Dungeon Crawl Stone Soup version 0.25-a0-292-gaa31f046c4 (webtiles) character file. Game seed: 16382869954525557854, levelgen mode: deterministic 67 Lanoc the Chopper (level 4, -5/33 HPs) Began as a Vampire Wanderer on Dec 15, 2019. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (541 turns). Lanoc the Chopper (Vampire Wanderer) Turns: 541, Time: 00:01:44 Health: -5/33 AC: 2 Str: 8 (9) XL: 4 Next: 0% Magic: 4/4 EV: 9 Int: 13 God: Gold: 28 SH: 7 Dex: 14 (17) Spells: 3/3 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.31/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 2 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour c - a +0 shield (worn) d - a +0 robe (worn) Scrolls e - a scroll of fear {unknown} h - a scroll of teleportation {unknown} j - a scroll of identify {unknown} Potions g - 3 potions of flight Skills: + Level 2.3 Fighting * Level 3.5 Axes Level 1.5 Staves + Level 1.5 Dodging - Level 1.5 Stealth + Level 2.3 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit Terence. You kill Terence! You feel your intelligence returning. You have reached level 4! You barely miss the worm. You feel less wooden. Your +0 robe unmelds from your body. A bat comes into view. The worm bites you! * * * LOW HITPOINT WARNING * * * The bat moves out of view. You hit the worm but do no damage. The worm is severely wounded. The worm closely misses you. You hit the worm. The worm is severely wounded. You hit the worm. The worm is severely wounded. The worm bites you! You die... #... (.. .... ... ... .... #### .. ).... ..... .####..... ....##......# ..... #........w...#.# ...... .. #..@).....# .....# .# #.......### .....##.# ###......## .[..%#..# ##........# .......# ##..#......# #.#...####..##......# ........#..###.....># ......#...## .(.....# ......#%.## ....<...# You could see a worm. Vanquished Creatures Terence (D:2) An adder (D:2) An ooze (D:1) 2 dart slugs (D:1) 3 bats 2 giant cockroaches (D:1) A goblin (D:1) 6 hobgoblins 4 kobolds 6 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lanoc the Vampire Wanderer began the quest for the Orb. 0 | D:1 | Lanoc set off with the following items: a +0 hand axe, a | potion of curing, a +0 shield, a +0 robe 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 83 | D:1 | Reached XP level 2. HP: 14/22 MP: 2/2 84 | D:1 | Reached skill level 3 in Axes 139 | D:1 | Reached skill level 1 in Dodging 333 | D:1 | Reached XP level 3. HP: 24/27 MP: 3/3 505 | D:2 | Noticed Terence 538 | D:2 | Killed Terence 538 | D:2 | Reached XP level 4. HP: 22/33 MP: 4/4 541 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_rooms D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.5 Fighting | 2 | 2.3 Shields | 2 | 2.3 Dodging | 1 | 1.5 Staves | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 101 | 3 || 104 Bite | 7 | || 7 Use: Potion | 4 | || 4 Stab: Sleeping | 1 | || 1 Armor: Robe | 18 | || 18 Skin | 20 | || 20 Dodge: Dodged | 29 | 1 || 30 Block: Shield | 43 | || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 61 | 36 | 37.1 | 26 | 1 | 3.7 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 19 | 36 | 65.5 | 5 | 1 | 16.7 +---------+---------+-------+---------+---------+-------