bites you. You die... #####..# ##..# * * (..##[..####...=...## , * .####.#.............# .# #.#.##...#####..# .# #.#..#...#...#..# * * .####.##.#..l#...#_.# , .............#..A#..# * .####.#......#####..# ......#........?@Z..# #######..............# ...<##.....#.#...###.# #######......#.<.... .. # #..#...#...###***# * # #..#...#..## # * #..#...#..# * # ,, ...#...#... , , #* * , You could see an angel (mad), a leopard gecko and a water moccasin skeleton. Vanquished Creatures An adder (D:3) A ball python (D:1) 4 bats A hobgoblin (D:2) A quokka (D:3) A frilled lizard (D:3) A kobold (D:1) 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lanoc the Deep Dwarf Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 82 | D:1 | Reached skill level 1 in Fighting 123 | D:3 | Reached XP level 2. HP: 23/25 MP: 2/2 333 | D:3 | Found a runed translucent door. 333 | D:3 | Noticed an angel 334 | D:3 | Found a glowing silver altar of Zin. 383 | D:3 | Found Awuem's Book Emporium. 575 | D:4 | Found a glowing silver altar of Zin. 578 | D:4 | Noticed an angel 581 | D:4 | Found a shimmering altar of Xom. 598 | D:4 | HP: 1/25 [water moccasin skeleton (3)] 599 | D:4 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, skrybe_limestone_x D:2: layout_basic, nicolae_uskayaw_en_pointe D:3: layout_rooms, serial_shops, shop, hangedman_abyss_or_decor_stabs, lemuel_angel_altar D:4: layout_basic, grunt_temple_overflow_order_and_chaos_1, marbit_many_paths, lemuel_coloured_pillars_altar, chequers_serial_rivers_small_3 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Armour | | 2.5 Dodging | | 1.6 Stealth | | 1.2 Evocations | | 4.5 Action || total -------------------------++------- Melee: Club || 50 Evoke: Wand || 1 Stab: Sleeping || 4 Armor: Leather armour || 20 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 613 | 588 | 25 | 0 | 457 | 4 | 153.2 | Dungeon | 613 | 588 | 25 | 0 | 457 | 4 | 153.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 415 daAuts D:1: 110 daAuts D:4: 74 daAuts D:2: 13 daAuts