Lanoc Level 1 of the Dungeon (0, 0, D:1) 14 sling bullets (10, 13, D:1) a +0 club (17, 9, D:1) a +0 hand axe (17, 15, D:1) a cursed -1 mace (22, -10, D:1) a +0 club a +0 club (22, -7, D:1) a stone (22, -6, D:1) a stone (23, -10, D:1) a +0 club a stone (23, -9, D:1) 2 stones (27, 9, D:1) 21 stones (28, 11, D:1) a +0 ring mail (30, 10, D:1) a +0 short sword of venom (30, 18, D:1) 23 stones Level 2 of the Dungeon (2, -8, D:2) a +0 club (8, -16, D:2) a cursed -3 dagger a +0 hunting sling of flaming 17 stones (9, -15, D:2) 15 stones (16, -14, D:2) 19 stones (17, -15, D:2) a +0 club (18, 7, D:2) 17 stones (20, 15, D:2) a +0 scythe a +0 robe (22, 16, D:2) a +0 club (23, -8, D:2) a +0 leather armour (27, -16, D:2) a +0 leather armour (32, -29, D:2) a +0 dagger of protection (36, -21, D:2) a +0 morningstar (37, -5, D:2) a +0 club (40, -5, D:2) a +0 dagger (42, 21, D:2) a +0 club (44, -14, D:2) a +0 dagger a cursed -2 robe (44, -13, D:2) a +0 hand axe (47, 12, D:2) 14 arrows (50, 22, D:2) 16 stones (56, 14, D:2) a +0 mace (57, 16, D:2) a +0 mace (58, 19, D:2) a +0 mace (58, 20, D:2) a +2 mace of protection Level 3 of the Dungeon (0, 0, D:3) a +2 short sword of draining (8, -3, D:3) a +1 short sword of venom (10, -15, D:3) 13 stones (10, -4, D:3) a stone (15, -7, D:3) a stone (19, -29, D:3) a +0 dagger (20, -9, D:3) a +0 short sword (22, -32, D:3) a +0 robe (26, -16, D:3) 24 arrows (29, -41, D:3) a cursed -3 flail (29, -12, D:3) 5 boomerangs (30, -41, D:3) a +0 morningstar a +0 leather armour (31, -15, D:3) a +0 club (32, -30, D:3) a +1 vorpal hand axe (34, -20, D:3) 6 javelins (36, -28, D:3) a +0 dagger a +0 robe (36, -23, D:3) a cursed -3 morningstar a cursed +0 leather armour Level 4 of the Dungeon [Shop] Lytzyat's Magic Scroll Boutique a scroll of noise (12 gold) a scroll of torment (90 gold) a scroll of magic mapping (42 gold) a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) a scroll of enchant armour (90 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) (0, 0, D:4) a cursed -2 mace (0, 1, D:4) a +0 ring mail (0, 2, D:4) a +0 dagger a +0 robe (3, -2, D:4) a +0 falchion (13, 0, D:4) a +0 club a +0 ring mail (13, 1, D:4) a +0 dagger (23, 36, D:4) a +0 leather armour (25, -11, D:4) a +0 dagger (25, -3, D:4) a +0 whip (36, 22, D:4) a +0 giant club (40, 33, D:4) 9 sling bullets (44, 31, D:4) a +0 whip (47, -3, D:4) a +0 giant spiked club (48, 8, D:4) a +0 dagger (48, 14, D:4) a +0 long sword (49, 24, D:4) a +0 short sword of venom a +0 ring mail of poison resistance (50, 27, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Puinop's Assorted Antiques the +8 war axe "Hugut" {flame, rN+ MR++ Str-3} (1907 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 helmet (144 gold) a +0 halberd (128 gold) a +0 scale mail (128 gold) a +0 ring mail (128 gold) a +0 scimitar (128 gold) a +1 scimitar of holy wrath (454 gold) a +0 mace (96 gold) a +0 pair of boots (144 gold) a +0 club (32 gold) a +0 war axe (112 gold) (0, 0, D:5) a +0 whip (5, 13, D:5) a +0 spear (6, 35, D:5) a +0 hand axe (14, 28, D:5) a +0 leather armour a +0 club a +0 club (16, 28, D:5) a +0 club (20, -5, D:5) 18 arrows (24, 10, D:5) a +0 whip (24, 28, D:5) a +0 mace (29, 25, D:5) a +0 leather armour (31, 19, D:5) a cursed +0 rapier (43, 31, D:5) 10 stones (48, 11, D:5) a +0 leather armour (54, -2, D:5) a +0 leather armour a +2 falchion of electrocution a +0 leather armour (61, -16, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 war axe +0 swamp dragon scales (17, 19, D:6) a +0 robe (19, -7, D:6) 32 stones (23, 23, D:6) a +0 whip (38, 29, D:6) the +5 demon blade "Ihadgh" {flame, Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). (38, 31, D:6) a +0 spear (40, 30, D:6) a +0 kite shield a +0 trident a +0 scale