Dungeon Crawl Stone Soup version 0.26-a0-812-g31a745ddcd (webtiles) character file. Game seed: 3923504573485464790 20 Lanoc the Shooter (level 2, -5/16 HPs) Began as a Tengu Arcane Marksman on Nov 19, 2020. Slain by an ogre ... wielding a +0 giant club (21 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (511 turns). Lanoc the Shooter (Tengu Arcane Marksman) Turns: 511, Time: 00:00:56 Health: -5/16 AC: 2 Str: 10 XL: 2 Next: 79% Magic: 4/4 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 16 arrows (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} g - a scroll of noise {unknown} Potions c - a potion of magic {unknown} f - a potion of attraction {unknown} h - a potion of heal wounds {unknown} Skills: + Level 1.5 Fighting * Level 3.0 Bows + Level 2.5 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 12% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 17% 2 Inner Flame Hex/Fire #....... 47% 3 Portal Projectile Hex/Tloc #..... 47% 3 Cause Fear Hex #......... 75% 4 Leda's Liquefaction Hex/Erth #......... 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. Found a leather armour. An ogre comes into view. It is wielding a +0 giant club. You shoot an arrow. The arrow hits the ogre! The ogre is moderately wounded. You hear a splash. You shoot an arrow. The arrow hits the ogre. The ogre is heavily wounded. You shoot an arrow. The arrow hits the ogre! The ogre is almost dead. You shoot an arrow. The arrow hits the ogre. The ogre is almost dead. You hear a splash. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... PP≈≈...≈≈ ≈≈≈..[.≈≈≈ ♣♣≈≈≈..≈≈≈≈ ♣≈(P...P≈≈≈≈ ♣P≈≈...≈≈P≈≈ ♣≈≈(...≈P≈≈≈ ♣≈≈(..≈P≈≈≈≈ #♣≈O...≈≈≈≈P #≈@..≈≈≈≈≈≈ ##...≈P≈≈P♣ #.<.≈≈≈≈≈♣ #...≈≈≈≈♣. ##.#≈≈≈≈♣ #.##♣≈♣.# #.# ≈# # #.# # #.# You could see an ogre. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) 2 kobolds (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lanoc the Tengu Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 37 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 370 | D:1 | Reached skill level 3 in Bows 505 | D:2 | Noticed an ogre 511 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_rooms, serial_bayou_lagoon_a, st_stairs_11 D:2: layout_loops_ring, nicolae_overflow_crystal_walls, marbit_many_paths, serial_bayou, serial_bayou_pond_c, serial_bayou_ford_a, serial_bayou_shore_b, serial_bayou_lake_a, nicolae_gozag_cash_rules_everything_around_me Skill XL: | 1 2 | ---------------+-------+----- Bows | 3 | 3.0 Fighting | | 1.5 Dodging | | 2.5 Spellcasting | | 1.0 Hexes | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 17 Kick || 4 Peck || 2 Fire: Shortbow || 39 Armor: Robe || 7 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 518 | 508 | 10 | 0 | 406 | 2 | 259.0 | Dungeon | 518 | 508 | 10 | 0 | 406 | 2 | 259.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 505 daAuts D:2: 12 daAuts