mail (41, 5, D:6) 19 arrows (55, 17, D:6) a +0 great sword a +0 chain mail (55, 18, D:6) a +3 trident a +0 scale mail a cursed -2 kite shield (55, 20, D:6) a cursed -3 great sword a cursed +0 chain mail (55, 21, D:6) a +0 trident a +0 chain mail a +0 kite shield Level 7 of the Dungeon (2, -10, D:7) a +0 leather armour (3, -17, D:7) 2 arrows a +0 shortbow (5, -17, D:7) a +0 short sword a +0 ring mail a +0 hand axe a +0 chain mail a cursed -3 long sword (6, -17, D:7) a +0 giant club (7, -17, D:7) a +2 leather armour of magic resistance (7, -16, D:7) an arrow (8, -17, D:7) an arrow (10, -17, D:7) 3 arrows (15, 5, D:7) a cursed +0 cloak (24, -27, D:7) 19 stones (26, -21, D:7) 12 arrows (27, 14, D:7) 26 arrows (30, -5, D:7) 23 stones (32, -18, D:7) a +0 trident (34, -4, D:7) 14 stones (36, -2, D:7) a +0 quarterstaff (38, -20, D:7) a +0 short sword (47, -1, D:7) a +0 dagger (49, -35, D:7) an uncursed staff of air Level 8 of the Dungeon [Shop] Hoqas's Distillery a potion of ambrosia (120 gold) a potion of heal wounds (75 gold) a potion of brilliance (60 gold) a potion of ambrosia (120 gold) a potion of resistance (150 gold) a potion of cancellation (120 gold) a potion of curing (45 gold) 2 potions of curing (90 gold) a potion of ambrosia (120 gold) a potion of degeneration (15 gold) a potion of invisibility (120 gold) a potion of heal wounds (75 gold) a potion of experience (750 gold) a potion of curing (45 gold) (3, -8, D:8) a +0 falchion (8, -28, D:8) a cursed +0 leather armour a +0 whip (15, -36, D:8) 2 poisoned darts (15, -13, D:8) a +0 club (16, -13, D:8) a +0 flail a +0 halberd (17, -32, D:8) a poisoned dart (17, -12, D:8) 42 arrows a +0 shortbow (19, -33, D:8) a +0 whip (20, -18, D:8) a cursed -1 chain mail (20, -6, D:8) a +1 spear a +0 ring mail (21, -38, D:8) a cursed -3 whip (23, -2, D:8) 20 arrows (24, -19, D:8) a +1 cloak (39, -27, D:8) a scroll of torment (43, -22, D:8) a +0 hunting sling (48, -14, D:8) a cursed +0 leather armour (50, -18, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 16 stones (3, -1, D:9) 16 gold pieces (6, 0, D:9) a +0 scale mail (25, -13, D:9) 20 arrows (25, 12, D:9) 2 arrows (26, -18, D:9) 25 arrows (26, 23, D:9) 17 stones (27, 15, D:9) an arrow (28, 11, D:9) 9 stones (29, -2, D:9) 22 arrows a +0 shortbow (30, -14, D:9) a +0 ring mail (34, -1, D:9) 25 sling bullets (43, 0, D:9) 2 silver javelins (52, 0, D:9) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (17, -17, Lair:1) a +0 dagger (21, 0, Lair:1) a +0 long sword (23, -8, Lair:1) a scroll of random uselessness (24, 29, Lair:1) 18 sling bullets (26, 28, Lair:1) a cursed -3 war axe (27, 20, Lair:1) a +0 robe (29, 11, Lair:1) a +0 dagger (36, 3, Lair:1) a +0 ring mail (43, 13, Lair:1) a +0 battleaxe (55, -3, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 boomerangs (10, -46, Lair:2) a +0 spear (12, 10, Lair:2) a +0 long sword (17, -39, Lair:2) a +0 arbalest (28, 14, Lair:2) a +0 fustibalus (49, 11, Lair:2) 19 stones (53, -20, Lair:2) 26 stones (55, -51, Lair:2) 3 potions of degeneration (62, -47, Lair:2) a book of Changes (62, -46, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) 19 stones (4, 11, Lair:3) a +0 scale mail (26, 28, Lair:3) a +0 quarterstaff (39, 10, Lair:3) a scroll of identify (39, 18, Lair:3) a poisoned dart (39, 41, Lair:3) a scroll of identify (40, 19, Lair:3) a ration (42, 29, Lair:3) an uncursed staff of summoning (46, 14, Lair:3) an uncursed staff of fire Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 chunks of flesh a crocodile skeleton a vampire mosquito corpse (3, -1, Lair:4) 19 gold pieces (6, 32, Lair:4) a +0 shortbow (7, 1, Lair:4) a +0 war axe (9, 10, Lair:4) a potion of heal wounds (12, 12, Lair:4) a hydra corpse (12, 49, Lair:4) 14 stones